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How Eye Tracking Contributes to XR Analytics and Experience

ARPost

Near-to-eye displays offer powerful new ways to understand what the wearer is doing – and maybe even thinking. Right now, the use of XR analytics like eye tracking is largely limited to enterprise including use cases like education and assessment, though eye tracking also enables new input modes and display improvements.

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V2EC: Eye-tracking accessory for Vive Focus 3 and Vive Virtual Character announced!

The Ghost Howls

7Invensun announced Droolon F2 eye-tracking accessory for Vive devices. Yesterday I predicted it, and today it has happened: Chinese company 7Invensun , a worldwide excellence in eye-tracking technologies , has just announced the Droolon F2 eye-tracking accessory for Vive Pro 2 and Vive Focus 3.

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7invensun Announces $150 Eye-tracking Module Supporting All HTC Headsets

Road to VR

Today at HTC’s Vive Developer Meeting in Beijing and its simultaneous Shanghai-based Vive Ecosystem Conference, Chinese eye-tracking startup 7invensun debuted a new eye-tracking module that’s not only affordable at $150 (¥1100 RMB), but is designed to support all of HTC’s VR headsets, past and present.

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Oculus Job Listing Points to Eye-tracking in ‘next gen AR/VR products’

Road to VR

One posting in particular at Facebook’s Reality Lab— Electrical Engineer – Eye Tracking in AR/VR —lends a healthy dose of credence to the belief that the company is indeed pushing to include eye-tracking in their next generation products. Why is Eye-tracking Important? Varifocal displays.

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Duke University Presents EyeSyn – The “Virtual Eyes” That Mimic Human Eye Movement

ARPost

With the virtual eyes developed by the team of researchers at Duke University, companies that work on building the metaverse can train their AR and VR platforms and software without having to access real users’ eye-tracking data. EyeSyn Virtual Eyes Open Opportunities for Smaller Companies.

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CES 2019: Pimax Showcases Open-Palm Controllers, Hand & Eye-Tracking

VRScout

Pimax, the Chinese VR technology company responsible for the first commercially available 4K VR headset, was center-stage at CES this morning presenting the latest production versions of their new Pimax 5K & 8K ultrawide VR headsets alongside their knuckles-style open-palm motion controllers. Image Credit: Pimax VR. and 2.0. “As

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Vive to Get Eye-tracking Add-on with Optional Corrective Lenses

Road to VR

7invensun, one of the latest companies accepted into HTC’s Vive X accelerator program, is launching an eye-tracking add-on made specially for the Vive headset. Meeting with 7invensun at HTC’s Vive X accelerator space in San Francisco today, I got to see the aGlass eye-tracking development kit in action.