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Baby Shark VR & AR Experiences Keep Families Entertained & Educated Under Lockdown

VRScout

Collectively the Pinkfong YouTube channels have garnered over 27 billion views and more than 53 million followers , becoming one of the hottest child-friendly entertainment platforms in the world. Since 2015, Smart Study’s Pinkfong has continued to expand its brand through toys, games, books, and various other innovative collaborations.

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Zakeke Releases Study on VR and AR Retail, Launches New Web Viewer Tool

ARPost

The company recently partnered with YouGov to release a study on online retail during the pandemic , and has also expanded its offerings for 3D and AR assets. The study found that, generally, brick-and-mortar is the preferred shopping channel for essential items while online shopping is the preferred shopping channel for discretionary items.

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Can AR Transform Entertainment?

AR Insider

consumers’ love for digital entertainment has only accelerated– especially in paid streaming platforms. In difficult times, many have turned to the solace of media and entertainment, causing providers to face an increasingly crowded and competitive marketplace. How Augmented Reality Is Transforming Film and TV’s Engagement.

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The Rise of Virtual Avatars: From Social Media to Business and Entertainment

ARPost

Her opinion stems from a study that found that managers prefer to monitor remote employees through an avatar rather than face to face “in situations that can trigger a negative judgment and where they feel socially threatened.”. It is a welcome prospect, from the point of view of Darden Professor Roshni Raveendhran.

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New Extended Reality Study: Bright Future for Immersive Technology in Europe

ARPost

A 2017 study on extended reality predicted that Europe will be a leading force in XR development. Building on the original research that the XR Association (XRA) and Ecorys published in 2017, XR and Its Potential for Europe study illustrates that the industry has been growing slower than initially projected. Well, it wasn’t wrong.

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#1358: Reflecting on Location-Based Entertainment VR in 2018 with Joanna Popper

Voices of VR

Popper is featured in the 7th chapter of Yale anthropologist Lisa Messeri’s In the Land of the Unreal: Virtual and Other Realities in Los Angeles field study conducted in 2018. Flashback to 2018 with Joanna Popper talking about the state of Location-Based VR. This is a listener-supported podcast through the Voices of VR Patreon.

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AR and VR Survey Shows Optimism in Industry

ARPost

We also look at how they compare to similar recent studies in the AR and VR world. First, while this study is being released in what is (hopefully) the height of the COVID-19 panic, the results were collected before the outbreak. Second, the survey primarily reflects the views of industry and enterprise – not entertainment.

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