Kim Nevelsteen wants to bridge different virtual worlds to create the Metaverse

The Ghost Howls

We all dream of the Metaverse , a fantastic online virtual world where we can all hang out with other people and do whatever we want. And even worse, these virtual worlds are like silos: they don’t talk to each other, they are separate the one from the others, they are not connected in any way. Or better: in connecting already existing virtual worlds to build a Metaverse. Also, with respect to (not just connecting worlds, but) mixing virtual worlds.

Educators make lemonade with Virtual Worlds

Hypergrid Business

Educators are using virtual worlds, but not in the way they had used them in the past, and not in the same numbers. Instructors still using the environment appear to be those who are not only comfortable with it, but also have created simulations that leverage the power of the virtual world in ways that advance the learning of their students far beyond the first attempts years ago. Image courtesy Google Expeditions.).

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Google, Facebook and Microsoft Line Up For VR Standalone Push

UploadVR

Over the next two weeks we are expecting major announcements related to VR from Microsoft, Google and Facebook. Microsoft. Halo is coming to Microsoft-based immersive systems. 3 (Tuesday morning) Microsoft will give one final overview of its mixed reality strategy before its manufacturing partners, later this month, start shipping inexpensive but surprisingly capable PC-based virtual reality headsets. Google. Google’s Daydream View.

Zero Latency’s Free-Roam VR To Use HP Headsets And Microsoft Tracking

UploadVR

VR company Zero Latency is planning to roll out future locations with HP headsets running Microsoft’s inside-out tracking system. They believe Microsoft’s tracking system in HP headsets will provide a generally superior experience at a much lower price to operators ($350K down to $200K). Zero Latency’s software provide the virtual worlds to visit. Arcades hp microsoft Windows MR Zero Latency

Cosmos Video – a ‘Club Penguin for adults’ to socialise and work – raises $2.6M from LocalGlobe

TechCrunch

All over the world startups are piling into the space marked “virtual interaction and collaboration”. Step forward Cosmos Video , which has a virtual venues platform that allows people to work, hang out and socialize together.

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Google Standalone Worldsense Headsets Use 3DOF Daydream Controller

UploadVR

We’ve just confirmed with Google’s Clay Bavor that its upcoming standalone headsets from HTC and Lenovo will use the Daydream controller with three degrees of freedom (3DOF). The HTC Vive, Oculus Rift and upcoming headsets from Microsoft have controllers offering full six degrees of freedom (6DOF). This means you can move your hands in any direction and that movement will be reflected in the virtual world. Google VR Worldsense

Billy Corgan Teases VR Experience With ‘Aeronaut’ Music Video

VRScout

A volumetric captured Corgan soars through Tilt Brush and Blocks by Google created VR art. Corgan worked in collaboration with Isobar, Viacom Next, and VR artist Danny Bittman to conceive the virtual worlds depicted in the production. Bittman created all the environments for the VR experience except for Corgan and his piano with the Google VR tools. News Billy Corgan Danny Bittman Microsoft Music Unity Viacom NEXT

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Microsoft Presenting Easy-To-Use Virtual Reality Experience

VRWorld

Microsoft is trying to nudge laptop and deskbound computers to interact with the three-dimensional world. The company on Tuesday started rolling out its latest bundle of updates to the Windows 10 operating system with features clustered around a bet that people will use their PCs to experience 3-D virtual worlds. Instead, Microsoft’s aim is to keep supporting a mobile variant of Windows 10 and “push the boundaries of what is a PC,” he said.

New to VR? A beginner’s guide

VRWorld

Virtual reality (VR) produces a computer-generated environment–complete with realistic sights, sounds and other sensations–which a person can explore by wearing a special kind of headset and, in some cases, using certain props. Basically every VR experience will allow the user to feel as though they are in this simulated world and look around it, while more advanced systems allow for movement and interaction. Google Cardboard. from Google. from Google.

2018 In Review: The Year Standalones Took VR And AR Everywhere

UploadVR

Also in 2018, the United States Army awarded Microsoft a contract worth nearly half a billion dollars to augment U.S. Microsoft’s HoloLens as seen on the International Space Station. Magic Leap reportedly lost out on the contract won by Microsoft. For example, Facebook shipped Oculus Go in the United States and elsewhere around the world as the identical Mi VR standalone from manufacturing partner Xiaomi shipped in China without the Oculus Store.

The Ghost Howls’s VR Week Peek (2019.11.11): Cardboard becomes opensource, HoloLens 2 and nreal shipping and much more!

The Ghost Howls

Personally, I’ll do that in a few hours :D) This has been a pretty good week for me: I have become a technical advisor of Australian no-profit Wise Realities , that, under the guide of Ali Fardinpour, helps elderly and people with mental issues using virtual reality; I have developed an opensource plugin to write curved Text Mesh Pro texts in Unity: if you need it, you can find it on GitHub ; I’m preparing myself for the Global MR Bootcamp that will be in my city, Turin (Italy) next Saturday.

