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‘Metro: Exodus’ & ‘Arktika.1’ Developer 4A Games Seeking Hires with VR Experience

Road to VR

1 , the studio behind the lauded Metro: Exodus and broader Metro franchise, 4A Games, is seeking new hires with VR experience. 1 —an Oculus Studios exclusive— 4A Games may be planning its next VR project. We haven’t heard much on the VR front from 4A Games after the 2017 launch of Arktika.1. 1 | Image courtesy 4A Games.

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Meta makes fundraising easier ahead of Earth Day

Mashable VR

Meta has announced new fundraising tools and educational initiatives in honor of Earth Day — the global climate awareness holiday taking place on April 22 — including expanded Instagram Reels options for more than 30 countries to participate in digital fundraising. Tweet may have been deleted.

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Leap Of Faith: Behind The Making Of The ‘Assassin’s Creed’ Movie VR Experience

UploadVR Between Realities podcast

While the Spanish Inquisition scene in the big budget film was shot on location in Malta, the VR experience was shot in Los Angeles. Lewis said his team went out with drones and scanning equipment to painstakingly scan the set, props, and other elements from the film production in Malta and London.

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Stories You Might’ve Missed: JPEG XS, VR180 and more

VRWorld

What most people know as a JPEG is a compressed 2D image format, but JPEG XS is a video compression format made expressly for VR, lossless video and real-time gaming. On the more positive end, the study posits that VR can be an effective tool for creating empathy. This includes symptoms like dizziness or headaches.

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Stories You Might’ve Missed: JPEG XS, VR180 and more

VRWorld

What most people know as a JPEG is a compressed 2D image format, but JPEG XS is a video compression format made expressly for VR, lossless video and real-time gaming. On the more positive end, the study posits that VR can be an effective tool for creating empathy. This includes symptoms like dizziness or headaches.

Malta 40
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‘MetaWorld’ Wants You to Buy Virtual Land for Real Money, and It’s Not Clear Why

Road to VR

Massive multiplayer online (MMO) games with persistent worlds and real economies like Second Life haven’t reached critical mass in VR yet, although many in the community are counting the moments until they can live out their days immersed in all-encompassing virtual worlds. image courtesy MetaWorld. image courtesy MetaWorld.

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