Visually-Stunning Planetrism Gets A Demo On Rift And Vive

UploadVR

Built in Unreal Engine 4, Planetrism is developed by Mika Laaksonen and Kimmo Kaunela, from Turku, Finland. Planetrism looks like it could be a new visual showcase for your VR headset, and you can get a taste of it right now.

Powering The Next Generation Of Virtual Music Experiences

VRScout

For example, Sony Music is recruiting a team “dedicated to reimagining music through immersive media” that will leverage Sony Music’s catalog and impressive roster of artists to implement a new category of music experiences using the Unreal Engine.

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FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

Road to VR

The company has already released their SDK which allows developers to integrate FOVE support for projects built-in Unity, Unreal Engine, and CryEngine.

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The XR Week Peek (2020.02.24): HTC shows Cosmos and Proton, devs make cool hands interactions, Sansar on sale and more!

The Ghost Howls

StageCraft is a big LED screen, powered by Unreal Engine, that is used to replace the traditional green screens when shooting movies. The damn coronavirus has arrived in my city in northern Italy, but I’m still alive and kicking, reporting you the most interesting XR news of the week!

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%). Kajaani University of Applied Sciences, Finland.