Kim Nevelsteen wants to bridge different virtual worlds to create the Metaverse

The Ghost Howls

We all dream of the Metaverse , a fantastic online virtual world where we can all hang out with other people and do whatever we want. And even worse, these virtual worlds are like silos: they don’t talk to each other, they are separate the one from the others, they are not connected in any way. Or better: in connecting already existing virtual worlds to build a Metaverse. Also, with respect to (not just connecting worlds, but) mixing virtual worlds.

Educators make lemonade with Virtual Worlds

Hypergrid Business

Educators are using virtual worlds, but not in the way they had used them in the past, and not in the same numbers. Instructors still using the environment appear to be those who are not only comfortable with it, but also have created simulations that leverage the power of the virtual world in ways that advance the learning of their students far beyond the first attempts years ago. This is what Microsoft did in the 1980s with office automation.


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Microsoft ‘DreamWalker’ Experiment Takes First Steps into Always-on World-scale VR

Road to VR

Microsoft unveiled an experiment this week that explores the future of always-on virtual reality. Building a system called DreamWalker, Microsoft researchers walk around in the physical world while still being fully immersed in VR, essentially taking the first steps into replacing your morning walk with something that’s not only reactive to your physical surroundings, but ultimately more interesting. Wilson, Image courtesy Microsoft Research.

HoloLens Spectator View gives others a look at your virtual world


Virtual and mixed reality are pretty great, but they offer somewhat solitary experiences most of the time. Microsoft is trying to change that with its HoloLens platform, improvising a way to create a mode it’s calling Spectator View. Archive augmented reality hololens Microsoft Microsoft HoloLens mixed reality Unity virtual reality

Microsoft’s ‘Haptic Links’ Bring A New Level Of Realism To VR


Allowing users to interact with the virtual world using their own two hands is a key component in truly selling an experience and immersing participants. That’s why Microsoft is currently in development on a solution that would actually link two standard VR motion controllers together to simulate realistic tension and pressure. This is possible thanks to what Microsoft is calling their “Summoning” input method.

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Microsoft Researchers Built A City-Scale Redirected VR Walking System


In the film, set decades in the future, fans of The OASIS run down physical streets decked out in VR gear while their systems seamlessly map virtual worlds onto their physical surroundings — thus maintaining the illusion indefinitely. It isn’t readily apparent, for instance, how a virtual world could compensate and change to allow for navigation while strolling through public spaces outdoors. Turns out Microsoft researchers are already figuring out those answers.

Microsoft Acquires AltspaceVR To Jumpstart Social VR Efforts


Microsoft is jumpstarting its social VR effort by acquiring AltspaceVR and its remaining team. It allowed people to meet up in a virtual world together and play games or share other activities. Microsoft will continue the service. According to Microsoft, “AltspaceVR will stay AltspaceVR. Microsoft is most interested in preserving the current community that uses AltspaceVR to connect and interact with new and old friends. Social VR altspace microsoft

Google, Facebook and Microsoft Line Up For VR Standalone Push


Over the next two weeks we are expecting major announcements related to VR from Microsoft, Google and Facebook. Microsoft. Halo is coming to Microsoft-based immersive systems. 3 (Tuesday morning) Microsoft will give one final overview of its mixed reality strategy before its manufacturing partners, later this month, start shipping inexpensive but surprisingly capable PC-based virtual reality headsets. VR Industry News facebook google microsoft

Microsoft Research Demonstrates VR Controller Prototypes With Unique Haptic Technology

Road to VR

Microsoft Research has devised two novel methods for more realistic haptic feedback on virtual reality controllers. Microsoft Research’s new experimental controllers bring kinesthetics into the VR space, offering two types of force-feedback applied to fully-tracked motion controllers. SEE ALSO Microsoft Details HoloLens Streamable Live Action Video Recording Technique.

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Microsoft Hosting Live Windows 10 VR Demonstrations Next Month


As we all know, the best way to sell VR is to show VR, and Microsoft is taking that rule to heart with its new Windows 10 VR headsets. Job listings for a UK-based agency known as Wave reveal that Microsoft will be hosting live demonstrations of its new devices, made in partnership with companies like Lenovo and Dell, from late October. Microsoft VR Industry News

Cosmos Video – a ‘Club Penguin for adults’ to socialise and work – raises $2.6M from LocalGlobe


All over the world startups are piling into the space marked “virtual interaction and collaboration”. Step forward Cosmos Video , which has a virtual venues platform that allows people to work, hang out and socialize together.

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Microsoft’s Social VR Platform ‘AltspaceVR’ Revamped for Improved Event Hosting

Road to VR

Microsoft’s social VR platform, AltspaceVR , has been updated with a renewed emphasis on event hosting. While it’s always been possible to hop into AltspaceVR just to hang out and chat, the platform is honing in on a use-case where users come to the virtual world to see specific live events hosted by creators. AltspaceVR was one of the first social VR platforms to grace the modern era of virtual reality.

