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SyncThink Closes $3.5 Million Series A Funding to Further Develop VR-based Concussion Detection

Road to VR

SyncThink, a Berkeley-based eye-tracking and brain firm, announced the closing of a $3.5 The company expects to use the funds to continue development on their EYE-SYNC technology, a VR-based eye-tracking technology to help diagnose concussions on the playing field. image courtesy SyncThink. .”

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Essential XR Events for Discovering New Innovations in 2022 and 2023

XR Today - Augmented Reality tag

Increasingly, we’re seeing new concepts emerge such as RT3D, hand and eye tracking, and 5G/edge computer rendering. March 10-19 th , 2023, Austin, Texas. Founded in Austin, Texas during 1987, SXSW brings creatives together from all over the globe, where they can network, discover, learn, and innovate.

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Google Releases AR Geospatial Creator for Unity

XR Today - Augmented Reality tag

Both headsets will offer massive hand and eye-tracking capabilities, spatial audio, and three and six degrees of flight (3DoF/ 6DoF). Using the firm’s geolocation software developer kits (SDKs), Niantic has created numerous sustainability programmes at UT Austin’s Texas Immersive Institute.

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The XR Week Peek (2023.03.13): AltspaceVR shuts down, and much more!

The Ghost Howls

Hello everyone from Austin, Texas, where I am attending the SXSW! I’m having fun, listening to interesting talks, meeting new people… basically everything I always do at these events!

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Funding Roundup: Google Acquires Eyefluence, Oblong Industries.

AllThingsVR

Google buys Eyefluence , a company that specializes in turning eye movements into virtual actions, to boost its VR hardware. The eye-tracking interface startup founded in 2013 had raised $21.6M Funding Roundup: Google Acquires Eyefluence, Oblong Industries Raises $65M & InContext Raises $15.2M

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HR in XR, with BrainXchange’s Emily Friedman

XR for Business Podcast

Alan: So you mentioned EWTS, Enterprise Wearable Technology Summit in Dallas, Texas, correct? We have sub-millimeter accuracy head tracking and eye tracking. And I think it’s helped move some of that user experience issues, ergonomics issues forward. Emily: Uh-huh.

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HR in XR, with BrainXchange’s Emily Friedman

XR for Business Podcast

Alan: So you mentioned EWTS, Enterprise Wearable Technology Summit in Dallas, Texas, correct? We have sub-millimeter accuracy head tracking and eye tracking. And I think it’s helped move some of that user experience issues, ergonomics issues forward. Emily: Uh-huh.