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Oculus: 2017 Rift Lineup Will Bring the ‘Depth’ of AAA Console/PC Games to VR

UploadVR Between Realities podcast

The Game Developer’s Conference is right around the corner. For video game creators, both old and new, this means a lot of sleepless nights excitedly reading over the session list and carefully planning your trip. Arnold’s job is to work with game developers to create top-quality content for the Oculus Rift VR headset.

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Achieving Marketing Success with AR

XR Today - Augmented Reality tag

Therefore, the knowledge base surrounding XR content creation is slimmer than conventional development routes. Major RT3D engines like Unreal and Unity are shifting their focus away from gaming towards more general digital content development tools, notably for XR. However, the XR space is still emerging.

AR 60
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Disneyland Goes VR with Star Wars Experience

VRWorld

During the “great entertainment war,” The Walt Disney Company faced a challenge from the Dalian Wanda Group and decided to go all out on its properties and super-charge the connection between its franchises and entertainment parks.

Florida 63
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VR for HR: Learning How to Tell Stories in XR, with BODYSWAPS’ Christophe Mallet

XR for Business Podcast

And kind of alongside the market — the way the market has evolved since 2015 — is, the wow factor was big in the beginning, where a lot of things were done around entertainment and marketing. We worked on that with TV channels, we did an escape room in Paris, we did stuff for the climbing experience for Adidas. Alan: Love it.

How To 78
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VR for HR: Learning How to Tell Stories in XR, with BODYSWAPS' Christophe Mallet

XR for Business Podcast

And kind of alongside the market -- the way the market has evolved since 2015 -- is, the wow factor was big in the beginning, where a lot of things were done around entertainment and marketing. So let's talk more about details, because it's one thing just to be in VR and play a video game, and it's another thing to be in VR for work.

How To 60
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VR for HR: Learning How to Tell Stories in XR, with BODYSWAPS’ Christophe Mallet

XR for Business Podcast

And kind of alongside the market — the way the market has evolved since 2015 — is, the wow factor was big in the beginning, where a lot of things were done around entertainment and marketing. We worked on that with TV channels, we did an escape room in Paris, we did stuff for the climbing experience for Adidas. Alan: Love it.

How To 60
article thumbnail

VR for HR: Learning How to Tell Stories in XR, with BODYSWAPS’ Christophe Mallet

XR for Business Podcast

And kind of alongside the market — the way the market has evolved since 2015 — is, the wow factor was big in the beginning, where a lot of things were done around entertainment and marketing. We worked on that with TV channels, we did an escape room in Paris, we did stuff for the climbing experience for Adidas. Alan: Love it.

How To 60