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Hands-On With Valve’s Knuckles Prototype Controllers

UploadVR Between Realities podcast

We know that now with the Oculus Touch and the HTC Vive, but even when VR was simply a screen strapped to your head many felt that hands were the future. We began to develop The Gallery on the first Oculus devkit with the Razer Hydra (a Sixense technology) to deliver surrogate hand tracking and body presence back in 2013.

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All the best AR/VR news from CES 2023

The Ghost Howls

It is also the most interesting because it introduces features like eye tracking, hand tracking, and especially a 2280×2280 per-eye resolution display that makes it compelling for professional use. Most of the other gloves can only work with applications using hand-tracking or applications that are built ad hoc for gloves.

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The XR Week Peek (2022.04.04): Meta Quest Gaming Showcase is back, Mojo Vision is “feature complete”, and more!

The Ghost Howls

Vive Focus 3 now supports Hands Tracking even in PCVR mode (Thanks Paolo Leoncini for the tip). I want this advanced haptic glove Funny link. Other news. Learn more. A nice infographic on the various headsets released over the years. Learn more. A very interesting comparison of the five most famous interaction SDKs. Funny link.

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OSVR - a Look Ahead

VRGuy

Sensics and Razer launched OSVR 18 months ago with the intent of democratizing VR. We see goggles, motion trackers, haptics, eye trackers, motion chairs and body suits. The same is also true for input and output peripherals such as eye trackers and haptic devices. Eye tracking software converts eye images into gaze direction.

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