Visually-Stunning Planetrism Gets A Demo On Rift And Vive


Built in Unreal Engine 4, Planetrism is developed by Mika Laaksonen and Kimmo Kaunela, from Turku, Finland. Planetrism looks like it could be a new visual showcase for your VR headset, and you can get a taste of it right now. It looks to be a sci-fi role-playing game (RPG) with survival elements. In it, you explore a new planet located light years away from our solar system.

Powering The Next Generation Of Virtual Music Experiences


For example, Sony Music is recruiting a team “dedicated to reimagining music through immersive media” that will leverage Sony Music’s catalog and impressive roster of artists to implement a new category of music experiences using the Unreal Engine. Attendees could watch the performance of JVG—the most streamed band in Finland—perform from the iconic Senate Square streamed live. From Minecraft to the metaverse, digital concerts are emerging from diverse platforms.

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FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

Road to VR

The company has already released their SDK which allows developers to integrate FOVE support for projects built-in Unity, Unreal Engine, and CryEngine. It’s been a long road for FOVE , the creators of the eye-tracking VR headset that hit Kickstarter last summer, but today the company launches pre-orders for their first commercially available product, the FOVE 0. Pre-orders start at a special discount price of $549, available from today until November 9 at 8 a.m.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%). Kajaani University of Applied Sciences, Finland. VR First , the global initiative to seed academic institutions with VR/AR hardware and software, today announced that it’s nearly doubling the number of its VR labs in universities and science parks across the globe by the end of 2017.

The XR Week Peek (2020.02.24): HTC shows Cosmos and Proton, devs make cool hands interactions, Sansar on sale and more!

The Ghost Howls

StageCraft is a big LED screen, powered by Unreal Engine, that is used to replace the traditional green screens when shooting movies. The Virtual Reality nordic is an interesting event about Virtual Reality organized by my partners at MeKiwi (who sponsor some posts on my blog), that will take place in Oulu, Finland. The damn coronavirus has arrived in my city in northern Italy, but I’m still alive and kicking, reporting you the most interesting XR news of the week!

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