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OVR Technology Creates First-of-Its-Kind Virtual Reality Experiences With Scents

ARPost

Whether for gaming, education, or therapy, setting up higher-quality experiences makes the technology more effective for users. The University of Vermont Medical Center is also studying how olfaction influences pain, stress, and anxiety in their clinical psychiatry patients.

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Olfactory Engineering: The Future Of Multisensory VR Could Be Scent-Based

VRScout

After two and a half years of development, the company’s primary use cases are in healthcare, training and education, with an eye towards gaming and immersive experiences for the consumer audience. . Gaming & Virtual Worlds. Sampling in Vermont, where the forest has a sweeter, sappier scent. . Training. “VR

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Our favorite games of 2022 so far, from 'Elden Ring' to things not called 'Elden Ring'

Mashable VR

It seemed like the only video game anyone was talking about after its Feb. FromSoftware's vast, highly-challenging-but-deceptively-approachable fantasy adventure belongs on any list of 2022's top games, and you can bet it's listed below on ours. Elden Ring definitely isn't what I'd call a friendly game. 25 release.

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Game Design for a New Year’s Aspiration

Building the Metaverse

Spoiler alert: I used everything I knew about game design to create a new story of myself and create the change I wanted. And if you’re designing a business, a game, or an experience (metaverse or otherwise) I think you’ll find the tips here will help you think about how to create a more emotionally engaging journey. over 5 years.

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11 New #3DJam Demos: Droids and Discovery

Leapmotion

“I’ve worked on front-end web applications, middleware, server software and databases, but the most fun I’ve had in recent years has been with the Unity game engine. Designed by a team of students at Game-U ( @gameu_nj ), Nerves is an intense visit to the operating room for a motion-control surgeon. Requires: Windows, Mac.

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10 Absolutely Cursed Gadgets That Live in My Head Rent-Free

GizModo VR

Spooky Season is upon us! Growing up, I was terrified of scary movies. These days, the stuff of my nightmares is mundane by comparison, though no less disconcerting. Namely, those off-the-wall, bizarre products that seem to exist for no other reason than to leave you wondering, “Why is this a thing?” Read more.

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Open House: Animation, Digital Art, and Computer Science Majors Invited to the Augmented & Virtual Reality Programme in Norway

EON Reality

These technologies are spreading far beyond the gaming world and into business and education, where its being used to train employees and better educate students. These skills will also enable students to work with product visualization, game creation, multimedia design, and broadcast media. Auditorium 3 Between 11:00 – 14:00.

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