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Advantages of VR for Corporate Training and Education: VR Simulators for Huawei Case Study

ARVR

Our portfolio includes various projects, such as virtual tours to monuments and cities, VR games, marketing activities and corporate training simulators. VR simulators are available in two versions: for training classes?—?on Get in touch if you want to talk about creating your own VR simulator. Perfect during self-isolation.

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End of the World Simulator in VR

ARVR

End of the World Simulator in VR was originally published in AR/VR Journey: Augmented & Virtual Reality Magazine on Medium, where people are continuing the conversation by highlighting and responding to this story.

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Are we living in a Simulation?

ARVR

On some days, I think we are living in a simulation; on other days, I think we are most likely not living in a simulation. This post should help you (if you're willing to go down the simulation rabbit hole) create a self-experiment in which you explore, for one week, living in a simulation. Trending AR VR Articles: 1.

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6 DoF (Degrees of Freedom) in VR (Virtual Reality) Controllers, Simulators, & Games

ARVR

link] 6 DoF (Degrees of Freedom) in VR (Virtual Reality) Controllers, Simulators, & Games was originally published in AR/VR Journey: Augmented & Virtual Reality Magazine on Medium, where people are continuing the conversation by highlighting and responding to this story.

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The HIG-M4 VR Gunstock Looks EXTREMELY Realistic

VRScout

Over the past few years, we’ve seen various manufacturers try their hands at creating their own VR-compatible gunstocks, but we haven’t seen anything quite like the HIG-M4 Simulation VR Gunstock. Based on the M4 Carbine, the HIG-M4 is easily one of the most realistic-looking VR gunstocks we’ve seen to date.

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Why “Embodiment” is More Important Than “Immersion” – Inside XR Design

Road to VR

And by extension, your own body starts to feel more present in the simulation… you feel more ‘embodied’. You can also use them to push magazines into your weapon. Instead of making players mess with inventory and chambering, the magazines in this game just pop out and float there. They start to feel more real. But guess what?

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EP# 22 - Pete Morrison From Bohemia Interactive Simulations

ARVR Magazine Podcast

In today’s episode, we talk to Pete Morrison who is the CCO of Bohemia Interactive Simulations - the developers of simulation training solutions for defense and civilian organizations, to talk about what’s in store for the enterprise and military simulation industries Show Notes: [link] Today's Sponsor: Babbel Today’s podcast is sponsored by Babbel.