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3 New VR Arcades Hit Utah, Ohio, and Washington, DC

Road to VR

That’s the idea behind three new VR Arcades that have opened in Utah, Ohio, and Washington, DC, which are leveraging the HTC Vive as the go-to ‘out-of-home’ VR platform for such activities. VR Junkies – Orem, Utah. The post 3 New VR Arcades Hit Utah, Ohio, and Washington, DC appeared first on Road to VR.

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A VR Theme Park is Coming to Malaysia

VRScout

The VOID has blown our minds with their Utah theme park and Ghostbuster’s experience in New York—and also announced in February a collaboration with China-based Shanda Group to build China’s first VR theme park. From the sound of it, something very similar to what we have seen from multiplayer experiences by Zero Latency.

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Are Virtual Reality Arcades Becoming A Trend?

VRScout

It has been over a year since we first experienced The VOID’s VR theme park in Utah. Sega is bringing the Zero Latency multiplayer VR arcade to Japan. In the city of Orem, Utah, a VR arcade has just opened for business, maybe giving us a first glimpse at what these arcades may look like in malls around the country.

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We Survived The Void’s Ghostbusters Experience

VRScout

But would this temporary New York City version be just a cheesy-knockoff of the real facility in Utah? I had heard incredible things about The Void , a custom ‘hyper reality’ experience that takes VR to the next level by incorporating real-life objects to interact with in-game. The short-answer: Absolutely not.

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Digital Frontier: Where Brain-computer Interfaces & AR/VR Could One Day Meet

Road to VR

In 1997, a bio engineering professor at the University of Utah named Dr. Richard Norman developed the ‘Utah Array’, an implant with 256 electrodes designed to rigidly attach to the brain. BCI might seem like new-fangled tech, but research has been in the works for longer than you might expect.

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NVIDIA’s Greg Jones: The 5G hype is justified, it’s going to be a huge advantage for XR

The Ghost Howls

We’ve also talked about the latencies that we can expect today from cloud rendering. The keys to having a good experience, of course, are frame rate and latency, and we manage the frame rate within the CloudXR package to match the one of the end device we’re streaming to. The latency … that is the big question, right?

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Reveries on The Future of VR

VRScout

More recently, I had the opportunity to try the Ghostbusters experience at the VOID in Utah. The result for me and other Oculus owners was a dramatic increase in the fun factor and time spent in VR. The VOID is pioneering a location-based VR experience beyond what is possible to have in the home today.

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