The XR Week Peek (2020.09.21): Quest 2 released, NVIDIA acquires ARM, Leap Motion 2 on sale, and much more!

The Ghost Howls

You can finally buy the Leap Motion v2 accessory. The time for us XR developers to buy a Leap Motion 2 has finally come. Leap Motion 1 has been used by almost every developer and researcher , both in VR and not.

Qualcomm’s Standalone VR Is Getting Embedded Leap Motion Hand Tracking

UploadVR

HTC and Valve do this with their Vive controllers that are super low latency and extremely accurate and Oculus does this with their touch controllers and their extremely natural ergonomics. Thankfully, the team at Leap Motion have been working tirelessly to deliver hand tracking and late last year launched their much more compact hand tracking solution specifically aimed at mobile form factors.

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Hands-on With Leap Motion Hand-Tracking In Qualcomm’s Standalone Headset

UploadVR

Hand-tracking looks likely to play a big part in that future, and Leap Motion is one of a few companies leading the charge in this department. Leap’s latest, well, leap is to bring its controller-free hand tracking tech to mobile VR headsets. That ultimately means that Leap Motion might be officially integrated into not one but several standalone devices within the coming year. Tagged with: hand tracking , leap motion , qualcomm , standalone.

UltraLeap Gemini review: use both hands in VR!

The Ghost Howls

One of the first accessories for AR/VR I had the opportunity to work on is the Leap Motion hands tracking controller : I made some cool experiments and prototypes with it and the Oculus Rift DK2. Leap Motion has also been the first important company I have interviewed in this blog.

VR Prototyping for Less Than $100 with Leap Motion + VRidge

Leapmotion

63 for the Leap Motion Controller and VR Developer Mount , now on sale in our web store. This transforms your phone into a VR headset screen, simulating devices like the HTC Vive. The experience within the headset will be at least a couple of frames behind what you would experience on the Oculus Rift or HTC Vive. If you’re sensitive to motion sickness, the added latency may cause you to feel uncomfortable. Setup your Google Cardboard with Leap Motion Controller.

HTC Vive FAQ: What You Need to Know About Leap Motion + SteamVR

Leapmotion

Leap Motion adds a whole new level of expression to your virtual avatar – so you can point, wave, or dance. UE4 has built-in Vive support, and with the new official plugin release in Unreal Engine 4.11 , it’s easier than ever to get started with Leap Motion + Vive. The Unity Core Assets are built to use the native VR plugin, which officially supports the HTC Vive as of the Unity 5.4 Have a question about Leap Motion + HTC Vive?

HTC Vive Cosmos Supports Optical Finger Tracking

UploadVR

The HTC Vive Cosmos will support the same finger tracking SDK as Vive and Vive Pro, as shown in a video posted to Twitter by HTC Vive’s China President. HTC released finger tracking for Vive and Vive Pro back in March. Developers can integrate it into their app and it will work on any HTC VR headset. Since the tracking is using the regular cameras on the headsets and not a depth sensor, HTC recommends against having “complicated backgrounds”.

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Varjo Expands Enterprise Headset Lineup With VR-2 & VR-2 Pro

Peter Graham

There are several virtual reality (VR) headsets competing in the higher end enterprise sector such as the HTC Vive Pro Eye, VRgineers’ XTAL and Varjo’s VR-1. Additionally, the Varjo VR-2 Pro also comes with integrated Ultraleap (formerly Leap Motion) hand tracking technology. ” Image Credit: Varjo – Comparison – Left HTC Vive Pro, Middle Varjo with SteamVR support (Ultra-high res at 40 PPD), Right Native Varjo SDK (Human-eye res at 60 PPD).

HTC Vive announces 6 DOF controllers for Vive Focus and teases hand tracking for Vive Pro

The Ghost Howls

Today it’s a great day for virtual reality: at WCVRI conference, HTC has just announced a kit to provide 6 DOF controllers for Vive Focus and has showcased a hands-tracking technology for the Vive Pro ! The Venture Reality Fund and of course HTC. Then he described virtual reality advancements, highlighting the dominant role of China and HTC in this technology. This is just a personal speculation of mine and there is not an official statement of HTC about it.

