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FundamentalVR Partners with Mayo Clinic to Develop VR Surgical Simulations, Raises $1.4M Financing

Road to VR

FundamentalVR, the training and data analysis technology platform, today announced a three-year deal to jointly develop surgical VR simulation and education products with Mayo Clinic, the world-renowned academic medical center. The post FundamentalVR Partners with Mayo Clinic to Develop VR Surgical Simulations, Raises $1.4M

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Walmart and STRIVR Partner To Train Employees In VR

UploadVR Between Realities podcast

It’s football training simulations are also used by Dallas Cowboys, Arizona Cardinals, Minnesota Vikings, Clemson University, Stanford University, the Washington Wizards, Detroit Pistons, and Washington Capitals. It’s also done a PGA Tour 360 video fan experience.

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Mixed Reality, Internet of Things, and Digital Twins

CraneMorley

One of the things that was not possible before the combination of the three, is simulations are brought to life. Microsoft has an example simulation where they use real time data thanks to IoT to show what happens live on a wind farm. To the use of just a digital twin by itself. The fun does not end though.

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How digital twins are utilized? Part 2

CraneMorley

Digital twins are used in healthcare to help doctors show patients what exactly happens with powerful simulations. But with over 20,000 of bridges the state of Minnesota knew in person inspections was not a realistic option. Healthcare. We covered medical education now let’s explore healthcare.

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Frogworld VR— Early Release

ARVR

You can get a sense of the gameplay in the following teaser trailer: [link] The idea for Frogworld was inspired by my endless hours as a child playing in swamps, rivers, and lakes in Minnesota, searching for frogs, turtles, and other wildlife. Early development of Frogworld was also generously supported by the Oculus LaunchPad program.

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SAP, JFF Labs, and Talespin Launch Skill Immersion Lab for Immersive Learning Soft Skills

ARPost

These are skills that you can’t read in a book – they have to be practiced through lived experience, or increasingly, through immersive learning experiences that simulate real-world situations. Paul, Minnesota youth group, and a Hammond, Louisiana vocational education program.

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Zombie Training Simulator Checks all the Boxes for Location-Based VR

SpringboardVR

We sat down with Bryan Duke of Acceleroto to discuss their VR title, Zombie Training Simulator, to learn how they created a high-end game that has all the features and nuances to fare well in the out-of-home VR space. You guessed it, Zombie Training Simulator! Zombie Training Simulator was the VR game that we wanted to play.