Vive Pro Eye Now Available For Purchase In North America

VRScout

Professional-grade VR eye-tracking for $1,599. HTC announced today their Vive Pro Eye VR headset is now available for purchase in North America through Vive.com and select retailers. News Eye Tracking HTC Vive Pro Eye

Varjo Launches VR-1 with Retina-quality Fixed-foveated Display & Eye-tracking, Priced at $6,000

Road to VR

The VR-1 also includes custom-made eye-tracking which the company claims delivers “unmatched precision and accuracy” in a stereo eye-tracking solution. SteamVR Tracking 2.0 Varjo today announced the launch of its VR-1 headset.

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Varjo Promises “Human-Eye” Resolution With VR-1 Headset

VRScout

Varjo’s professional-grade headset features retina-grade resolution and eye-tracking functionality. Premium cars can only be made with premium tools. Eye Tracking: 20/20 Eye Tracker w/ Automatic IPD adjustment. Tracking: SteamVR Tracking V1.0 + V2.0.

StarVR One Priced at $3,200 for Developers, Now Accepting Applications

Road to VR

The company has focused primarily on delivering an ultra-wide field of view (210 degrees by their measure), along with advanced features like eye-tracking. StarVR says that they expect feedback from Developer Program participants to influence their SDK and tools going forward.

Enterprise-Focused HTC Vive Pro Eye Now Comes in ‘Office’ & ‘Arena’ Bundles

Peter Graham

When it comes to business use the HTC Vive Pro Eye sits as the flagship product, offering integrated Tobii eye-tracking to support a range of features such as analytics. HTC Vive Pro Eye – Arena Bundle.

MR Company Nreal Talks Hand Tracking and New Partnerships

ARPost

It’s impossible for anyone to keep an eye on everything happening in the extended reality space. However, Nreal is one XR company that I recommend keeping an eye on. Hand Tracking With Clay AIR. “By That’s the kind of technology that allows hand tracking.

Building a Better 360 Camera from Consumer to Pro, with Insta360's Michael Shabun

XR for Business Podcast

He's the marketing director of Insta360 and leads North American marketing strategy, partnerships and communication efforts. Michael specializes in helping overseas brands build their presence in North America. So how do you create a powerful, strong camera, 360 camera tool, but also give it the ease of use of a consumer product, and not have to spend too much time in post and all those things? But that would be even more so as we get eye-tracking involved.

XR's School for Innovators, with Circuit Stream's Lou Pushelberg

XR for Business Podcast

Circuit Stream's story began in 2015 with Lou traveling around North America, connecting with developers, designers, and creators, pushing the boundaries of immersive experiences. So you mentioned travelling across North America. So, yes, we do work with people with ideas for games, entertainment, and productivity tools. We're building at Circuit Stream a tool that's meant for deploying, managing, and scaling XR content.

XR's School for Innovators, with Circuit Stream's Lou Pushelberg

XR for Business Podcast

Circuit Stream's story began in 2015 with Lou traveling around North America, connecting with developers, designers, and creators, pushing the boundaries of immersive experiences. So you mentioned travelling across North America. So, yes, we do work with people with ideas for games, entertainment, and productivity tools. We're building at Circuit Stream a tool that's meant for deploying, managing, and scaling XR content.

Retraining for a Post-Retirement World with VRVoice's Bob Fine

XR for Business Podcast

And that's just in North America. The upside potential of this technology is so vast and so important, I believe it's just gonna become one of the other tools that physicians, surgeons, and nurses have in their disposal. Right now, what I think we need is a successful pilot, where there is a retraining opportunity for a particular field or company, where there are job opportunities and needs, and to demonstrate that VR can be a successful tool in attaining that retraining.