The XR Week Peek (2020.06.13): Magic Leap exploring a sale, events are going virtual and more!

The Ghost Howls

Image by Magic Leap). Magic Leap is on sale. A report on Bloomberg informed us all that Magic Leap is exploring a sale of the company. Also because the brand “Magic Leap” is not as shiny as before , when we were all expecting great things from it.

Magic Leap’s John Gaeta talks about the future of cinema, storytelling and mixed reality

The Ghost Howls

He has joined Rony Abovitz at Magic Leap and now he’s there, trying to build the MagicVerse as the SVP of Creative Strategy of the Florida company. The science fiction leap was “You are inside the internet now. People knew it was not possible to do that: the film resonated because only in a simulation, only in virtual reality you can cheat time and space. And what you are doing at Magic Leap to create these experiences for people? (

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Our First Interview With Magic Leap CEO Rony Abovitz

UploadVR

I had an interesting conversation with Magic Leap CEO Rony Abovitz on Oct. 9 — the first day of LEAPCon — after filming a 30 minute presentation about their first marquee game, Dr. Grordbort’s Invaders. During the second day of the event Magic Leap hosted a 3-hour keynote which revealed, among other things, a plan to support two controllers with Magic Leap One in 2019. We didn’t build it just to do Magic Leap One.

The Ghost Howls’s VR Week Peek (2019.07.28): Valve Index is now available immediately, Oculus and Magic Leap update their devices and much more!

The Ghost Howls

If you are a Unity/UE developer, you may have issues with Quest developing at this moment after the update , because when you build the app, you may see only one controller, or the controllers behaving in a weird way. Magic Leap has just rolled an important update. Magic Leap this week has rolled an important Update to LuminOS , adding important features: There is now full hands tracking, and the user can see the mesh of his/her hand.

The XR Week Peek (2020.02.17): Half-Life Alyx will launch on March, 23rd, MWC has been canceled and much more!

The Ghost Howls

Magic Leap plans dev days and dev programs. We all know that Magic Leap is in big trouble, and it seems that one of the paths it is trying to follow to exit the quicksands is trying to get more developers onboard. On this special day, let’s all talk about AR and VR!

The XR Week Peek (2020.10.12): Quest 2 is launching, dogs use AR, and more!

The Ghost Howls

Lidar sensors make this possible and it feels like magic. If the numbers are real, they are impressive: HoloLens 1 sold 50,000 headsets worldwide during its lifetime, Magic Leap has sold less than 10,000 glasses… and these companies had bigger funding than Nreal.

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Who Will Own the Metaverse?

AR Insider

It’s been called the AR Cloud by many, the Magicverse by Magic Leap, the Mirrorworld by Wired, the Cyberverse by Huawei, Planet-scale AR by Niantic and Spatial Computing by academics. In his 1984 classic Neuromancer, characters entered a virtual reality world called “the matrix” (inspiration for the 1999 film of the same name by the Wachowskis). Augmented vision is commonplace in futuristic films, from Minority Report to Iron Man.

Jules Urbach’s Quest To Realize Star Trek’s Holodeck

UploadVR

Unity empowers skilled creators using the toolset to produce virtual worlds that could work on any personal gadget. Games want to be cinematic quality and film wants to be interactive. So we see a new category of content that is linear interactive storytelling,” said Sylvio Drouin, vice president at Unity Labs. It is used most often to capture actors and make realistic digital body doubles for big budget films or video games. Jules Urbach is on the brink.

Lighting the Torch for In-App AR Development, with TORCH's Paul Reynolds

XR for Business Podcast

Game engines like the versatile Unity have long been the go-to for AR development, and for good reason. In 2013, after 10 years of creating video games, he joined Magic Leap where he was promoted to senior director, overseeing content and SDK teams. At Magic Leap, Paul recognized the lack of accessible tools for non-game developers that was hindering widespread adoption of immersive and spatial computing technologies. You were Magic Leap before.

Digital Real Estate in AR, with Darabase's Dominic Collins

XR for Business Podcast

A lot of-- it's amazing how many big companies now are kind of what I call the immersive lasagna that kind of -- whether it be Magic Leap's Magicverse or the real world index and Facebook -- you kind of got these great slides with these, you know, loads of layers with the physical world, or the digital twin, and infrastructure, and all these things that sit on top. So everybody be patient, and the device that's in your hand is the magic window to the world right now.

