Eye-Tracking Headset FOVE 0 Specs & Pre-Order Date


Pre-orders for the FOVE 0 head-mounted display begin November 2nd. Originally labeled just FOVE , the FOVE 0 (yeah now we’re talking) has been making waves in the virtual reality community due in large part to its unique built-in eye-tracking technology. Well wonder no more as FOVE Inc. FOVE 0 is at the Tokyo Game Show right now flaunting three of its new titles: Judgement, Functions and Project Falcon. News Eye Tracking FOVE Tokyo Game Show

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FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

Road to VR

It’s been a long road for FOVE , the creators of the eye-tracking VR headset that hit Kickstarter last summer, but today the company launches pre-orders for their first commercially available product, the FOVE 0. FOVE however is all about the eye-tracking, and with its 120fps infrared eye-tracking system, it proves to be extremely accurate. FOVE 0 Technical Specs.

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‘Sword Art Online’ Experience Comes to FOVE 0

Road to VR

Sword Art Online (SAO), the VR-centric manga and anime series, will soon be gracing the eyeballs of Fove 0 owners in a new VR experience featuring the series’ female protagonist, Asuna. The SAO experience was created to welcome new users and teach them how to use Fove 0, the first commercially available VR headset with integrated eye-tracking. Fove 0 is compatible with Valve’s OpenVR API, giving it basic access to a swath of SteamVR-compatible content.

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FOVE Begins Shipping $599 Eye-Tracking Headset this Month

Road to VR

Eye-tracking is oft called the ‘next generation technology’ for VR headsets—lest we forget FOVE , the creators of the world’s first commercially available eye-tracking VR headset, the aptly named FOVE 0. The company has recently announced that they’ll begin shipping FOVE 0 around the world starting January 2017. Because FOVE 0 is compatible with SteamVR, users would be able to play over 250 titles that are currently available right now on Steam.

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FOVE Debuts Latest Design for Eye Tracking VR Headset

Road to VR

FOVE, the company behind the eponymous eye-tracking VR headset, today announced that they will be showing off a new industrial design at both Comic-Con and SIGGRAPH 2016 where attendees will have a chance to demo the new headset design themselves. Previous FOVE design | See Also: FOVE’s Eye-tracking VR Headset Was the Next Best at CES. FOVE’s new design showing Vive-like strap system. FOVE’s Journey.

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FOVE Eye Tracking VR Headset Shipping


Eye tracking is one of the next big technology leaps in VR. FOVE have been at the forefront on this development with their Kickstarter campaign in mid-2015. Related: FOVE Eye Tracking VR Headset available from Kickstarter FOVE then started taking pre-orders in November of last year and even offered a discount of $50 off with shipping expected in January 2017. FOVE have stated that all the software on Steam will work with the FOVE headset.

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Pre-orders for the Fove 0 eye-tracking VR headset go live November 2


Fove, a Startup Battlefield alum from Disrupt SF 2014, will begin taking pre-orders for the eye-tracking headset, now officially called the Fove 0, at 8 am PST on November 2. In addition to the few details regarding the launch, the team at Fove also shared final tech specs for the device. Source: PRE-ORDERS FOR THE FOVE 0 EYE-TRACKING VR HEADSET GO LIVE NOVEMBER 2The first consumer VR headset to integrate eye-tracking is about ready for primetime.

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Pre-orders for the Fove 0 eye-tracking VR headset go live.


Pre-orders for the Fove 0 eye-tracking VR headset go live November 2 Fove will begin taking pre-orders for the eye-tracking headset, now officially called the Fove 0, at 8am PST on November 2. In addition to the few details regarding launch, the team at Fove also shared final tech specs for the device. fove vr virtual reality eye-tracking

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How Eye Tracking is Driving the Next Generation of AR and VR


AR and VR are gearing up for a giant leap forward thanks to advancements in eye-tracking technology. Historically, the technology has been used to collect information for scientific and business applications, such as market research and medical diagnostics. In January of 2017, FOVE, a Japanese VR startup, released the first eye-tracking VR headset. billion in the next four years, reports Bloomberg Technology. “ This drives technology development and innovation.”.

90% of Chinese VR Startups Have Gone Bankrupt. Here’s Why That’s a Good Thing.


