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The Tantalizing Promise Of Augmented Reality Games

UploadVR Between Realities podcast

They promise us wonderful connections between the digital and physical worlds, and games where we can chase cartoon characters through our own furniture. Above: CastAR wants you to play tabletop games in mixed reality. GB: When it comes to games, it seems like the mad rush has been straight into VR instead of AR.

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The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers

XR for Business Podcast

He regularly advises Fortune 500 brands and Triple-A game publishers on how to succeed in the interactive media space. A sought-after authority on interactive media industry, Carter has presented at every event around the world, including Casual Connect, the LA Games Conference, and the VR/AR Global Summit.

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The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers

XR for Business Podcast

He regularly advises Fortune 500 brands and Triple-A game publishers on how to succeed in the interactive media space. A sought-after authority on interactive media industry, Carter has presented at every event around the world, including Casual Connect, the LA Games Conference, and the VR/AR Global Summit.

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Put the Car of Your Dreams in Your Living Room, with ZeroLight’s Barry Hoffman

XR for Business Podcast

He has a background with telco, gaming, automotive, and data science, and interactions with CRMs being the major thread in his career. We come from the gaming industry, originally; the company beforehand was like 26 years old, in various names, involved in probably 70-80 percent of all the car racing games ever built.

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Put the Car of Your Dreams in Your Living Room, with ZeroLight’s Barry Hoffman

XR for Business Podcast

He has a background with telco, gaming, automotive, and data science, and interactions with CRMs being the major thread in his career. We come from the gaming industry, originally; the company beforehand was like 26 years old, in various names, involved in probably 70-80 percent of all the car racing games ever built.

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The Down-Low on What You Need to Know (to be competitive in the XR field), with SuperData's Carter Rogers.

XR for Business Podcast

He regularly advises Fortune 500 brands and Triple-A game publishers on how to succeed in the interactive media space. A sought-after authority on interactive media industry, Carter has presented at every event around the world, including Casual Connect, the LA Games Conference, and the VR/AR Global Summit. So they're.

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Creating a Dialogue Between Innovators and Educators, with VirtualiTeach’s Steve Bambury

XR for Business Podcast

You've got to put people in the headsets, and particularly in schools, you've got to put people in headsets who are the game-changers, they're the people that have the sway to actually implement change. You cannot explain virtual reality. It's experiential technology. And when they go in it, they want to go in with other people.