The CEO of CGTrader gives us great insights on the 3D models market and VR

The Ghost Howls

It is one of those places where people look for 3D models , alongside other marketplaces like the Unity Asset Store, Google Poly or Turbosquid. High-quality models are the best choice for visually compelling industries, like film and video production, advertisement. Do you think that services that sell good 3D models for a low price as the Unity Asset Store or Google Poly are hurting the profitability of 3D models? Do you know CGTrader ?

2016: The year of VR in review

Infinityleap

Both Unity and Unreal Game engines tried their hands at creating a development environment in VR. On the visual spectrum, there are companies like Magic Leap and OTOY working to bring lightfield synthesis within the headsets. There are efforts for direct translation of Hollywood methods, such as those by Uncorporeal, whose aim is to get 3D film of actors into CG environments.

Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

They're hiring a Unity developer or a 3D modeller. But at the same time, for those companies that do have that and really want to bring things in-house, what are some of the tools that you're seeing -- besides ARKit, ARCore, and Unity -- that are standing out to you? And if you repurpose it in a way that makes sense, instead of trying to add a gimmick to a commercial film, and you make it so that you can add a layer to a training simulation for a group of.

Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

They're hiring a Unity developer or a 3D modeller. But at the same time, for those companies that do have that and really want to bring things in-house, what are some of the tools that you're seeing -- besides ARKit, ARCore, and Unity -- that are standing out to you? And if you repurpose it in a way that makes sense, instead of trying to add a gimmick to a commercial film, and you make it so that you can add a layer to a training simulation for a group of.

Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?'s Michael Eichenseer

XR for Business Podcast

Michael: And this is why I've been working on starting this dojo, or this VR maker space; because the tools for building -- there's VRTK for Unity. The technology path is moving so fast that if you'd said, "hey, we want to make a five-minute training thing" three years ago, you would have to print the 3D mounts for the cameras, and go out there, film it, stitch it. Unity is always my top one. We're not tied to Magic Leap.

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XR Podcast Hosts Unite, with Voices of VR Podcast's Kent Bye - Part 1

XR for Business Podcast

We'll eventually have digital objects on top of reality, but I think there's a lot of innovation that's happening, at least in the storytelling around, where when I go to these different film festivals, I kind of see what the storytelling potential is with these mediums. Like with film, there is a cinema of attractions, where they were still trying to really figure out the language of the medium. Both the Hololens 2 and the Magic Leap are shipping with eye tracking.

Making Holograms a Reality Through Volumetric Capture, with Intel's Raj Puran

XR for Business Podcast

I remember years ago -- I think it was probably, I want to say about five years ago -- we had a Unity session in our office, where we did Unity development basics, and we invited a lot of companies from the area in Austin to come to our office, and we would run a Unity training session around 2D/3D asset development. Companies like Magic Leap and Hololens, those are great devices where most of the compute is done on the headset.

Building the Foundation of The Spatial Web, with VERSES founder Gabriel Rene

XR for Business Podcast

They can look through an iPhone -- which uses ARKit now -- or a Magic Leap headset, or a Microsoft Hololens headset or the other smart glasses that'll be coming, and that worker now can just follow that arrow right to that location, pick that object, and move it from Point A to Point B from, let's say, the pick-and-pack area to the dock, and then registering that interaction back into the warehouse management system.

The XR Week Peek (2020.03.23): Half-Life: Alyx launches, Oculus Del Mar leaked, PS5 revealed and more!

The Ghost Howls

The name made many people recall the CTRL+Labs startup acquired by Facebook, which makes people use their hands as if they were magical Jedis. Unity is offering 3 months of Free Learning so that you can sharp your development skills. Another great UX post by Leap Motion.

Oculus Connect 5 mega round-up: all you need to know about Oculus Quest and the other announcements!

The Ghost Howls

It is standalone (as HoloLens and Magic Leap ) and has cameras through which it sees the environment. Another person with an iPad in hand was able to follow the gameplay of all the players, maybe thanks to some ARCore magic. For instance, in Unity, the Oculus Utilities plugin is the same for PC, Go and GearVR. For sure high-quality 6DOF videos aren’t cheap to be filmed.

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