Experimental Controllers From Microsoft Research Offer A New Way To Feel Objects In VR


We’re eager to go hands-on with Valve’s new prototype Vive controllers, but these new experiments from Microsoft’s Research division might be even more exciting. These ‘High-fidelity 3D Haptic Shape Rendering on Handheld Virtual Reality Controllers’, named NormalTouch and TextureTouch , were designed by Hrvoje Benko, Christian Holz, Mike Sinclair, and Eyal Ofek. Haptics force feedback microsoft research touch

Microsoft’s Bizarre New Video Explains Mixed Reality In Animated Form


Still trying to get to grips with Microsoft’s concept of Mixed Reality? The Explanimators is Microsoft’s animated series for providing simple, accessible looks into its complex technologies. Our favorite part is the virtual projection of a family dog that probably died years ago, because there’s no better way to move past denial, right? Microsoft VR Industry NewsWe are too, but this new animated video helps to explain it.

Hands-on: Microsoft’s “Mixed Reality” VR Motion Controllers

Road to VR

Microsoft debuted the lengthily-named “Windows Mixed Reality motion controllers” back in May, but until now we haven’t had a chance to actually try them out. During a recent meeting with Microsoft in San Francisco, I got to try the VR controllers for the first time paired with the Acer Windows VR headset. Microsoft’s VR controllers are designed to let you reach into VR and interact naturally with the virtual world.

How to develop for Microsoft HoloLens

Hypergrid Business

One of the devices that generates the greatest interest among the tech community at the moment is Microsoft HoloLens. In simple terms, it can be described as the merging of real and virtual worlds where objects from both realities can exist side-by-side and interact with each other in real time. This technology has been revealed to the world as “mixed reality.” Interacting with the holo-world: Gaze. Interacting with the holo-world: Voice.

Field in View: Microsoft And Sony Are Set To Battle For VR Dominance At E3 2017


As usual, Microsoft is firing first with its press conference this E3, but it’s doing so even earlier than anticipated. This E3 is shaping up to be the biggest batle between Sony and Microsoft since 2013, the year where each had to convince gamers to buy a PlayStation 4 or Xbox One respectively. Microsoft’s more powerful, 4K-focused Xbox One is looming threateningly over Sony’s comfortable first-place position in this generation’s console war.

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Microsoft Finds Its Voice In Mixed Reality: ‘It’s About What We’re Gonna Do With These Technologies’


One of Microsoft’s newest leaders in mixed reality, Mark Bolas, took the stage for a few minutes at Acer’s press conference this week and put into human terms the company’s goals with the technology. About a year ago he decided to go to Microsoft to lead a team there, becoming their Director of Program Management, Mixed Reality. That’s because HoloLens is quite a bit different from immersive VR that truly makes you feel present in a virtual world.

Microsoft Flight Simulator Will Add Real-Time Snow And Ice Alongside VR Update

Upload VR

Next week’s VR update for Microsoft Flight Simulator will also bring some festive treats. We haven’t seen the snow in action yet, but we’ll be excited to see what effect it has on Flight Sim’s already-stunning rendition of the real world.

Digitizing Burning Man

TechCrunch VR

Going virtual is an unprecedented move for an event that’s mere existence already seems to defy precedent. “We had 14,000 people tell us they wanted to contribute in some way to a virtual Black Rock City,” said Kim Cook, the org’s director of art and civic engagement.

Take a Walk Anywhere in the World With Microsoft’s Latest VR Research

Peter Graham

When it comes to combining both the real and digital worlds companies are making great strides in both software and hardware, from videogames like Reality Clash to devices like HoloLens 2, augmenting the world around us. Microsoft has been experimenting with taking this one step further, combining the real world with virtual reality (VR), allowing someone to take a normal walk yet wander around a completely different location.

Microsoft announces a VR headset for $299 via PCGamer.


Microsoft announces a VR headset for $299 via PCGamer [link] Microsoft announced a new line of virtual reality headsets today which are much more affordable than others on the market. The headsets will come from Microsoft’s partners including HP, Dell, Lenovo, Asus, and Acer, and will start at just $299. The announcement came during the Microsoft Windows 10 event today, and the headsets will be the first to ship with “inside out six degrees of freedom sensors.”

Microsoft doubles down on VR/AR: Windows 10 as the “only mixed.


Microsoft doubles down on VR/AR: Windows 10 as the “only mixed reality platform” In a keynote presentation at Computex in Taipei and a couple of blog posts today, Microsoft doubled down on the mixed reality efforts spearheaded by Hololens – Windows 10, the company aims to show, is place to be when it comes to mixed reality. microsoft vr virtual reality ar augmented reality mixed reality

Classic Win32 Apps Now Run In Windows Mixed Reality


” We are expecting a major announcement from Microsoft later this month at Mobile World Congress in Barcelona. In 2017, Microsoft equipped partners with its tracking technology to power a series of VR headsets. Microsoft supports Universal Windows Platform apps for virtual worlds to visit downloaded from the company’s storefront. Traditional flat-screen UWP apps can also be pinned to surfaces in Microsoft’s home space.

