Sat.Nov 19, 2022 - Fri.Nov 25, 2022

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Top 5 Use Cases For Hand Eye Tracking Technology

XR Today - Virtual Reality

As the Extended Reality landscape continues to evolve, innovators are looking for ways to make our interactions with digital content feel more natural, and streamlined. In the place of clunky plastic controllers and remotes, we’re seeing the rise of hand and eye tracking solutions, allowing users to move more freely throughout the digital world. Eye and hand tracking technology combines the use of sensors, artificial intelligence, and similar tools to help computer systems understand gaze, gestu

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Niantic Built An Outdoor AR Development Kit Headset With Snapdragon AR2

Upload VR

Pokémon GO maker Niantic built a reference design AR headset using Qualcomm’s latest chips. Snapdragon AR2 was announced on Wednesday. It’s a triple-chip solution for thin AR glasses wirelessly powered by a phone, laptop, or puck. Neither Niantic nor Qualcomm mentioned what device is actually running the apps on this reference design headset, but a large controller is visible in the trailer.

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Where’s the ROI in AR Shopping?

AR Insider

One of AR’s bright spots is its ability to boost sales by demonstrating products with greater dimension. Product attributes can be exposed more effectively through 3D and AR. But where's the proof? We assemble the latest AR marketing campaign data. This post appeared first on AR Insider.

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VR Connects Incarcerated Parents With Their Children

VRScout

The Pennsylvania Department of Corrections is using immersive technology to help rehabilitate incarcerated parents. One of the incredible benefits of VR is its ability to connect people over long distances in a personal and intimate manner. Immersive technology has also proven to be an effective tool when it comes to education and training. First reported by Government Technology , the Pennsylvania Department of Corrections has created a pilot program that aims to improve the relationship betwee

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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The XR Week Peek (2022.11.21): Qualcomm launches AR2 chip, HTC headset gets leaked, and more!

The Ghost Howls

Another week, another roundup of amazing AR/VR news! Let’s see what have been the most interesting things happening in immersive reality…. Top news of the week. (Image by Qualcomm). Qualcomm and Niantic bet on the future of augmented reality with AR2. The biggest news of the week took place in the Hawaii islands, where Qualcomm had its Snapdragon Summit event.

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Is Interactive Touch the Key to AR Adoption?

AR Insider

The first step towards bringing the sense of touch into AR is the removal of the screen barrier that sits between us and digital content. How will this vision become reality? Guest author Damir First breaks it down. This post appeared first on AR Insider.

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This Bizarre VR Treadmill Folds Up Like A Taco

VRScout

The delicious-looking device folds up like an oversized taco for easy transportation and storage. After becoming frustrated by the lack of effective walking solutions for VR, Mark Dufour came up with his own bizarre contraption he calls the Taco VR platform. First reported by Hackaday , Dufour’s food-inspired device combines a unique-looking omnidirectional treadmill with an advanced robotic platform.

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Niantic Reveals Snapdragon AR2-powered Headset Reference Design for Outdoor Use

Road to VR

Back in early 2021 Pokémon GO developer Niantic gave just a brief tease that it was working on some kind of see-through headset. Now the company has revealed that it’s been working with Qualcomm on a reference AR headset based on the Snapdragon AR2 platform. Niantic has been quietly developing a sleek reference design for what the company is calling an “outdoor AR headset.” Qualcomm has been part of the project too, with Niantic calling the headset a “shared vision for a

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Redefining the Future of Location-Based Entertainment With HTC VIVE Focus 3 and The Park Playground

ARPost

The development of mobile-based VR will usher in a new era for location-based entertainment (LBE). HTC VIVE and The Park Playground have partnered to bring mobile-led VR experiences to the public. So far, 75,000 users have been able to test out the capabilities of the HTC VIVE Focus 3 headset across various The Park Playground venues in Europe. The Journey to Innovation for Location-Based Entertainment.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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The Science Behind the VR Headset that Can Kill You in Real Life

AR Insider

Palmer Luckey's latest project is a VR headset that kills you in real life if you die in the game. not really, but that's the concept behind this piece of office art. We go into the history and implications behind this sci-fi trope. This post appeared first on AR Insider.

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Immersive VR Film Takes You On A Supersonic Jet Ride

VRScout

Experience what it is like to train like an astronaut. Emmy award-winning immersive production studio Felix & Paul Studios, the team behind the hit VR series Space Explorers: An ISS Experience , is back with yet another jaw-dropping 360-degree experience for Meta Quest VR headsets. Available now via the Meta Quest TV app, Supersonic Flight – Space Explorers: Special Feature puts you in the cockpit of a T-38 supersonic jet, the same aircraft used by NASA to train astronauts for spacefli

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Meta to Resume Quest Sales in Germany Following 2-year Antitrust Case

Road to VR

Over the past two years Meta has been blocked from selling its VR headsets in Germany based on the linkage between its virtual reality products and Facebook. Now it seems Germany-based customers will soon be able to order Quest headsets in-country. As reported by German VR publication MIXED , residents of Europe’s largest economy will soon be able to order Quest 2 and Quest Pro, which are both set to be available in-country by the end of this year.

