Oculus Unity Integration Update Promises Lower Touch Controller Latency


The latest update to the Oculus Unity Integration adds a feature which should reduce the latency between real world and in-VR controller position by around 10ms, according to Facebook. Oculus Quest Oculus Rift S Unity Engine oculus rift s

Zero Latency: Analyzing What Makes For Good Location-Based VR Games


Recently I, along with UploadVR’s Digital Marketing Manager, Tatjana Vejnovic, got to try out two experiences at Zero Latency’s Melbourne location. We’ve covered some of Zero Latency’s experiences before, but for those who are unfamiliar, the concept is pretty simple.

Zero Latency’s Free-Roam VR To Use HP Headsets And Microsoft Tracking


VR company Zero Latency is planning to roll out future locations with HP headsets running Microsoft’s inside-out tracking system. Zero Latency supplies operators with VR headsets, backpacks, management software, services and games to run a large-scale multi-user VR attraction.

Oculus Launches ASW 2.0 with Positional Timewarp to Reduce Latency, Improve Performance

Road to VR

Oculus today released ASW 2.0, an upgrade to the company’s ‘Asynchronous Spacewarp’ technology which is designed to smooth out the visuals inside the headset to compensate for performance fluctuations and to keep latency low for a comfortable experience.

LAVR Tag Brings 100-Person Arena-Scale VR Laser Tag To Oculus Quest


Flash forward to 2019 and LAVR Tag, a VR version of laser tag just released by MANUVR Entertainment using the Oculus Quest , is giving those ‘80s kids—now adults—a chance to finally live out their dream. “He did this without the Oculus,” Bolton continued.

Zero Latency Shoots For Multiplayer VR Arcade Network With 24 Locations In 2017


Over the past three years, Melbourne, Australia-based startup Zero Latency has been refining its multiplayer virtual reality arcade platform, which currently has three playable games for up to six players with plans to add eight-player support by the end of this year. Arcades Zero Latency

LG Develops AI-based Tech to Reduce Latency & Motion Blur in VR Displays

Road to VR

For good reason, VR hardware developers are adamant about low motion-to-photon latency, or the amount of time between an input movement like a head turn, and when the screen updates to reflect that movement. High latency between what the user does and what they see can cause nausea.

Zero-latency Rendering


I finally managed to get the Oculus Rift DK2 fully supported in my Vrui VR toolkit , and while there are still some serious issues, such as getting the lens distortion formulas and internal HMD geometry exactly right, I’ve already noticed something really neat. Or in other words, total motion-to-photon latency for the entire screen is now down to around 1ms. VR Hardware VR Software Latency Oculus Rift Oculus Rift DK2 Vrui

‘Virtual Desktop’ is Finally Coming to Oculus Go & Gear VR This Week, Oculus Quest Next Year

Road to VR

Virtual Desktop (2016) , the app that lets you view and use your desktop computer in VR, is finally making its way to Oculus Go and Gear VR this week. Once Oculus Quest, the company’s upcoming 6DOF headset, launches next year, a version of the app will be available then too.

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More Oculus Quest Developers See Strong Sales Despite Curation Frustration


We’ve heard from a growing list of VR developers who made it through Facebook’s stringent approval process for the Oculus Quest standalone VR headset and found a lot of buyers waiting to purchase their content on the other side.

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A Future, More Compact Oculus Quest Could Be Powered By Its Carrying Case


The current Oculus Quest has the processing hardware inside the headset itself, with a battery large enough to power it. Oculus Quest teardown from BadVR. The present Oculus Quest doesn’t come with even a simple protective case, but Facebook sells an official accessory for $40.

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Oculus Rift S vs. Oculus Quest – Specs & Features

Road to VR

Oculus has announced Rift S, the headset’s fabled hardware refresh that brings with it a modest spec bump and a few other changes to the original Rift that the company hopes will appeal to new entrants in PC VR gaming. Touch controllers, Image courtesy Oculus.

