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New Waveguide Tech From VividQ and Dispelix Promises New Era in AR

ARPost

See Also: Introducing Holography as the Next Tech Milestone in Perfecting AR Glasses. The physical device is designed to work with VividQ’s software, compatible with major game engines including Unity and Unreal Engine. The light engine projects digital effects onto the waveguide, which the wearer looks through.

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Microsoft Ignite May Have Permanently Changed How We Think About Mixed Reality

ARPost

A demo created a no-code experience in Unity with drag-and-drop assets from OneDrive, but experiences can also be made with C++ and C#. However, using Microsoft holography , Mesh introduced physical people into the virtual world of Altspace. See Also: How Can Mixed Reality Help Your Small Business?

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Microsoft Ignite May Have Permanently Changed How We Think About Mixed Reality

ARPost

A demo created a no-code experience in Unity with drag-and-drop assets from OneDrive, but experiences can also be made with C++ and C#. However, using Microsoft holography , Mesh introduced physical people into the virtual world of Altspace. See Also: How Can Mixed Reality Help Your Small Business?

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Sony Unveils ‘Spatial Reality Display’ with Eye-tracking for Glasses-free 3D Viewing

Road to VR

The company is also providing compatibility with Unity and Unreal Engine 4, making it easier to export 3D content using its own SDK. In the meantime, you can sign up here for a virtual webinar demo of the device.

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A Demo and Fresh Look at Campfire

ARPost

See Also: Croquet for Unity: A New Era for Multiplayer Development With “No Netcode” Solution In 2021, Campfire came out of stealth and started working with companies offering software, a headset, and a console that generated the virtual model.

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What ‘Pokémon Go’ Could Be Like if it Was Really Augmented Reality

Road to VR

Built in Unity with the HoloLens SDK, the developers tell us that they’ve been “amazed” at how easy it was to quickly get an AR application up and running on Microsoft’s Development Kit. You can see the results in the video above. See Also: ‘Pokémon Go’ is Where I Draw the Line on “Augmented Reality”.

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How to develop for Microsoft HoloLens

Hypergrid Business

Development: Unity , Vuforia , Microsoft Visual Studio , Windows 10 SDK , HoloLens Emulator (if you do not have a device). When using Unity, it is extremely important to set the near clipping plane to no less than 0.85m. Unity helps developers to manipulate this HoloLens feature in many ways. Animation: Biped for 3ds Max.