HTC Announces Vive Standalone For The Chinese Market

UploadVR

Earlier this year HTC became an official partner with Google in producing a Daydream-based standalone VR headset under the Vive brand. Today, HTC announced it is producing a similar device for the Chinese market powered by Qualcomm’s Snapdragon 835 chipset. It looks like it will access HTC’s storefront, called Viveport, to get to virtual worlds rather than Google Play. Graylin, China Regional President of Vive, HTC, in a prepared statement.

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HTC Aims to Create a ‘Mobile OpenVR’ in China with Vive Wave VR Platform

Road to VR

On stage at Vive Developer Conference in Beijing, HTC today unveiled their upcoming standalone VR headset, Vive Focus. While HTC is only releasing the headset in China, and not in the West as previously announced, the company is using Vive Focus as the impetus for its own mobile VR platform that aims to resolve what HTC calls a “highly fragmented” mobile VR market in China, and become a common platform and storefront across disparate hardware vendors.

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Hacking the (Old) VR Developer Mount for the Oculus Rift and HTC Vive

Leapmotion

If you want to adapt your older kit to the Oculus Rift CV1 and HTC Vive, here’s a quick guide that will help: Thicker Adhesive Strips. You can get them from your local hardware store or from Amazon: [link]. Unlike the Oculus Rift CV1, the HTC Vive has an onboard USB port that’s fully compatible with the Leap Motion Controller. The post Hacking the (Old) VR Developer Mount for the Oculus Rift and HTC Vive appeared first on Leap Motion Blog.

A Hands on Look at the State of Input in VR

VRScout

The devices at the time included: HTC Vive wands that shipped with the Vive headset. Fully immersive VR experiences bring us to tracked motion controllers. The HTC Vive wands, Oculus Touch controllers, and Playstation Move controllers have set the standard since their respective releases. HTC Vive wands. From left to right: LEAP Motion motion tracking, flex sensor based motion tracking, exotendon based motion tracking. LEAP Motion.

Oculus Rift Consumer Edition FAQ

Leapmotion

Once it arrives, the new official Leap Motion UE4 plugin should work with it right away. Do Leap Motion demos work with the 1.3 Yes, we’ve updated our VR Developer Mount to be compatible with the latest generation of VR headsets, including the Oculus Rift and HTC Vive. On the DK2, the Leap Motion Controller covered three LEDs in the center of the faceplate, and it didn’t affect Constellation tracking in the slightest.

Researchers Show Off TouchVR Palm And Finger Haptic Feedback Device

UploadVR

So equipped, the wearer can feel applied force and sliding motions in the palm, combined with vibrations that run from the palm to the fingertips to simulate object textures. There’s no need to hold another controller, as hands are tracked with a Leap Motion hand sensor and HTC Vive Pro VR system. Haptics Hardware russia TouchVR venturebeat

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VEC 2019 – All the most important news from the Vive Ecosystem Conference

The Ghost Howls

After having detailed his vision for a better future where we all will wear an XR headset, Alvin has started introducing HTC’s vision for the Vive Focus Plus. Honestly, I find it a smart idea for this moment, but I also think that HTC has to invest more to have more content on Viveport on the long term if it plans to fight with Oculus and its upcoming Quest. As you can see from the price, it has been positioned in the West as an enterprise headset as all the devices by HTC.

Stereo Labs Unveils ‘Linq’ – A Mixed Reality Headset For The Living Room

UploadVR

This system makes the headset dependent on static hardware, however, and so top engineers at Oculus , HTC and Google are all racing to crack the inside-out code first. UploadVR had the chance to try an prototype of the Linq at our offices in San Francisco and we found the hardware to an impressive proof-of-concept. hardware VR Headsets Headset inside out linq mixed reality positional tracking stereo labs

SIGGRAPH 2017: Optitrack Reveals Tracking Puck For Full-Body VR Immersion

UploadVR

The head-mounted display features specifications and clarity matching consumer VR headsets like the Rift and its tracking system, powered by long-time motion-tracking company Optitrack, is seamless in allowing freedom to move around multiple rooms so you can find objects and walls exactly where you expect them to be. HTC is developing its own tracking puck that’s already been distributed to developers that could perform many of these same functions. Hardware Optitrack

My predictions for augmented reality in 2019

The Ghost Howls

Magic Leap. Me, wearing a Magic Leap One. The most important news has been for sure the launch of the Magic Leap One. You may hate or love Magic Leap, but the fact that it has released a product is for sure a great news for all the ecosystem : if after all those investments, that startup failed, it would have had a ripple effect on all the ecosystem, making investors lose trust in augmented reality. Rear view of the Magic Leap One. Leap Motion.