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Virtual Reality Headset History 2012 To 2018

UploadVR

Over the last six years consumer VR products evolved considerably, with new capabilities added each year for developers to use in building virtual worlds. The first of these will be dev kits based on the Santa Cruz prototype from Facebook’s Oculus, but it is very likely executives at Google, Microsoft, Amazon and Apple also have teams working on similar systems and we’ll hear about them in the next year or two. 2016: Google’s Daydream View.

Investors Guide: Investing in AI and AR Stocks is the New Gold

VRWorld

Apple ( AAPL ) is reportedly involved in acquisitions and partnerships (last one was with Lumus ), Microsoft ( MSFT ) is constantly upgrading their Windows Mixed Reality , and Facebook ( FB ) is partnering with Intel. Also interesting stock would be the one of Alphabet ( GOOGL ) that is also positioning itself for a future where most of us interact with online and app content in a virtual world.

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HTC Announces Vive Standalone For The Chinese Market

UploadVR

Earlier this year HTC became an official partner with Google in producing a Daydream-based standalone VR headset under the Vive brand. It looks like it will access HTC’s storefront, called Viveport, to get to virtual worlds rather than Google Play. It is unclear, however, how compelling the virtual worlds will be that you can visit with these standalones. Critically, how people will interact with virtual worlds in these standalones is still unclear.

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Editorial: Why Catching Pokemon In Skyrim Could Be The Future Of VR And AR

UploadVR

Where the barriers between VR and AR dissolve and our virtual worlds and augmentations can seamlessly intermingle. To get there, all we need to do is remove the barriers that exist between Augmented Reality and Virtual Reality and let them become one thing. Augmented Virtual Reality. This works for any ARKit and ARCore app today in any virtual reality. They don’t care whether they’re augmenting real or virtual reality. Another is the Skyrim world.

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Developer Brings Minecraft To AR With ARCore/ARKit

UploadVR

For years now Minecraft has been empowering millions of users by allowing them to create pretty much whatever they want in virtual worlds. But what if you could bring it into the real world? Using Google’s new ARCore and Apple’s ARKit platforms, which enable AR on Android and iOS smartphones respectively, the developer has created a means of projecting virtual Minecraft creations into the real world.

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The XR Week Peek (2021.03.01): Sony confirms PSVR 2, Facebook teases Quest 2 Pro, and more!

The Ghost Howls

All the 3 major VR runtimes (Oculus, SteamVR, Microsoft) are now compatible with OpenXR , and this means that on the runtime layer on PC, now OpenXR has been fully integrated. The new reference design has also optimizations that make it easier to create virtual monitors in the room.

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Ethical Challenges in AR / VR

ARVR

The invention of the printing press transformed our ability to rapidly spread information and ideas around the world. The arrival of the internet gave everyone instant access to information, and connected people around the world in real time.

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Oculus Connect 4: Mark Zuckerberg’s Chance To Outline VR’s Next Steps

UploadVR

Microsoft is poised to release a series of PC-powered VR headsets and Google is about to launch the Pixel 2 with an upgraded Daydream View. But unlike Microsoft and Google, Facebook is poised to outline a future for VR (and AR) free of current paradigms. In contract, both Google and Microsoft are driven by the company’s existing partnerships and operating systems.

Leap Motion Raises $50 Million For Its Finger Tracking Technology

UploadVR

VR and AR headsets are heading to market from Microsoft, Google, Facebook and others that have a wide range of capabilities. Just last week we learned about Facebook’s plan for a $200 headset that occupies the low end of the market while Google continues work on a six degrees of freedom standalone headset. What’s unclear is just how you’ll be able to interact with the virtual worlds and objects produced inside these headsets.

Immersive Technology for Education: How Virtual Reality Will Change the Learning Process

ARPost

Although virtual reality technology is not that new, it is being used in education since relatively recently. There are several reasons for the spread of virtual reality technology in education: Reduced price of technical equipment. The rapid growth of software for virtual reality.

Why Oculus Go Could Hit A Sweet Spot For VR

UploadVR

Microsoft and Google aren’t messing around with VR. If you get Google’s Pixel 2 the price starts at $650 with another $100 for the new Daydream View. The time and effort between when you want to enter VR to the time you are flying through a virtual world will be dramatically reduced with Oculus Go. Google currently leads the market here with a headset that easily aligns with a phone as you place it in the lightweight Daydream View.

Intel’s Project Alloy Demonstrates “Merged Reality”

VRScout

Yesterday Intel announced its entry into the virtual reality space with the Project Alloy all-in-one head mounted display. Project Alloy stands alone among the current lineup of technologies available because it isn’t tethered to a desktop computer like HTC Vive or Oculus Rift, nor does it use a smartphone like Google Cardboard, Gear VR or Google Daydream. Later a prerecorded video showed a woman in a small virtual world complete with a pet dog.

Intel’s Project Alloy Demonstrates “Merged Reality”

VRScout

Yesterday Intel announced its entry into the virtual reality space with the Project Alloy all-in-one head mounted display. Project Alloy stands alone among the current lineup of technologies available because it isn’t tethered to a desktop computer like HTC Vive or Oculus Rift, nor does it use a smartphone like Google Cardboard, Gear VR or Google Daydream. Later a prerecorded video showed a woman in a small virtual world complete with a pet dog.

