Oculus Job Listing Points to Eye-tracking in ‘next gen AR/VR products’

Road to VR

One posting in particular at Facebook’s Reality Lab— Electrical Engineer – Eye Tracking in AR/VR —lends a healthy dose of credence to the belief that the company is indeed pushing to include eye-tracking in their next generation products.

7Invensun will provide eye-tracking for many worldwide XR devices

The Ghost Howls

One of the best of them is when in Beijing I visited the company 7Invensun , a worldwide excellence in eye tracking. So, when I decided to go to Beijing, I wanted absolutely to go visit them to try it with my eyes. Trying the PC eye tracking solution.

Vive to Get Eye-tracking Add-on with Optional Corrective Lenses

Road to VR

7invensun, one of the latest companies accepted into HTC’s Vive X accelerator program, is launching an eye-tracking add-on made specially for the Vive headset. Beyond eye-tracking, the aGlass add-on also opens the door to corrective lenses for those who normally wear glasses.

7Invensun aGlass DK II unboxing, setup and review: a great dev kit for eye tracking in VR

The Ghost Howls

In China I met the company 7Invensun , that is a worldwide leader for what concerns eye tracking. Being them very kind, they gave me as a gift an aGlass DK II eye tracking add on for HTC Vive and I used it to experiment with eye tracking interfaces.

Google Acquires Eyefluence: An Eye-Tracking Startup With Big VR/AR Implications

UploadVR

This new system would allow a user to control a digital device through only the movements of his or her eyes. With our forces combined, we will continue to advance eye-interaction technology to expand human potential and empathy on an even larger scale.

CES 2019: Pimax Showcases Open-Palm Controllers, Hand & Eye-Tracking

VRScout

Pimax, the Chinese VR technology company responsible for the first commercially available 4K VR headset, was center-stage at CES this morning presenting the latest production versions of their new Pimax 5K & 8K ultrawide VR headsets alongside their knuckles-style open-palm motion controllers.

FOVE 0 Eye Tracking VR Headset Available for Pre-Order

VRCircle

Eye tracking in VR is almost here folks. What is eye tracking? Eye tracking in VR is the one area missing from real life. In real life you do not move your head, you often move your eyes to glance at objects.

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Qualcomm’s 845 VRDK Reference Headset Boasts Eye-tracking, High Res, & High Framerate

Road to VR

Eye-tracking and foveated rendering solutions within the VR landscape have been in the works for several years, but it’s proved a challenging nut to crack. Qualcomm today revealed a new ‘VRDK’ standalone reference headset based on their Snapdragon 845 chip.

How does eye tracking work?

VRGuy

Eye tracking could become a standard peripheral in VR/AR headsets. Tracking gaze direction can deliver many benefits. Foveated rendering, for instance, optimizes GPU resources by using eye tracking data. Eye tracking is complex.

Hands-On With Rewind’s Eye-Tracking Shooter, ‘Project Falcon’ for FOVE 0

UploadVR

When the UK-based VR studio, Rewind, asked me if I wanted to come and see a demo of its eye-tracking tech demo for the upcoming FOVE 0 headset, I was intrigued. A circular reticle follows closely behind me eyes, with machine gun fire spouting out from where it’s aiming.

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Researchers using eye-tracking to exploit saccadic suppression in VR

VRWorld

Saccades refer to rapid eye movements, and saccadic suppression refers to the period of blindness we experience when this happens, which can be counted in milliseconds. The post Researchers using eye-tracking to exploit saccadic suppression in VR appeared first on VR World.

Vive Pro Eye Now Available in Europe, Starting at €1,700

Road to VR

HTC opened up orders in Europe today for their latest VR headset, Vive Pro Eye , a version of the company’s enterprise headset with integrated eye-tracking. The post Vive Pro Eye Now Available in Europe, Starting at €1,700 appeared first on Road to VR.

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Oculus Research Reveals New Multi-focal Display Tech

Road to VR

Oculus Research, the company’s R&D division, recently published a paper that goes deeper into their eye tracking-assisted, multi-focal display tech, detailing the creation of something they dub a “perceptual” testbed.

‘Sword Art Online’ Experience Comes to FOVE 0

Road to VR

The SAO experience was created to welcome new users and teach them how to use Fove 0, the first commercially available VR headset with integrated eye-tracking. Looking at her right in the eye will elicit a smile, but ignore her and she’ll get upset.

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A Brief History of Virtual Reality at CES

Road to VR

With that in mind, and with CES 2017 imminent, we thought we’d take a look back at the notable VR events from past shows, charting VR’s progress to the present day. The Oculus Rift Crystal Cove prototype VR headset and tracking camera a shown at CES 2014.

Facebook Open-sources DeepFocus Algorithm for More Realistic Varifocal VR Rendering

Road to VR

” When you hold up your hand in front of you, your eyes naturally converge and accommodate, bringing your hand into focus. SEE ALSO Eye-tracking is a Game Changer for VR That Goes Far Beyond Foveated Rendering.

Developing a New Eye Interaction Model with Eyefluence

Road to VR

I had a chance to do a demo of Eyefluence , which has created a new model for eye interactions within virtual and augmented reality apps. After seeing their demo, I became convinced that there is a place for using eye interactions within VR and AR 3D user interfaces.

Lemnis Demonstrates Latest Varifocal Lens Tech in New VR Headset Prototype

Road to VR

This too requires eye-tracking, but shifts the onus from the display and onto the lenses themselves to dynamically adjust to the user’s focus. Simultaneously, both eyes converge on whatever real-world object you’re focusing on to create a single picture in your brain.

