Sony has announced a $100 price drop to their PlayStation VR headset across the board. The PSVR Doom VFR bundle now starts at $300 and the PSVR Skyrim bundle runs $350.

Bringing prices that haven’t been seen since temporary sales during 2017’s holiday shopping period, Sony is permanently slashing prices on the PlayStation VR, making it more accessible than ever. Announced via the company’s blog today, starting May 29th the MSRP of the headset’s usual bundles will be dropped by $100:

PlayStation VR Doom VFR Bundle [Amazon]
$300 USD/380 CAD (Originally $400 USD/500 CAD)

Includes a PS VR headset, PlayStation Camera, PS VR Demo Disc 2.0 and the Doom VFR Blu-ray Disc. Doom VFR brings the fast-paced, kinetic gameplay fans of the series love as an all-new virtual reality experience.

PlayStation VR The Elder Scrolls V: Skyrim VR Bundle [Amazon]
$350 USD/450 CAD (Originally $450 USD/580 CAD)

Includes the PS VR headset, PlayStation Camera, two PlayStation Move controllers, the PS VR Demo Disc 2.0 and the Skyrim VR core game and all official add-ons. Skyrim VR brings to life the epic open world of The Elder Scrolls in an immersive virtual reality experience.

Both bundles include the slightly newer CUH-ZVR2 PSVR model, which includes integrated earbuds and a few other tweaks. Sony says that PSVR in 2018 is “all about the content,” and recently highlighted some 30 games launching this Spring. As of now, the platform has more than 100 titles.

Meanwhile, PSVR’s PC competitors, Oculus Rift [Amazon] and HTC Vive [Amazon], are priced at $400 and $500 respectively, with the Rift seeing a number of sales celebrating its two year anniversary this week, and the Vive having recently seen its own $100 price drop.

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Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."
  • mellott124

    Great. Keeping slashing prices as HTC sets too high a price on their Vive Pro.

  • Luke

    I hope also Oculus will make a price drop!

    • Neil David

      I’m surprised they didn’t do something for their second anniversary. Offering a $50 credit on the Oculus store if you buy direct from them isn’t enough. Should have extended the offer to all purchases between the set dates no matter where it’s purchased from.

      • Luke

        can we use the $50 credit on the Oculus store to buy a third sensor?

        • jj

          or just get a vive that is native room scale

          • MasterElwood

            Hahahahahaha
            And go back to crappy wands and a sdk without ASW? What is this? 2016?

      • MeowMito

        Oculus price dropped long ago, it worth the price for it to be honest. 3rd sensor for roomscale still cheaper than HTC set.

  • NooYawker

    I might pick one of these up and a PS Pro. It would be fun to have it on the big screen TV at get togethers.

  • oompah

    HEY SONY MAKE IT COMPATIBLE TO STEAM ON PC
    HEY SONY MAKE IT COMPATIBLE TO STEAM ON PC
    HEY SONY MAKE IT COMPATIBLE TO STEAM ON PC

    • JJ

      that would impede way to much on their goal which is to sell consoles. They don’t want this to be compatible with steam because then this is the only purchase from them we would need to make. We should be asking Microsoft why their headsets arent compatible with the xbox

      • oompah

        sob..

    • Adam Griffin

      Check out Trinus PSVR.

      If you’re willing to hunt down some old PS3 cameras, and attach a ping pong ball to you PSVR (I used velcro) then you can use your PSVR with your PC. It works with Oculus and Steam/Vive environments, and it will even show the 3D model of the PSVR controllers in-games.

      The setup takes about an afternoon, but once its done, you can seamlessly switch your PSVR back and forth with your PS4, and it feels essentially native.

      I got my PS3 cameras at a local used game shop for $0.50 US each, and have a great 3 camera setup that is basically as good as roomscale (way better than PSVR’s native implementation on the Playstation, since I can hide my hands behind my back and it still sees them, lol)

      If you just want to use it with games that use, say, a steering wheel, or your normal controller (like just being able to look around in a first person shooter of your choice, this is even easier to set up, and works with over 400 games as of right now. Sometimes It’s just as much fun to just have your head be the camera in a third person game like Just cause, as any given “built for VR” solution is.