New Volumetric Capture Studio The Lightframe Co. Opens In NYC


The company is scheduled to host a Microsoft pop-up later this month. There’s a new studio in town and it’s here to capture the world in 3D. As stated on their website, the six-person team, led by co-founder and chief executive officer, Debra Simmons , has been “selected by Microsoft to host their volumetric capture pop-up in NYC through September, enabling industry-leading production opportunities for clients in this market.”.

Microsoft develops ‘canetroller’ device for the visually impaired


Researchers at Microsoft have developed a device they call the “canetroller”, a haptic VR controller that works with the HTC Vive headset and tracker to help people with visual impairments navigate virtual environments. The remainder of the canetroller’s length is virtual. The braking system is activated when the cane hits an object while moving horizontally in the virtual world to stop it as a physical barrier would.

Microsoft Presenting Easy-To-Use Virtual Reality Experience


Microsoft is trying to nudge laptop and deskbound computers to interact with the three-dimensional world. The company on Tuesday started rolling out its latest bundle of updates to the Windows 10 operating system with features clustered around a bet that people will use their PCs to experience 3-D virtual worlds. Instead, Microsoft’s aim is to keep supporting a mobile variant of Windows 10 and “push the boundaries of what is a PC,” he said.

SteamVR Windows Headset Integration Leaving Early Access


Without it, owners can visit some nice virtual worlds from the Windows Store, but they’d be missing the much wider and deeper library available from Steam. With its latest April update to Windows today, Microsoft is also taking this integration out of “early access” — meaning it should provide an overall smoother and more stable experience compared with when the software first launched late last year. VR Industry News microsoft

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Report: Immersive Experiences in Education

Tech Trends VR

And exploring a few of those possibilities is what I had the chance to do when I collaborated with Microsoft Education to write the Immersive Experiences in Education white paper we’ve published at the ISTE 2019 conference a few weeks ago. This is why when Microsoft approached me to collaborate with them in researching and writing this white paper, I wanted to take a step back and ensure that we weren’t just flashing a shiny pretty tech trinket around.

Billy Corgan Teases VR Experience With ‘Aeronaut’ Music Video


Corgan worked in collaboration with Isobar, Viacom Next, and VR artist Danny Bittman to conceive the virtual worlds depicted in the production. Aside from the virtual environments, Corgan’s hologram live performance was captured in volumetric video with Microsoft Mixed Reality Capture technology. News Billy Corgan Danny Bittman Microsoft Music Unity Viacom NEXTA volumetric captured Corgan soars through Tilt Brush and Blocks by Google created VR art.

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Windows Store Is Getting Superhot, Rec Room, Arizona Sunshine and More


Some of the biggest and best games in VR are on their way to Microsoft’s new Windows 10 headsets. We already knew some of the company’s best known IP like Halo and Minecraft were coming to Microsoft’s Mixed Reality platform, but Vertigo Games’ Arizona Sunshine , Against Gravity’s Rec Room , and Superhot VR are all on the way too. We’ll be eager to see if Microsoft’s tracking tech provides just as solid an experience as on existing platforms.

Water Treatment Specialist Ixom Employs Immersive Training Solution From DXC

Peter Graham

When it comes to enterprise use cases for virtual and augmented reality (VR/AR) technology, two of the main areas of interest are training and collaboration. Today, DXC has announced that water treatment leader Ixom will be using Microsoft’s HoloLens headset for training and research purposes. . News Augmented Reality DXC Technology Enterprise Ixom Microsoft HoloLens Mixed Reality Training

AWE Day 3: The Most Wholesome Day in the History of XR Technology


The day included a discussion on how to create a virtual world society from Tom Furness, a discussion on ethical responsibility in the immersive tech industry from Professor Donna Davis, a panel on women in XR, and more. There were also huge announcements from Unity, HP, Microsoft, and others. That talk was followed later in the day by the second annual “6DoFemale: Who Run Da New World?” – a panel discussion focusing on prominent women in XR technology.

Ethical Challenges in AR / VR


The invention of the printing press transformed our ability to rapidly spread information and ideas around the world. The arrival of the internet gave everyone instant access to information, and connected people around the world in real time.

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GDC 2019: OpenXR Specification And API Released Publicly For AR And VR Devices


provisional OpenXR specification provides a standardized interface between virtual worlds and the devices which track movement as well as render and display those worlds. There is also a developer preview of the OpenXR runtime from Microsoft for VR headsets using its tracking technology. OpenXR = Virtual Reality And Augmented Reality. They include Facebook, Microsoft, Epic Games, Unity, HTC and Intel.

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HP Reverb G2 Omnicept Edition Adds Face And Eye-Tracking, Coming In 2021

Upload VR

Taken all together, you could have agents in a virtual world who know whether you are tense, what you are looking at, what you are interested in, and potentially much more.

VR in 2021: What is the future?

Virtual Perceptions

Cheaper and high-quality virtual reality (VR) headsets rolled out in 2020 , advertising specifications that either improves the quality of experiences, increases the quality of virtual worlds, or both. Instead of meeting in a public park, why not a virtual world?