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EON Reality Expands its Rollout in Estonia Targeting National-Rollout with 10,000 Tailored Courses with the Launch of Spatial AI Center and EON AI Autonomous Agents

EON Reality

By establishing this state-of-the-art center in Estonia, EON Reality aims to cultivate local talent, equip students and professionals with future-ready skills, and address the unique opportunities within the booming tech-driven market of Estonia.

Estonia 78
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CasinoHeadlines.com Acquired by Damage Media, Announces Re-Launch

VRWorld

The move is part of DMG’s continuing strategy to build out its portfolio of websites, with this being the second major acquisition for the Estonian startup this year. CasinoHeadlines.com started off as an online iGaming news publication back in 2003 and has been providing up-to-date relevant news, strategies, and reviews ever since.

Estonia 52
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Denmark Putting VR and AR Into Bachelor’s Degrees

EON Reality

One of the first students who selected the new AR/VR specialization is Dmitri Belogurov from Estonia. Development of the local AR and VR ecosystem is core to EON Reality Denmark’s strategy, and the AR and VR specialization with VIA and the VR Innovation Strategy forms an important part of this growth.

Denmark 113
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Top 25 Virtual Reality Software Development Companies

ARVR

A US company that also has a location in Estonia, started its path in 2001. The Estonia-based studio has a small team, but boasts impressive results in AR/VR development and consulting. The company has provided web/mobile development, software development, digital and VR solutions since 2009 and is based in Croatia.

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EsportsHeadlines.com Acquired by Damage Media

VRWorld

The full press release can be found below: TALLINN, ESTONIA, May 2nd, 2022 – Damage Media Group (DMG) today announced the acquisition of EsportsHeadlines.com, a digital magazine known for its coverage of competitive gaming topics through news articles, guides, tutorials, and reviews.

Estonia 52
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Ready Player Me Raises $56M to Expand Cross-game Avatar Platform

Road to VR

” Founded in 2014 in Tallinn, Estonia, Ready Player Me now counts over 3,000 apps across both Web2 and Web3 that integrate its cross-platform avatar system, including VR social platforms such as VRChat, Spatial, vSpatial and Somnium Space.

Estonia 239
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Bang! Bang! Pull Your RevolVRs: LBE Game Development Case Study

ARVR

We developed this game with Dima Productions for Never Bored, an Estonia-based publisher. Even if a whole game looks too much, there are a myriad of separate VR gaming activities that can fit perfectly into a company’s marketing strategy. The second edition is present at 78 arcades around the world.