Sensics Releases High Resolution VR Headset Built Specially for Arcades and Theme Parks

Road to VR

As for resolution, the company maintains the screen door effect (SDE) is diminished with the headset’s dual 1440×1600@90 Hz LCD displays, a 70 percent increase in pixels over consumer devices like Oculus Rift and HTC Vive. Arcade and park owners can also opt to include embedded hand/finger trackers like Leap Motion, which sits flush inside the unit behind a window that’s transparent to IR. IR motion capture for VR, image courtesy OptiTrack.

Valve Index Review: Aiming For PC VR’s Sweet Spot And Pulling The Trigger

UploadVR

The hand controllers exist in a space between the open air interfaces of Leap Motion and HoloLens and the haptically-enhanced approach of hand controllers and gloves. The short history of PC VR since 2016 is that, in April 2016, Valve’s ”lighthouse” tracking technology shipped with the HTC Vive headset and its controllers. Oculus Rift S essentially erases the cost and setup of external tracking hardware by mounting five cameras on the latest PC-powered headset made by Lenovo.

OSVR Roadmap: Creating an Ecosystem of Interoperable VR Hardware and Software

VRGuy

Since the OSVR launch in January this year, nearly 250 organizations including Intel, NVIDIA, Xilinx, Ubisoft, Leap Motion, and many others have joined the OSVR ecosystem. Concurrent with the expansion of the OSVR community, the capabilities of the software platform have grown by leaps and bounds. In the above example, these devices would be products from Leap Motion, NOD, YEI and Softkinetic. and numerous hardware devices.

XTAL hands on: an interesting glimpse to Virtual Reality 2.0

The Ghost Howls

XTAL is an enterprise headset with incredible specifications, like for instance: 5120 x 1440 display resolution (2560 x 1440 per eye); OLED display Custom non-Fresnel lenses 180° diagonal FOV Spatial 3D sound from a built-in sound card Embedded microphone Embedded eye tracking Auto-IPD adjustment Embedded Leap motion v2 sensor. I must give a special mention to the Leap Motion v2 sensor.

Valve Index Review: Aiming For PC VR’s Sweet Spot And Pulling The Trigger

UploadVR

The hand controllers exist in a space between the open air interfaces of Leap Motion and HoloLens and the haptically-enhanced approach of hand controllers and gloves. The short history of PC VR since 2016 is that, in April 2016, Valve’s ”lighthouse” tracking technology shipped with the HTC Vive headset and its controllers. Oculus Rift S essentially erases the cost and setup of external tracking hardware by mounting five cameras on the latest PC-powered headset made by Lenovo.

Vive Focus enter version 2.0 at VEC 2018

The Ghost Howls

From my tests, the image on the screen appears slightly distorted, so there will be something to fix on HTC’s side. Better integration with HTC phones. Yesterday HTC has also unveiled its new flagship phone, the HTC U12+. Since now the VR and smartphone division of HTC have been somewhat unified, the teams developing the two devices have collaborated to make the two devices collaborate (it’s like a tongue twister). Image by HTC).

Sources: Valve Planning 135° VR Headset Bundled With ‘Knuckles’ Controllers And Half-Life VR

UploadVR

Instead, the company partnered with HTC to release the Vive in 2016, and then HTC released the higher end ‘Vive Pro’ earlier this year. Releasing its own headset would be a major shift in Valve’s strategy for VR, but the company previously shipped the Steam Controller and Steam Link devices — so it wouldn’t be unheard of for the privately held company to build and ship its own hardware.

VR Bound Announces Nominees For Inaugural 2017 VR Awards

VRScout

Back in March, VR Bound along with their partners AMD , Foundry and HP asked VR enthusiast from all around the globe to nominate VR experiences, hardware, startups and innovations in 12 different categories for the inaugural 2017 VR Awards ; an elegant black-tie event which will be held at the legendary Central London venue 8 Northumberland Avenue on October 9th. HTC – Vive. Nominees for VR Hardware of the Year. Leap MotionLeap Motion.

