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Unity CEO: VR Will Get Huge, But Devs Need to Survive and Avoid Hype Until it Does

Road to VR

At VRLA 2017, Unity CEO and games industry vet John Riccitiello dumped a little cold water wisdom on the hype surrounding the red-hot VR industry. John Riccitiello is the CEO of Unity Technologies , one of the world’s leading game engines. billion in 2016 alone. Photo courtesy VRLA.

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Apple to Reportedly Release Vision Pro XR Headset in March

XR Today - Mixed Reality tag

According to Mark Gurman, the publication’s senior tech analyst , the Cupertino-based firm had originally planned to open the head-mounted display (HMD) in January, but faced issues with distribution and finalising device testing.

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Snapdragon AR2 to Empower AR Devices, Qualcomm Says

XR Today - Augmented Reality tag

The Immerse Global Summit 2022 Miami concluded on Wednesday, where some of the biggest players in the tech industry gathered to explore the future of Web3 technologies. The San Diego, California-based firm has become synonymous with delivering XR solutions capable of untethering head-mounted displays (HMDs) from PC.

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Rethinking Reality With ThinkReality’s Nathan Pettyjohn and Lenovo’s Bill Adams

ARPost

As a major player in computing, Lenovo works with a number of clients that were also using extended reality technologies. Most of the Fortune 500 companies that we service already in other areas were saying ‘we believe in the technology, and what it can do for us, we’ve just got to figure out how to scale it’,” said Pettyjohn.

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Will XR (VR/AR) replace 2D interfaces?

ARVR

The anxiety coming from this question is one of the reasons why I jump into learning Unity 3D and C# instead of learning Javascript. Build your first HoloLens 2 Application with Unity and MRTK 2.3.0 XR requires HMD(Head Mounted Display) which is big, fragile, and heavy. Yes, HMD technology will improve over time.

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The AR Show: Building the Future of Human-Computer Interaction

AR Insider

One of the challenges in spatial computing — besides getting over the consumer adoption hump — is building things that are truly native to the technology. As history suggests, we tend to perform “habit creep” in conceptualizing new technologies within the mental models of current ones.

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What is XR? Why is XR the #Future?

ARVR

The immersive technologies created quite a buzz in 2019, after replacing blockchain programmers as a hot commodity, with the demand for AR / VR engineer’s increasing by a whacking 1400%. Build your first HoloLens 2 Application with Unity and MRTK 2.3.0 Source What is XR? Why is XR the Future? Trending AR VR Articles: 1.