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‘Virtual Desktop’ Arrives On Oculus Go & Gear VR This Week


An official release for the Oculus Quest is scheduled for 2019. Released back in March of 2016, Virtual Desktop is a handy utility application that allows users the ability to view and access their desktop computer from the comfort of their Oculus Rift, HTC Vive, or WMR headset.

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Oculus reveals the Rift S: all you need to know

The Ghost Howls

Today at GDC, after a lot of rumors, Oculus has finally unveiled the successor of the Oculus Rift CV1: the Rift S. Oculus Rift S. Benjamin Lang wearing the Oculus Rift S. The Rift S seems like a mix of an Oculus Rift CV1, a Vive Cosmos and a Lenovo Explorer.

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Oculus Connect 5 mega round-up: all you need to know about Oculus Quest and the other announcements!

The Ghost Howls

As it is tradition of this little blog, I will write a full round-up of the Oculus Connect 5 , the very important Oculus event that has been held in San Jose on 26th and 27th of September (2018). Oculus Quest. Oculus Quest has been the rockstar of this event. Oculus Go.

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Oculus Insight: Facebook Details Quest’s Inside Out Tracking System


Facebook provided background on the development of the inside out positional tracking technology which enables both Oculus Quest and Rift S to operate without any external cameras. AR Research facebook inside out insight oculus insight Optitrack tracking

CES 2019: Antilatency Turns Oculus Go Into 6DOF Multiuser VR


The demo was like a smaller scale version of the impressive multi-user Oculus Quest “arena” setup we enjoyed so much at Oculus Connect 5. At CES, Antilatency employed Oculus Go and a small add-on to track the headset as well as gloves, a tablet and a controller.

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ALVR Developer Has ‘A Plan’ To Support Oculus Quest, But ‘Don’t Expect Too Much’


The developer of ALVR stated that they have “a plan” to support Oculus Quest , but added the disclaimer “don’t expect too much” ALVR is free open source WiFi streaming software which allows the Oculus Go and Samsung Gear VR to act as basic SteamVR headsets. Oculus Quest however has room scale and Touch controllers, so potentially could. Oculus Quest ALVR

Oculus Rift S Revealed with Inside-out Tracking, Resolution Bump, & New Ergonomics

Road to VR

Oculus today announced the new Rift S headset which ditches external tracking sensors in favor of a five-camera inside-out tracking system. Oculus Rift S Specs at a Glance. Passthrough: Passthrough+: Low latency stereo-correct passthrough video. Image courtesy Oculus.

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Hands-on: Oculus Quest is Ready and Able to Handle ‘Beat Saber’s’ Highest Difficulty

Road to VR

Beyond being a great VR game, Beat Saber has inadvertently turned out to be an excellent benchmark of controller tracking performance, and thus a great test for the upcoming Oculus Quest standalone headset, the first from the company to feature inside-out tracking. Image courtesy Oculus.

Oculus Quest Review – The First Great Standalone VR Headset

Road to VR

Oculus Quest is now available for pre-order and will launch on May 21st. After testing the headset for several weeks, our Oculus Quest review is here. Oculus Quest Review Summary. Image courtesy Oculus. – – — – – Oculus Quest In-depth Review.

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John Carmack Used Beat Saber To Refine Oculus Quest Tracking


He said that he used the hit game to help refine Oculus Quest’s positional tracking. It’s concerned with predicting how a user is going to move in an attempt to reduce any perceived latency. Oculus confirmed to UploadVR that Carmack’s tweet was accurate. ” Tagged with: Beat Saber , john carmack , Oculus Quest Facebook Twitter Reddit More The post John Carmack Used Beat Saber To Refine Oculus Quest Tracking appeared first on UploadVR.

Hands-on: Oculus Rift S is a Better, Easier to Use Rift (with a Few Tradeoffs)

Road to VR

Oculus has finally taken the wraps off of Rift S, its first PC VR headset release in three years. Oculus hasn’t specified what they consider to be the headset’s acceptable IPD range. Image courtesy Oculus. Latency & Accuracy. Image courtesy Oculus.

