‘HOLOSCOPE’ Headset Claims to Solve AR Display Hurdle with True Holography

Road to VR

RealView claims to be using real holography to solve a major problem inherent to AR and VR headsets of today, the vergence-accommodation conflict. This new headset is similar to Magic Leap‘s AR efforts in two big ways: one, it aims to address the issue of vergence-accommodation conflict inherent in current VR headsets such as Oculus Rift or Vive, and AR headsets such as Microsoft’s HoloLens; and two, we know almost no details about it. Holo-this, holo-that.

Spatial Makes Holographic-Style Virtual Meetings A Reality On Oculus Quest

UploadVR

The breakthrough here is Spatial , a collaborative workspace app that just became available for the popular Oculus Quest VR headset. Moreover, Oculus and others are working on VR headsets with higher refresh rates and screen resolutions specifically to smooth the viewing experience for users, making it easier on their eyes and brains. The post Spatial Makes Holographic-Style Virtual Meetings A Reality On Oculus Quest appeared first on UploadVR.

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Report: Apple Targeting 2022 For Oculus Quest Competitor, 2023 For AR Glasses

UploadVR

It is described as resembling Facebook’s Oculus Quest, but with a sleeker design. One of The Information’s sources, who has seen the prototype, describes it as looking like “high-priced sunglasses with thick frames that house the battery and chips” In 2018, Apple acquired Akonia Holographics , a startup working on novel optics for AR based on holography. Apple apple apple ar Oculus Quest top stories

Apple 160

Apple Beta Code Reportedly Reveals AR Headset Field Of View

UploadVR

In 2018, Apple acquired Akonia Holographics , a startup working on novel optics for AR based on holography. While Apple is almost always secretive about new products, we may see some early preview’s of Facebook’s technology next week at Oculus Connect 6. Code found in iOS 13.1 beta 3 reveals the field of view of three Apple AR devices, according to a Twitter user who posted a video of the device simulation testing mode.

Apple 210

Apple Patent Filing Reveals Wide Field Of View Foveated AR Display Concept

UploadVR

In 2018, Apple acquired Akonia Holographics , a startup working on novel optics for AR based on holography. Apple is almost always secretive about new products but it is possible we may see some early previews of Facebook’s technology this week at Oculus Connect 6. A patent application filed by Apple offers a look at the company’s ideas for wide field of view foveated augmented reality display technology. Reports that Apple is working on AR glasses first emerged in late 2017.

Apple 198

Analysis: Did Apple Really Cancel Its AR Headset?

UploadVR

Akonia was working on novel optics for AR based on holography. Oculus CTO John Carmack recently said that making a VR headset “with every hardware feature anyone asked for” would be “heavy and very expensive., Taiwanese news outlet DigiTimes recently reported that Apple canceled its long rumored AR hardware project. The report cited issues making the device light enough as well as its high production cost. But is this really true?

Apple 216

How to develop for Microsoft HoloLens

Hypergrid Business

Tracking where the user is looking is the way of managing the reality-altering environment migrated from virtual reality headsets, particularly HTC Vive and Oculus Rift. Medical holography is a truly magical use case of Microsoft HoloLens. Ivan Zubritskiy. Image courtesy Program-Ace.). One of the devices that generates the greatest interest among the tech community at the moment is Microsoft HoloLens.

Exclusive: How NVIDIA Research is Reinventing the Display Pipeline for the Future of VR, Part 1

Road to VR

Our innovation on virtual experiences includes technologies that you’ve probably heard a bit about already, such as foveated rendering, varifocal optics, holography, and light fields. 450 Mpix/second on an Oculus Rift or HTC Vive today is almost a seven times increase in the number of pixels per second compared to 1080p gaming at 30 FPS. Virtual experiences through virtual, augmented, and mixed reality are a new frontier for computer graphics.