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Leap Motion's Interaction Engine Brings Natural Gestures into Virtual Worlds

Next Reality VR

Leap Motion created gesture control for all sorts of things, including virtual reality, long ago, but developers must build in support for their tracking peripheral to use its full potential. You're probably wondering what's an Interaction Engine, exactly? To make object.

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11 New #3DJam Demos: Droids and Discovery

Leapmotion

I’ve been using Unity for over 5 years for developing 3D simulations and virtual world applications, data visualization solutions, and more recently for game projects.”. Control a Darby robot on the Raspberry Pi and a Rodeo machine with this project from Hirokazu Egashira and @routeflags. Requires: Windows, Mac.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. Varag: Hey, Alan.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. Varag: Hey, Alan.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. Varag: Hey, Alan.

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Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

About a year ago actually, at the last VEC, I had announced that we were going to bring gesture control to VIVE, using the existing cameras that are on both the VIVE and the VIVE Focus. They make all their mistakes and VR, and their teacher can be alongside them to watch them and see what they’re doing in the virtual world.

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Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

About a year ago actually, at the last VEC, I had announced that we were going to bring gesture control to VIVE, using the existing cameras that are on both the VIVE and the VIVE Focus. They make all their mistakes and VR, and their teacher can be alongside them to watch them and see what they’re doing in the virtual world.