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Looking at VR in Senior Living Communities for Alzheimer’s Awareness Month

ARPost

The company helps these facilities deploy hardware pre-baked with a growing library of content either created or curated for use by seniors. However, a novel deployment case recently rolled out in a community in North Carolina – not a senior living community, just a community. Access Rendever … at Your Local Library?

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‘Brilliant Sole’ Wants to Put a VR Controller in Your Shoes

Road to VR

Enter Brilliant Sole , a North Carolina-based VR startup working to bring VR controllers to the soles of your feet. SEE ALSO Hands-on: 3DHaptics Achieves Compelling Directional Haptics with Simple Hardware. Moving around in VR environments usually means you’ll need to press down on a thumbstick or a touchpad.

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Where is VR/AR and Education Now?

VRScout

Research studies conducted by North Carolina State University show “significant improvement” in children’s (sixth to eighth grade) learning after using zSpace’s VR platform. #2 This will require greater awareness at the institutional / district / corporate level and ultimately lower hardware prices.

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AR 101?—?A brief summary (Part 1)

ARVR

70s : Group of researchers at different organizations, such as NASA, the Massachusetts Institute of Technology, and the University of North Carolina, continued research in computer graphics and virtual reality (Krevelen, 2010). 2000s : First outdoor mobile AR game ARQuake. Basic features of Augmented Reality by fernanda rodríguez.

AR 130
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How a Self-Taught Teen Built His Own North Star Headset

Leapmotion

Over the past few months we’ve hit several major milestones in the development of Project North Star. At the same time, hardware hackers have built their own versions of the AR headset, with new prototypes appearing in Tokyo and New York. Building augmented reality demos in Unity with North Star is Graham’s first time programming.

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NVIDIA Research At SIGGRAPH Aims To Fix VR Headset Limits

UploadVR Between Realities podcast

The second demonstration, Membrane VR, a collaboration between University of North Carolina, NVIDIA, Saarland University, and the Max-Planck Institutes, uses a deformable membrane mirror for each eye that, in a commercial system, could be adjusted based on where a gaze tracker detects a user is looking.

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Snap Earns $20m Grant to Back California Tech Industry

XR Today - Augmented Reality tag

Snap and the Corporate Flight from California California’s latest initiative aims to attract investors and jobs amid a massive migration of companies to other states like Texas, Alabama, North Carolina, and others.