CES: uSens strives to bring augmented reality to billions of users


announced the availability of uSensAr, a smartphone augmented reality engine, this week at CES 2018 in Las Vegas. The uSensAR platform will support Unity , C++ and Java. 2018 Android Apple Augmented Reality (AR) Consumer Electronics Show (CES) Google Hardware Internet of Things (IoT) Mobile News Samsung Smartphones AR augmented reality SC9853 Spreadtrum Communications Spreadtrum SC9853 Tsinghua Unigroup Ltd. Unity uSens uSens Inc.

As UploadVR Turns 2 We Reflect On The First Full Year of Consumer VR


The New York Times distributes more than 1 million Google Cardboard phone VR viewers to subscribers with the launch of The Displaced , a 360-degree video project focusing on children driven from their homes by war. Google transitions Clay Bavor into a position as head of VR.

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Virtual Reality is Here, and Events Will Never Be the Same


Once they removed their virtual reality helmets, they found themselves sitting in the audience at the 2017 Consumer Electronics Show in Las Vegas. For smartphone VR, Google and Apple provide toolkits for developing VR-ready content.

Making Everyone an Expert, with Scope AR's Scott Montgomerie

XR for Business Podcast

As the pioneer of utilizing AR for industry support and training, Scope AR are partnered with technology leaders such as Google and Microsoft. He's shared his knowledge and spoken about some of the most innovative uses of AR at several leading conferences, including South by Southwest, Augmented World Expo, Unity Vision Summit, and XRDC. And it's kind of funny, because a few years ago these teams were basically Unity developers. There was a couple of Google Glass type things.

Imagine XR Tomorrow; Build for XR Today, with PTC's Mike Campbell

XR for Business Podcast

If you show up to a-- pick your favorite large industrial customer and you show up with a great computer vision SDK and Unity and you say, "listen, we can go build anything." That is the foundational computer vision SDK that you would use most of the time with Unity. We know a little bit about how Google thinks about this. I think-- sometimes I think about these drone operators that sit in the bunker out in Las Vegas.

Building a Better 360 Camera from Consumer to Pro, with Insta360's Michael Shabun

XR for Business Podcast

When you open the box, camera's inside, but there's also a VR viewer, like a little Google Cardboard kind of thing, a little plastic thing that you slap on your phone. You see Google. What this does is it uses a technology that Google made popular some years ago and it uses something called dynamic rendering. They used to actually just build virtual experiences and it would use gaming engines like Unity and Unreal.