Research about this rapid decline was conducted and issued by iiMedia Research, a third-party data collector and analyst of technological digital platforms. This will give headset startups in China and abroad (like Japan’s FOVE) enough space to see if an innovative indie product can hold its own against the big leagues—particularly in a competitive market like China. News China Chinese VR FOVE iiMedia

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Eye-tracking is a Game Changer for VR That Goes Far Beyond Foveated Rendering

Road to VR

Eye-tracking has been talked about with regards to VR as a distant technology for many years, but developments from companies across the industry have shown promising progress in precision, latency, robustness, and cost. Fove is selling a development kit of their VR headset with inbuilt eye-tracking. And even Apple is in the game, having reportedly acquired SMI , one of the former leaders in the eye-tracking space, and has drawn up patents implementing the technology.

29-Year-Old Gamer Leaves Sony Behind to Bring Eye-Tracking to.


29-Year-Old Gamer Leaves Sony Behind to Bring Eye-Tracking to Virtual Reality Kojima, 29, is convinced the technology will become commonplace in VR devices. Fove ran a Kickstarter campaign, raising $500,000, and eventually got $13 million in financing from investors including Samsung Electronics Co., electronics manufacturer Foxconn Technology Co. An early version of Fove’s eye-tracking VR goggles will be available to developers and enthusiasts for pre-order on Nov.

Impressive Social VR Demo Combines Mouth and Eye Tracking


Creators like Avi Shapiro of USC’s Institute for Creative Technologies are even working on ways to bring realistic avatars into VR content to enhance the immersion that much more. Shapiro’s project is technology that rapidly produces good avatars with accessible technology, but it has some work ahead when it comes to facial scans. The FOVE headset, which we covered recently during GDC , provides an eye-tracking solution.

SyncThink Updates Their Eye-Sync Headset For Offline Compatibility


The Eye-Sync headset comes from the business SyncThink, which focuses on eye-tracking technology to supplement existing VR implementations. Eye-tracking isn’t a new concept to the world of virtual reality: businesses like Tobii and FOVE have been known for quite a while for working on eye-tracking tech, but usually for gaming implementations.

Emteq Aims to Humanize VR by Capturing Your Facial Expressions

Road to VR

As researchers and VR start-ups make great strides in increasing the sense of presence such as larger field of view, lower latency and more natural input, a Brighton based start-up has just announced a new technology that can track a user’s facial expressions without markers. With our technology, that is possible – it literally enables your computer to know when you are having a bad day or when you are tired.”. See Also: FOVE Debuts Latest Design for Eye Tracking VR Headset.

Oculus Enters The VR Eye-Tracking Arms Race With ‘Eye Tribe’ Acquisition


According to The Eye Tribe’s website, its technology, allows “eye control for consumer devices that enables simplified and enhanced user experiences. The Eye Tribe intends to become the leading provider of eye control technology by licensing to vendors in the consumer technology industry.” million grant from the Danish National Advanced Technology association, according to Crunchbase.

Korean Patent Shows Samsung Gear VR with Positional, Face and Eye Tracking


Eyefluence technology turns the eyes into the primary control method of an HMD and this approach could revolutionize how we interact with these devices. Companies like FOVE are already hoping to create headsets that have this capability but it would be a significant coup to see it incorporated into one of the industry’s most “mainstream” devices. The Samsung Gear VR is one of the most successful virtual reality headsets of all time when it comes to pure numbers.

Oculus acquires eye-tracking startup The Eye TribeThe direction.


Car interfaces could benefit from the technology. By 2013 the full-fledged startup had shown the ability to build its technology into an Android tablet device. In the meantime, an eye-tracking VR headset startup called Fove has raised $11 million, while SensoMotoric Instruments has brought eye-tracking to avatars in Altspace’s social VR construct.

Google Acquires Eye-tracking Company Eyefluence, Reportedly Building VR Headset With Tech

Road to VR

Just what Google has brewing in their skunkworks, we can’t say for sure, but with their most recent acquisition of Eyefluence , a company that builds eye-tracking technology for VR headsets, it seems Google is getting ever deeper into what’s largely considered ‘the next generation’ of dedicated VR hardware.

River Ecosystem is more than just Mike Rothenberg. It's a f **g ecosystem of hungry innovators and tech talents looking to prove themselves. Check out just a few.

Cats and VR

River Ecosystem, a consulting firm that provides services to frontier technology startups and hosts the annual River Accelerator program, today announced veteran Bay Area entrepreneur Jimmy Ku, and Techstars and River Accelerator alumnus Nick Canafax, as partners. River Ecosystem and its accelerator program have a stellar track record helping innovative companies push the boundaries of frontier technology," said Ku.