The VRScout Report – The Week in VR Review

VRScout

Watch YouTube in VR with your friends, Google pours resources into shared social VR experiences, upcoming standalone headsets will be wireless, the Snapchat vs. Facebook continues, the investment & funding wrapup, and more… You can enjoy the full audio recording below: WATCH YOUTUBE IN VR… WITH YOUR FRIENDS! AND GOOGLE KEEPS LEANING INTO SOCIAL SHARED VR EXPERIENCES. The beloved Austin, TX-based virtual reality content studio Owlchemy Labs has been acquired by Google.

Editorial: Beat Saber Acquisition Begins Facebook’s Push Toward Horizon

UploadVR

It is very likely the company can acquire some of the best VR developers in the world, and their products, just by offering a ridiculous amount of Facebook stock which can be sold after a few years of service to Mark Zuckerberg’s machine.

The XR Week Peek (2020.05.11): new Quest is in the works, Magic Leap may pivot to healthcare, and more!

The Ghost Howls

The company switched to an enterprise model , but apart from a rebranding and an assistance service it is not clear what it actually means, especially if compared with the enormous enterprise offering that Microsoft is giving with HoloLens (Azure services, integration with Teams, etc…).

Editorial: Oculus Quest 2’s $299 Price Is Just The Beginning For Facebook

Upload VR

Compare that $299 offering to some of the options available from Facebook’s older competitors: Microsoft is selling its latest Xbox game console starting at $300 that can also be purchased with a monthly payment plan of $25.

Community Download: Does Oculus Quest Need Fortnite Or Minecraft To Succeed?

UploadVR

This means the game he’d worked so hard with Microsoft to bring to the fledgling Oculus mobile platform didn’t have an audience with the right controller. Epic builds both the Unreal Engine toolset — used by game designers globally to build virtual worlds — as well as its own games, like the cross-platform battle royale leader Fortnite.

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Virtual Reality Shopping Guide: 2017 Edition

UploadVR

At the end of 2017 there are virtual reality headsets available powered by technology from some of the world’s largest tech companies, including Microsoft, Facebook, Sony, and Google. Unlike the failed 3D TVs of just a few years ago, these VR headsets convince your eyes and ears that you’re actually seeing and hearing a fantastic virtual world all around you. Mostly seated: Google Daydream / Samsung Gear VR.

Editorial: Now Is The Right Time For Apple To Rally VR Developers

Upload VR

Facebook’s Quest, with its completely wireless “Oculus Insight” inside-out tracking system, is the kind of magical software experience I would expect out of companies like Apple, Google, and Microsoft. Apple is expected to announce new iPhones on September 15th.

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My predictions for augmented reality in 2019

The Ghost Howls

On the contrary, Microsoft has worked a lot on the platform, to make it more appealing to enterprise customers. It has released experiences like Microsoft Remote Assist, that let different teams in a company work together to solve maintenance problems. Thanks to this solid platform, the US Army has chosen Microsoft for a contract worth $480 M to develop a modify version of HoloLens to be used by soldiers so that to increment their “lethality” on the battlefield.

Augmented reality is reaching a mature state according to Gartner

The Ghost Howls

This news comes one year later than a similar one regarding Virtual Reality : in a popular post of mine of 2018, I highlighted how in that year VR had disappeared from the Gartner Hype Cycle (the curve showing the current maturity status of all emerging technologies). I have also noticed that actually there is still something AR-related in the hype cycle, and it is the AR cloud , the system to create a complete worldwide mapping between the real and the virtual world.

VR Reader

ARVR

This article is a brief collection of readings, set in an overall commentary about virtual reality, primarily intended as a backgrounder for semi-old friends and colleagues who may be interested. Virtual Reality is a medium, or a media technology.

A More Streamlined Oculus Rift In 2018 Could Accelerate VR Adoption

UploadVR

On the one hand, we have more VR headsets on the market than ever before powered by technology from Microsoft, Facebook, Sony and Google, with manufacturers including Samsung, Acer, Lenovo, Dell and HP all trying to cut off a piece of what is still a small market. One of the early social VR apps, AltspaceVR, ran out of money and its remaining team got swiped up by Microsoft. Microsoft also embraces Steam.

The interest in VR and AR during the Covid-19 pandemic

ARVR

VR stands for Virtual Reality and relates to an artificial environment that completely replaces the real world. Users put on a headset and fully immerse into any kind of virtual world that is generated by the technology. The First No-Headset Virtual Monitor 3.

Editorial: Sony And Facebook Don’t Need To Finance Shooting Virtual Humans

UploadVR

Blood & Truth is an upcoming PlayStation VR title that includes the aggressive use of guns to shoot virtual humans, from intimidating someone with a gunshot to rampaging through a nightclub in slow-motion, blood spurting everywhere. That’s why such care should be taken with the tone and emotional impact of these earliest virtual worlds. Is visceral anger really the emotion Mark Zuckerberg hopes people feel when visiting a virtual world?

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