How to fix Vive controllers not working inside SteamVR games

The Ghost Howls

And not because of the motion sickness , but because something doesn’t work. This way you can exclude some hardware failure. Otherwise, contact HTC support to have your Vive fixed (good luck with that). This confirmed that I had some problems with SteamVR installation and was not a matter of hardware. The system will guide you in updating the firmware if any new firmware is available; How to update the firmware on your HTC Vive devices.

GDC 2018 VR And AR News Roundup: Everything You Might Have Missed

UploadVR

HTC Launches Three Ready Player One VR Experiences Today. Oculus’ Hardware Reports Reveal Less Than Half Of Gear Owners Use Motion Controller. Magic Leap’s Design Discussion Reveals Very Few Real Details (Surprise!). Amazing New Leap Motion Concept Videos. Jason Rubin: ‘Oculus Is Winning In Every Hardware Category It Has Entered’. Magic Leap One Getting Unreal Engine 4 Support. Live-Tweeting a Magic Leap Talk.

SenseGlove review: a nice DK1 for force-feedback in VR

The Ghost Howls

Inside the box you find: 1x SenseGlove right 1x SenseGlove left 1x SenseGlove linkbox 1x power cable 1x USB connector cable short (2m/ 6.5ft) 2x USB connector cable long (3m/ 10ft) 2x HTC tracker mounts including screws 1x manual. As you can see, the hardware setup is not plug and play.

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We tried the Ghostbusters VR experience and it was awesome

VRCircle

While the wax figures were Tussaud's, The Void handled the hardware and ghostbusting VR experience which lets you explore the world from the movie as a 'Ghostbuster intern.' The park has been generating lots of buzz and now with headsets like Oculus Rift and HTC Vive out on the market, people have had their own taste of VR making it easier to see the potential of a full-on mixed reality experience with The Void. Augmented Reality Demo Hardware Virtual Reality Virtual Reality News

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Review OSVR HDK2

VR Bites

They clearly stated that the HDK is designed for developers and semi-professionals who like to hack hardware and software. The other side of the belt clip is connected to the headset itself, there is an extra USB port on the belt clip, this is probably for devices such as a Leap Motion. Hardware. Time to discuss the hardware. Razer gives the same advice as Facebook and HTC and advices minimal a NVIDIA GeForce GTX 970 or Radeon R9 280 as a graphics card.

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Intel’s Project Alloy Demonstrates “Merged Reality”

VRScout

Project Alloy stands alone among the current lineup of technologies available because it isn’t tethered to a desktop computer like HTC Vive or Oculus Rift, nor does it use a smartphone like Google Cardboard, Gear VR or Google Daydream. This provides Leap Motion type hand tracking as well as six-degrees-of-freedom, room-scale positional tracking. The demo continued using natural hand motions to push a switch to open another room containing a virtual golden lathe.

Intel’s Project Alloy Demonstrates “Merged Reality”

VRScout

Project Alloy stands alone among the current lineup of technologies available because it isn’t tethered to a desktop computer like HTC Vive or Oculus Rift, nor does it use a smartphone like Google Cardboard, Gear VR or Google Daydream. This provides Leap Motion type hand tracking as well as six-degrees-of-freedom, room-scale positional tracking. The demo continued using natural hand motions to push a switch to open another room containing a virtual golden lathe.

The XR Week Peek (2021.03.22): Sony reveals PSVR2 controllers, FRL shows the wristband of the future, and more!

The Ghost Howls

Facebook has acquired Ctrl+Labs some years ago, and now it is using its expertise to create a wristband that can sense the motion information that your brain is sending to your hands. Vive Facial Tracker works also with non-HTC headsets. Happy Spring everyone!

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The XR Week Peek (2020.06.01): HP Reverb G2 launched, Qualcomm goes bullish on 5G and Wi-fi 6 and more!

The Ghost Howls

HP and Microsoft have a long track in offering enterprise hardware, so this headset may battle HTC on his own land (B2B). Rony Abovitz steps down from Magic Leap CEO. It is the end of an era: Abovitz has been the mastermind behind Magic Leap’s communication and vision.

Pimax Headset Preorders Now Open: 5K Plus is $699 / 8K is $899

UploadVR

Because the Pimax headsets use SteamVR “Lighthouse” tracking, current HTC Vive owners should be able to simply swap their current headset out and use their existing HTC base stations and controllers. Those who don’t already own a HTC Vive, however, would need to purchase a pair of controllers and base stations from HTC. Most hardware Kickstarters completely fail, with the backers getting either a refund or nothing at all.