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The VRScout Report – The Week in VR Review


It’s a (not very well-kept) secret that Apple has been working on mixed reality technology , and recent comments from CEO Tim Cook might indicate that we can look forward to an augmented iOS device. FOVE, THE EYE-TRACKING HMD: FINAL SPECS AND PRE-ORDER DATES. Recapping the top stories covered on the VRScout Report , a weekly live video show and podcast discussing the best in VR, hosted by Malia Probst.

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NVIDIA Says New Foveated Rendering Technique is More Efficient, Virtually Unnoticeable

Road to VR

It’s fast enough and accurate enough to give us a foundation to build [foveated rendering technologies] on,” said Lefohn. So we won’t be seeing foveated rendering in consumer virtual reality until VR headsets adopt eye-tracking technology. Japan-based FOVE raised $11 million following a successful Kickstarter to develop a consumer VR headset with built-in eye tracking.

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SMI Talks Eye Tracking VR Applications & Foveated Rendering

Road to VR

It’s really an imperceptible difference that would allow mobile technologies to render higher resolution scenes, or potentially help make it more feasible to wirelessly transfer data to a desktop VR HMD. See Also: FOVE Debuts Latest Design for Eye Tracking VR Headset. In talking to Walter and Tom at SIGGRAPH, they’re also very confident that we’ll start to see eye tracking technologies in the next generation of VR headsets.

Creators Behind ‘Monument Valley’, ‘Wallace and Gromit’, and More Share VR Insights Ahead of Develop:VR Conference in London

Road to VR

This work led him to develop a patent pending technology for non-invasive facial expression monitoring using wearable technology. Charles published the first review of virtual reality for surgical training in 1994 and has an extensive background in research and the evaluation of new technologies. Emteq Ltd was founded in 2015 to improve lives through the development of facial sensing healthcare solutions and is applying its technology to VR.

Here’s How 4 Predictions By The Head of Oculus Research Turned Out


But, of course, we’d need to know where the fovea was pointed every frame, which means we’ll need to integrate eye-tracking with new display, optics, GPU, and rendering technology in order to make a truly great VR visual experience possible.” Companies are starting to dabble with foveated rendering but we only have eye-tracking in one VR headset, FOVE.

The VRScout Report – The Week in VR Review


River Studios, born out of Rothenberg Ventures (which has early-stage investments in VR companies like FOVE, Jaunt, WEVR, and AltspaceVR) in 2015 as the answer to VR production work requests. Los Angeles hospital and research center Cedars-Sinai has been on the forefront of the medical uses of VR technology, and now have partnered with AppliedVR to focus on therapeutic VR content for healthcare.

A Work in Progress: Virtual Reality


Fove has created an eye-tracking headset, which other headset manufacturers may seek to include in future iterations. We’ll see where the debate on privacy in VR goes as manufacturers get more savvy and technologically advanced. On March 25th, 2014, many people were left scratching their heads: why did Facebook spend 2 billion dollars to acquire a Kickstarter funded virtual reality company called Oculus. Since then, we have seen a movement.

Privacy in VR Is Complicated and It’ll Take the Entire VR Community to Figure It Out

Road to VR

He works at FOVE which is making a VR headset with eye-tracking, but wanted to speak to me on his own behalf about some of the deeper philosophical questions and conceptual frameworks around the types of intimate data that will become available to VR headsets. When I was at the GDC VR Mixer, Jim Preston struck up a conversation about his concerns about privacy in VR.

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Valve, SMI and Tobii Preview VR’s Eye Tracking Future In HTC Vive


Tobii showed its technology integrated with the popular multiplayer world Rec Room while SMI allowed me to chat with someone in Seattle as if he was standing right next to me. Social interaction in VR with current consumer technology is fairly awkward. I wouldn’t say any of these technologies are consumer ready just yet, but they do show a sophistication, ease of use and affordability that we haven’t seen before. FOVE is distributing a eye-tracking headset too.

The High-end VR Room of the Future Looks Like This


Today, we’re seeing the very beginning of what VR technology will look like. Here’s a list by technology type that includes both companies working on these problems today (in bold), plus some sci-fi inspiration for them (in italics). Eye tracking: Fove: Eyefluence: SMI: Bladerunner (film). Today’s VR systems are both fantastic and restrictive: they blow you away, but it’s clear how far they have to go.

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A Brief History of Virtual Reality at CES

Road to VR

Virtual reality has figured prominently at the event in recent years of course, quickly rising to become one of the shows hottest technologies. The following year at CES 2014, Oculus had to share the immersive technology limelight with a slew of new startups who had appeared in the wake of Oculus’ success. With the huge uptick in interest surrounding VR technology it inevitably drew opportunistic businesses to join the bandwagon with minimal work.