article thumbnail

LUMO Labs Bringing Wireless Full-Body Tracking And Dreamscape Games To VR

VRScout

The VRee technology contains proprietary algorithms which optimize (third party) mocap suits and other VR peripherals to provide immersive full body virtual reality experiences without using line of sight technologies. The first universe is being revealed on Oculus Rift and Samsung Gear VR.

PrioVR 215
article thumbnail

The High-end VR Room of the Future Looks Like This

UploadVR Between Realities podcast

Side note that AR will be much bigger than VR, in both the diversity of use cases and market size (analysts predict $30B for VR versus $90B for AR by 2020), but I still believe that most homes will have a dedicated VR space for total immersion. Body movement. Let’s start from the ground up. Squishier objects will have more give.

Haptic 100
article thumbnail

A Brief History of Virtual Reality at CES

Road to VR

The following year at CES 2014, Oculus had to share the immersive technology limelight with a slew of new startups who had appeared in the wake of Oculus’ success. Built atop an open source set of APIs, the platform was a refreshing take on how to deliver immersive technology. Oculus’ Pre-DK1 Prototype, shown at CES 2013.