FOVE Eye-tracking Headset Gets Final Specs and Pre-order Date

Road to VR

FOVE has announced that their first eye-tracking VR headset, the FOVE 0, will open for pre-orders on November 2nd, and has also released the final specifications of the device. Much like Oculus, FOVE began as a successful Kickstarter which raised $480,000 , nearly twice its goal, back in mid-2015. The company went on to raise an $11 million Series A investment in 2016 , and now plans to open pre-orders for their first headset, the FOVE 0, starting on November 2nd.

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Eye-Tracking Headset FOVE 0 Specs & Pre-Order Date


Pre-orders for the FOVE 0 head-mounted display begin November 2nd. Originally labeled just FOVE , the FOVE 0 (yeah now we’re talking) has been making waves in the virtual reality community due in large part to its unique built-in eye-tracking technology. Well wonder no more as FOVE Inc. FOVE 0 is at the Tokyo Game Show right now flaunting three of its new titles: Judgement, Functions and Project Falcon. News Eye Tracking FOVE Tokyo Game Show

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FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

Road to VR

It’s been a long road for FOVE , the creators of the eye-tracking VR headset that hit Kickstarter last summer, but today the company launches pre-orders for their first commercially available product, the FOVE 0. FOVE however is all about the eye-tracking, and with its 120fps infrared eye-tracking system, it proves to be extremely accurate. FOVE 0 Technical Specs.

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‘Sword Art Online’ Experience Comes to FOVE 0

Road to VR

Sword Art Online (SAO), the VR-centric manga and anime series, will soon be gracing the eyeballs of Fove 0 owners in a new VR experience featuring the series’ female protagonist, Asuna. The SAO experience was created to welcome new users and teach them how to use Fove 0, the first commercially available VR headset with integrated eye-tracking. Fove 0 is compatible with Valve’s OpenVR API, giving it basic access to a swath of SteamVR-compatible content.

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‘Sword Art Online’ Is Getting An Official VR Experience On FOVE

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Sword Art Online is a virtual reality massively multiplayer online role-playing game that isn’t really a virtual reality massively multiplayer online role-playing game. What I mean to say is that this is a popular anime and manga series set in the year 2022 in which the titular MMORPG traps players inside its virtual worlds. The experience is actually coming to eye-tracking underdog, FOVE 0. Tagged with: fove , FOVE 0 , Sword Art Online.

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FOVE’s eye-tracking VR headset is finally shipping: Here’s why it’s special


Plenty of virtual reality headsets have hit the market since we first saw FOVE back in May 2015, but none can do what the Samsung-backed VR system can. Differentiating itself in the increasingly crowded entertainment space by its potentially game-changing eye tracking system, FOVE sets out to address what it calls the “owl problem” If you want to look around … Continue reading.

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FOVE 0 VR headsets begin shipping out to customers


If you’re one of the nearly 1,500 people who backed the eye-tracking FOVE 0 VR headset on Kickstarter last year, then good news: FOVE has announced that the headset will begin shipping out to its first customers later this month. FOVE made the announcement at CES today, where it had the FOVE 0 on display along with some new software. Archive CES CES 2017 FOVE virtual reality vr

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A Work in Progress: Virtual Reality


On March 25th, 2014, many people were left scratching their heads: why did Facebook spend 2 billion dollars to acquire a Kickstarter funded virtual reality company called Oculus. Virtual reality has taken the world by storm. Despite Digi-Capital projections that augmented/virtual reality industries will hit $120 billion by 2020 , there are many pieces that need to fall in place prior to that number becoming a reality.

Preorders for FOVE Eye Tracking HMD are now open

VR Bites

Some of you may have heard about the FOVE VR headset. FOVE is the first virtual reality headset that uses eye tracking. Just as Oculus with their Rift, FOVE started a Kickstarter back in May 2015. The backers who contributed $349 were ensured to receive the FOVE HMD. FOVE collected a total of $480,650 through this campaign. Who missed the Kickstarter and is still interested in the FOVE can preorder their HMD today!

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Eye-Tracking VR Headset FOVE 0 Costs $599, Starts Shipping This.


Eye-Tracking VR Headset FOVE 0 Costs $599, Starts Shipping This Year Back in September we reported that eye-tracking VR headset, FOVE 0, would be going up for pre-order on November 2nd. FOVE 0 costs $599, though it’s available at a discounted price of $549 for its first week on an official website. fove eye-tracking vr virtual reality

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Pre-orders for the Fove 0 eye-tracking VR headset go live.


Pre-orders for the Fove 0 eye-tracking VR headset go live November 2 Fove will begin taking pre-orders for the eye-tracking headset, now officially called the Fove 0, at 8am PST on November 2. In addition to the few details regarding launch, the team at Fove also shared final tech specs for the device. fove vr virtual reality eye-tracking

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A Brief History of Virtual Reality at CES

Road to VR

Virtual reality has figured prominently at the event in recent years of course, quickly rising to become one of the shows hottest technologies. The unique (and formerly Valve developed) retro-reflective-powered CastAR system gave us a glimpse at one of augmented reality’s possible futures; Avegant turned up with their bizarre yet technically impressive personal media player the Glyph ; PrioVR had their new entry-level motion tracking / VR input system to try.