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Carmack: Oculus Debated PC VR Mode For Quest


Could Oculus Quest, Facebook’s newest standalone VR headset, ever be used to run PC VR experiences? Oculus boldly proclaimed that Quest could deliver ‘Rift quality experiences’ at its reveal at Oculus Connect last week. The idea of plugging a Quest into a PC to serve as a replacement Rift is an attractive one, then, but Oculus CTO John Carmack isn’t making any promises. Oculus Oculus Quest VR Industry News

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Futuremark Explains Why VR Benchmarking is About More Than Just Numbers

Road to VR

Therefore, it was inevitable that once virtual reality reached the consumer phase, the company would take an active part in VRs renaissance, in fact with immersive gaming came lofty initial hardware requirements and a necessary obsession with low latency visuals and minimum frame rates of 90FPS.

How to use Casting to stream your Oculus Go content to Phone or PC

The Ghost Howls

At Oculus Connect 5 , Oculus has announced Casting, an amazing feature that lets you stream the content of an Oculus Go to a smartphone. How to use Casting to stream Oculus Go content to your smartphone.

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How To Play SteamVR Games Like Skyrim VR On Oculus Quest


It’s only been a day since the Oculus Quest released and there is already a way to stream SteamVR games to the headset. How To Stream SteamVR Games To Oculus Quest. Streaming SteamVR To Oculus Quest Issues. Gaming Oculus Quest RiftCat Skyrim VR VRidge

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Virtual Desktop Now Lets You Play PC Games On Oculus Quest With The Touch Controllers


Virtual Desktop for Oculus Quest now lets you play your PC games using the Quest’s own Touch controllers. This feature is also available on the Oculus Go version of the app. It’s certainly a compelling experience, despite some minor latency issues and occasional frame drops.

Preview: Valve Index is the DSLR to the Oculus Rift S Point-and-shoot

Road to VR

It probably also helps that a 144Hz refresh rate means lower latency too. The post Preview: Valve Index is the DSLR to the Oculus Rift S Point-and-shoot appeared first on Road to VR.

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Oculus Go to Offer Fixed Foveated Rendering and Up to 72Hz Refresh Rate

Road to VR

Oculus has revealed that the standalone, entry-level mobile VR headset Oculus Go will support refresh rates up to 72Hz and will make use of fixed foveated rendering. First up is Oculus Go’s display. ” Image courtesy Oculus.

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TPCAST Announces Wireless Adapter for Oculus Rift, Arriving Q4 2017

Road to VR

TPCAST , the company known for creating a wireless adapter for HTC Vive, announced that they’ll be delivering a device that supports the Oculus Rift by the end of the year. TPCast maintains their solution can transmit up 5 meters away at 2k (2160×1200) with a latency of less than 2ms.

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Accell Reveals USB-C VR Adapter For Oculus Rift, Windows VR


Accell’s VR adapter claims to let current headsets like the Oculus Rift and Windows VR headsets do the same. We haven’t tried it out for ourselves so we can’t comment on any possible added latency and other possible side effects. Product imagery shows the ‘Oculus Ready’ label posted on the box. We reached out to Oculus to confirm that the Rift is safe to use with the adapter.

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Oculus Details ‘Buffered Haptics’ for Advanced Haptics on Touch Controllers

Road to VR

Oculus has added new documentation to their developer knowledge base detailing the ‘buffered haptics’ feature of the Oculus SDK, a method for programming more advanced haptic feedback from the company’s Touch controllers.

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The Ghost Howls’s VR Week Peek (2019.07.21): Oculus has sold more than 10M units and wants PSVR games, SparkAR shows its marketing potential and much more!

The Ghost Howls

Original image from Oculus). Oculus Rift and Gear VR have sold 10M units. At the beginning of the week, Jack McCauley, one of the founders of the Oculus startup, had claimed in an interview with CNBC that Facebook VR will never succeed. A good news for all Oculus users.

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Oculus Go Review: Standalone VR Priced for the Masses

Road to VR

Nearly seven months after its announcement back in October 2017, Oculus Go, the company’s first standalone VR headset, is finally here. Oculus Go Review Summary. Launching today in 23 countries, Oculus Go is the company’s new take on mobile VR.

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