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HTC Launches Aftermarket Face & Eye-trackers for Vive Focus 3

Road to VR

HTC today announced it’s releasing both facial and eye-tracking units for its Vive Focus 3 standalone VR headset. ” The unit, which attaches to the headset’s USB-C port, is built around a mono tracking camera clocked at 60Hz. Image courtesy HTC. Image courtesy HTC.

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7Invensun aGlass DK II unboxing, setup and review: a great dev kit for eye tracking in VR

The Ghost Howls

In China I met the company 7Invensun , that is a worldwide leader for what concerns eye tracking. Being them very kind, they gave me as a gift an aGlass DK II eye tracking add on for HTC Vive and I used it to experiment with eye tracking interfaces. aGlass DK II box on top of HTC Vive one.

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7Invensun is a Chinese company that wants to disrupt the VR eye tracking sector

The Ghost Howls

Eye tracking is, in my opinion, a technology that will disrupt completely the VR ecosystem , exactly as room-scale did with the first HTC Vive. All VR interfaces will change with the introduction of eye tracking, becoming more intuitive. FOV: >110° (adapted to HTC Vive). Isn’t it a cool device?

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FOVE Debuts Latest Design for Eye Tracking VR Headset

Road to VR

FOVE, the company behind the eponymous eye-tracking VR headset, today announced that they will be showing off a new industrial design at both Comic-Con and SIGGRAPH 2016 where attendees will have a chance to demo the new headset design themselves. Previous FOVE design | See Also: FOVE’s Eye-tracking VR Headset Was the Next Best at CES.

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Varjo Promises “Human-Eye” Resolution With VR-1 Headset

VRScout

Varjo’s professional-grade headset features retina-grade resolution and eye-tracking functionality. Combined with the headsets integrated eye-tracking functionality, users can supposedly expect lifelike virtual content featuring levels of detail not currently offered by other major providers. FOV: 87 Degrees.

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The XR Eye & Hand Tracking Vendors for 2024

XR Today - Mixed Reality tag

Eye and hand tracking technologies embedded into wearable devices, or delivered through external sensors, provide the feedback that applications need to optimize the immersive experience for each user. So, which companies are paving the way for the next generation of tracking? Here are just some of the vendors worth watching.

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OpenXR Update to Optimise Major XR Headsets

XR Today - Mixed Reality tag

The OpenXR API is a core piece behind many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, Magic Leap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo. Moreover, RT3D development services like Autodesk VRED, Blender, Godot, NVIDIA’s Omniverse, StereoKit, Unreal Engine, and Unity support OpenXR integration.

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