Eye-tracking is a Game Changer for VR That Goes Far Beyond Foveated Rendering

Road to VR

Fove is selling a development kit of their VR headset with inbuilt eye-tracking. SEE ALSO Abrash Spent Most of His F8 Keynote Convincing the Audience That 'Reality' is Constructed in the Brain. Foveated rendering aims to exploit this quirk of our vision by rendering the virtual scene in high resolution only in the region that the fovea sees, and then drastically cut down the complexity of the scene in our peripheral vision where the detail can’t be resolved anyway.

29-Year-Old Gamer Leaves Sony Behind to Bring Eye-Tracking to.


29-Year-Old Gamer Leaves Sony Behind to Bring Eye-Tracking to Virtual Reality Kojima, 29, is convinced the technology will become commonplace in VR devices. Fove ran a Kickstarter campaign, raising $500,000, and eventually got $13 million in financing from investors including Samsung Electronics Co., An early version of Fove’s eye-tracking VR goggles will be available to developers and enthusiasts for pre-order on Nov. fove vr virtual reality

SyncThink Updates Their Eye-Sync Headset For Offline Compatibility


Virtual reality is seemingly constantly up in the news for surprising utilizations outside of gaming, and today’s story on the Eye-Sync headset is no different. Eye-tracking isn’t a new concept to the world of virtual reality: businesses like Tobii and FOVE have been known for quite a while for working on eye-tracking tech, but usually for gaming implementations.

Oculus acquires eye-tracking startup The Eye TribeThe direction.


Oculus confirms to me that this is an official acquisition.The startup has developed a $99 eye tracking device developer kits for computers, and software that can bring gaze-based interfaces to smartphones and potentially virtual reality headsets. In the meantime, an eye-tracking VR headset startup called Fove has raised $11 million, while SensoMotoric Instruments has brought eye-tracking to avatars in Altspace’s social VR construct. oculus vr virtual reality

Privacy in VR Is Complicated and It’ll Take the Entire VR Community to Figure It Out

Road to VR

He works at FOVE which is making a VR headset with eye-tracking, but wanted to speak to me on his own behalf about some of the deeper philosophical questions and conceptual frameworks around the types of intimate data that will become available to VR headsets. Feature Voices of VR Podcast VR Podcasts VR Privacy jim preston virtual reality privacy vr privacyWhen I was at the GDC VR Mixer, Jim Preston struck up a conversation about his concerns about privacy in VR.

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Korean Patent Shows Samsung Gear VR with Positional, Face and Eye Tracking

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The Samsung Gear VR is one of the most successful virtual reality headsets of all time when it comes to pure numbers. It can track the movements of a user’s head as it moves side to side or up and down, but does not allow the user to lean in closer to virtual objects or to walk around a digitally rendered environment. Tech like this could help us build more realistic virtual avatars and use those creations far more naturally than before.

The VRScout Report – The Week in VR Review


You can enjoy the full audio recording below: Episode 28 of the VRScout Report, we got new 360 toys on iOS, Hololens is helping elevator technicians, VR might help you control your dreams, Apple CEO Tim Cook on augmented reality, VR/AR industry funding wrapup, and more… iOS NOW CAN TAKE 360 PHOTOS WITH GOOGLE CARDBOARD CAMERA, TOO. A psychologist well-versed in GTP has turned her research to virtual reality and its effects on consciousness – starting with dreams.

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The VRScout Report – The Week in VR Review


Samsung solidified its commitment to the virtual reality space with some big announcements that essentially add up to an end-to-end consumer VR solution. Samsung VR is now somewhat similar to the App Store or Google Play store in that it’s where you can find the latest content for virtual reality products. VRTech is a new $5M Russian-based venture fund focused on business efficiency projects in the virtual reality space.

NVIDIA Says New Foveated Rendering Technique is More Efficient, Virtually Unnoticeable

Road to VR

Researchers behind the new approach say the method can drastically reduce rendering workload, allowing for more detailed virtual reality scenes. The results of their work, soon to be published in a paper titled Perceptually-Based Foveated Virtual Reality , found that our peripheral vision is best at seeing things like color, contrast, edges, and motion. “There’s this insatiable demand for more pixels and more performance [in virtual reality].

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Emteq Aims to Humanize VR by Capturing Your Facial Expressions

Road to VR

See Also: FOVE Debuts Latest Design for Eye Tracking VR Headset. FOVE VR is able to track a user’s eye movements allowing for people to take actions through eye gaze and blinking. It also goes towards a more natural way of viewing scenes in VR such as shifting focus with our eyes which we do in reality.

Google Acquires Eye-tracking Company Eyefluence, Reportedly Building VR Headset With Tech

Road to VR

In our hands-on piece with FOVE , the only purpose-built eye-tracking VR headset out currently, Executive Editor Ben Lang hashed out a number of use-cases where augmented and virtual reality could benefit from eye-tracking.

Creators Behind ‘Monument Valley’, ‘Wallace and Gromit’, and More Share VR Insights Ahead of Develop:VR Conference in London

Road to VR

Produced by the same company responsible for the popular Develop:Brighton conference, Develop:VR is drawing top VR creatives from across the UK to share insights learned from the rapidly evolving virtual reality landscape. Charles published the first review of virtual reality for surgical training in 1994 and has an extensive background in research and the evaluation of new technologies. Develop:VR Presentation: The Future of Stories in Virtual Reality.