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Leap Motion’s New 180-degree Hand-tracking Comes to Qualcomm’s Latest VRDK Headset

Road to VR

Qualcomm has debuted an updated version of their VR Headset Reference Design now with Leap Motion’s new 180-degree hand-tracking to bring gesture control to mobile VR headsets. The new headset and Leap Motion tracking module was shown off during last week’s GDC 2017.

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Baofeng’s new headset has Leap Motion

Hypergrid Business

Baofeng Mojing, the world’s leading virtual headset manufacturer, has released a new viewer that incorporates Leap Motion gesture control. The Baofeng Mojing 5 Plus was announced at a press conference in Beijing yesterday, along...

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NoUI/ Zero UI Concept: What Can Stimulate AR and VR Further Development?

ARPost

Gestural interface; Source: Shutterstock.com. Same goes for gesture control, it is basically used for video game industry only. Project North Star; Source: Leap Motion. ent in the form of “masquerade masks” or animated emojis. And that’s it. Importance for the Future.

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Leap Motion's Interaction Engine Brings Natural Gestures into Virtual Worlds

Next Reality VR

Leap Motion created gesture control for all sorts of things, including virtual reality, long ago, but developers must build in support for their tracking peripheral to use its full potential. Leap Motion explains: The Interaction Engine is a layer that exists between the Unity game engine and real-world hand physics.

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VRChat Now Has Beta Support For Hand Tracking On PC

Upload VR

With the latest open beta of VRChat you can now use hand tracking on PC too, including the finger gesture control system originally designed for Quest. Previously it was possible to use hand tracking to emulate Valve Index controllers on PC, but this didn't allow for full finger articulation.

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5 Potential Gear VR ‘Killer Apps’ Demonstrated During Samsung Contest

UploadVR Between Realities podcast

The Grand Prize now in hand, Prenneis says the team have a number of upgrades planned for the immediate future, including a customizable interface, real-time 3D support, and integration of gesture control for Oculus Touch and Leap Motion. Follow the developers on Facebook.

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Open Source Augmented Reality?

VRGuy

Examples of such peripherals could be head trackers, hand and finger sensors (like Leap Motion and SoftKinetic), gesture control devices (such as the Myo armband and the Nod ring), cameras, eye trackers and many others. Provide optimized connectors to popular engines such as Unity and Unreal.