Oculus Research to Talk “Reactive Displays” for Next-gen AR/VR Visuals at DisplayWeek Keynote

Road to VR

Oculus Research’s director of computational imaging, Douglas Lanman, is scheduled to give a keynote presentation at SID DisplayWeek in May which will explore the concept of “reactive displays” and their role in unlocking “next-generation” visuals in AR and VR headsets.

Here’s How 4 Predictions By The Head of Oculus Research Turned Out

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Abrash’s 2021 predictions for VR, presented at Oculus Connect 3 in 2016. Prediction: Eye-tracking will play a big part in the future of VR. What he said: “Eye tracking will almost certainly be a part of the future of VR.

NVIDIA to Present Latest Foveated Rendering Research at GTC 2017 in May

Road to VR

Simply put, foveated rendering in VR aims to render the highest quality imagery only at the center of your vision where your eye can detect sharp detail, while rendering low quality imagery in the periphery of your vision where your eye is not tuned to pick up high resolution details.

What Magic Leap One And Facebook’s Half Dome Have In Common

UploadVR

Don’t take it as a definitive guide, but the chart below shows a variety of display types for mixed reality as seen in a presentation by Facebook Reality Labs researcher Douglas Lanman at Display Week earlier this year. Optics And Eye Strain.

VR Glossary

VR Tech News

3DoF Or 3 Degrees of Freedom also called rotational/orientation refers to a type of head tracking in VR. 6DoF Or 6 Degrees of Freedom also called positional tracking refers to the type of head and body tracking in VR. Eye Tracking refers to the ability of a VR headset to be able to tell the direction a user is looking. Foveated Rendering is a rendering technique that uses eye tracking to essentially create peripheral vision in a VR space.

Understanding Foveated Rendering

VRGuy

Foveated rendering is a rendering technique that takes advantage of the fact that that the resolution of the eye is highest in the fovea (the central vision area) and lower in the peripheral areas. What is the maximum speed that the eye can move?

LooxidVR is a virtual reality headset that can analyze your emotions

The Ghost Howls

When I wrote my post about CES 2018 , I briefly talked about a headset called LooxidVR, able to “read the emotions” of the user by employing a combination of EEG sensors and eye tracking. Hello, present yourself to my readers!

HTC Planning Lip-tracking Module Dev Kit for Vive Pro

Road to VR

Today at GDC, HTC announced plans to make available a lip-tracking module for the Vive Pro. HTC has said that it doesn’t presently have plans to turn the lip-tracking module into a consumer product, but wants to make it available as a development kit for research and experimentation.

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Virtuleap wants to read your mind while you play in VR

The Ghost Howls

If you apply devices like eye tracking , skin conductance sensors, heart rate sensors or even EEG/EMG to the VR experience, it is possible to detect important information about the psychological state of the user that is living in VR.

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VEC 2019 – All the most important news from the Vive Ecosystem Conference

The Ghost Howls

The SDK will support eye-tracked foveation and fixed foveation (like the one of Oculus Go); The Vive Focus will soon have finger tracking : for every hand, you will be able to have something similar to what Leap Motion offers. Lip Tracking module for the HTC Vive Pro.

GDC 2019: HTC Announces Lip-Tracking Dev Kit For Vive Pro

VRScout

Say cheese, facial-tracking is heading to Vive Pro & Vive Pro Eye. This week HTC Vive America’s Vice President of Product and Operations–Vinay Narayan–revealed plans for a developer kit that adds lip-tracking capabilities to the HTC Vive Pro & Vive Pro Eye.

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MWC 2019: HoloLens 2 Is An AR Headset I’d Actually Use

UploadVR

I did a quick eye-tracking calibration (more on that in a bit) and then found several 3D models dotted around Microsoft’s idealized living room. In reality the tech’s finger tracking just picks up when you’re touching the edge of an asset.

Magic Leap Shows Prototype Headset Progress Since 2014

Road to VR

At a sponsored GDC 2018 session, the still mysterious augmented reality company Magic Leap has revealed how their prototype hardware has evolved from 2014 to present day. SEE ALSO Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More. Eye tracking.

The Ghost Howls’s VR Week Peek (2019.07.15): Apple kills its AR glasses, Oculus full-steam ahead on 2nd gen VR and much more!

The Ghost Howls

We don’t know what Oculus will present, but we have some hints. A new job listing points out to the fact that Oculus is planning to integrate eye tracking in its next devices. I wish you’re having a wonderful Sunday.

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All the best AR and VR news from CES 2019

The Ghost Howls

The speculations say it will feature Fresnel lenses, 2K per eye resolution and 90Hz refresh rate , but we had no official confirmation on this. While the Cosmos is tailored at consumers, the just announced Vive Pro Eye is dedicated to enterprise customer s.

Valve’s Mike Ambinder To Talk Brain-Computer Interfaces At GDC

UploadVR

Combined with eye-tracking and other indicators, future VR headsets could be improved with research into brain-computer interfaces. Here’s the official description of Ambinder’s talk : While a speculative technology at the present time, advances in Brain-Computer Interface (BCI) research are beginning to shed light on how players may interact with games in the future.

Valve Psychologist to Explore Brain-Computer Interface Research at GDC

Road to VR

At GDC 2019 later this month, Valve’s Principal Experimental Psychologist, Mike Ambinder will present the latest research pertaining to brain-computer interfaces—using signals from the brain as computer input.