Hands-On: The Mira Prism Headset Wants To Be The Google Daydream Of AR

UploadVR

Instead of relying on hand-based gesture controls every Prism will come with a controller you hold in your hand similar to the Samsung Gear VR or Google Daydream controller. The design principles, style, color, and controller aren’t the only things that reminded me of the Daydream though — the co-founders themselves are pretty honest about the inspiration.

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Magic Leap Versus HoloLens — Which Is Going To Win Over Developers?

UploadVR

Microsoft has this great patent portfolio and it would be great to take that amazing secret sauce of the HoloLens and license it out to their existing OEM partners like Dell or Samsung.”. Object Theory is one of the oldest Mixed Reality companies around, having launched in June 2015, before the HoloLens had even started shipping.

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Developing the Future of Mixed Reality

Tech Trends VR

Microsoft has this great patent portfolio and it would be great to take that amazing secret sauce of the HoloLens and license it out to their existing OEM partners like Dell or Samsung.”. We talk to the first developers to join Microsoft’s HoloLens partner program about what the future of Mixed Reality looks like. Object Theory are pretty much the oldest Mixed Reality company around, having launched in June 2015, before the HoloLens had even started shipping.

Google Daydream and PlaystationVR

eleVR

Google Daydream First Impressions. Using a Google Pixel phone and the Daydream peripheral, this headset is in the class of non-positionally-tracked phone-holder headsets, and it does a great job of it, particularly with the hand control and content designed to take advantage of it. The Pixel phone + Daydream combo is fast, has high pixel density, and high frame-rate, as compared to the Samsung GearVR experience. The hand control is well designed and implemented.

Getting -- and Keeping -- Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

at the very beginning when VR was kicking off, when Samsung did this huge presentation and they had hundreds -- or probably a thousand headsets -- all synchronized. And to your point, by the way, what you mentioned -- Google expeditions for the classroom -- they started off by tackling that problem of bringing VR and synchronizing it across headsets. Just seeing a technologist refer to hands as this natural gesture interface is hilarious.