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Nreal Air: New Console Support, Mac OS Beta, and a Hands-On Review

ARPost

Nreal Air is available to US consumers. For those looking for more use cases for the virtual screen display, the company has big news: major console support, and betas for its AR YouTube app and the mac version of its Nebula operating system. Further, we have a hands-on review from a long-awaited trial of the Nreal Air in action. The Road So Far. Just two months ago, Nreal Air launched for US consumers.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Spatial Beats: Meta, Niantic & Apple

AR Insider

Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This week, we look at XR funding, Niantic's new AR glasses and other news items. This post appeared first on AR Insider.

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World Of Warcraft Launches Dragonflight AR Experience

VRScout

Your very own dragon is just a QR code away… World of Warcraft , the immensely popular massively-multiplayer online (MMO) game, has just received its own original augmented reality (AR) experience that allows you to snap selfies with a stable of virtual dragons in the real world. Available now on smartphones, Dragonflight is a WebAR experience, which means you don’t need to download any additional apps in order to access it.

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‘Batman VR’ App Allegedly in the Works for Quest, FTC Filing Claims

Road to VR

Among documents released by the United States Federal Trade Commission (FTC) earlier this week is a claim that Meta’s VR studio Camouflaj, the developers behind Marvel’s Ironman VR , have also planned a Batman VR app for release on Quest. The apparent leak was found by Janko Roettgers , formerly of Protocol and Variety. The document in whole can be viewed here. “In September 2022, Meta acquired Camouflaj, which currently developing Ironman and Batman VR apps for Quest.”

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VR App “Retreat” to Revolutionize Approach to Well-Being and Education

ARPost

Retreat is a VR app and social education platform that connects users with world-class experts and courses focusing on self-improvement and personal development. The app transports learners to immersive virtual worlds with the goal of helping users upgrade their “real-world avatars” by equipping them with “tangible real-world skills.”. Unlike conventional e-learning channels, which are often described as isolated, passive, and static, Retreat offers a communal and interactive approach to learnin

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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What’s the Sales Outlook for AR Glasses?

AR Insider

What's the projected growth in the slow but promising AR glasses sector? We drill down into unit sales projections in the latest Behind the Numbers installment, including numbers and narrative. This post appeared first on AR Insider.

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Qualcomm Reveals AR2 Gen 1 Platform For AR Glasses

VRScout

Niantic Labs also revealed its Outdoor AR Headset powered by the AR2 platform. During the Snapdragon Summit, the company unveiled its latest piece of technology, the AR2 Gen 1 platform, which will be a key component for the next generation of slimmer and more fashion-friendly augmented reality (AR) glasses. Hugo Swart, a product marketing manager at Qualcomm, talked about this latest advancement, saying that the AR2 Gen 1 platform is the first-of-its-kind specifically designed for the developmen

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‘Swords of Gargantua’ Studio Thirdverse Secures $15M, Aims to Bring Latest Titles to PSVR 2

Road to VR

Japanese VR studio Thirdverse today revealed it’s raised $15 million, something the Swords of Gargantua developer says will be used to expand global recruitment and develop new Web3 and VR titles. In its latest round, MZ Web3 Fund has signed on as the lead investor, bringing the company’s overall outside funding to $33 million. As an investor in Thirdverse, MZ Web3 Fund joins 8DAO, B Dash Ventures, double jump.tokyo Inc., Fenbushi Capital, FLICK SHOT, Holdem Capital, KUSABI, OKCoinJa

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Is AR on a Collision Course with Social Commerce?

ARVR

Shoppability is the new black. There’s a trend towards all things being shoppable. We’re talking buy buttons on everything from YouTube videos to Instagram Stories. This isn’t new but is one of many trends that’s been Covid-accelerated as it piggybacks on eCommerce inflections. Elsewhere?—?and for similar reasons?—?we see a separate trend: AR shopping, also known as “camera commerce.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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AR’s Latest Conquest: Your Shoes

AR Insider

One product category in particular is beginning to gain traction in AR shopping: shoes. Amazon recently dove into AR shoe try-ons and now Google has joined the mix. Is there a trend forming? We examine drivers & dynamics. This post appeared first on AR Insider.

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HTC Vive Offering Black Friday Discounts Up To $100

VRScout

Pick up the HTC Vive Deluxe Audio Strap at its lowest price ever. This year HTC is celebrating the holidays with $100 off on select Vive VR hardware over on the Vive website , along with other HTC Vive distributors such as Amazon , Micro Center , Dell , Lenovo , and Adorama. Looking for suggestions on what to buy? HTC’s Vive Flow is a lightweight VR headset perfect for friends and family members interested in physical and mental wellness.

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‘Peaky Blinders VR’ to Release on Quest 2 and Pico 4 in March 2023

Road to VR

Maze Theory today announced that its long-awaited Peaky Blinders VR game is officially set to launch on March 9th, 2023. Called Peaky Blinders: The King’s Ransom , the dark action-adventure game is set to release on Meta Quest 2 and Pico 4. The studio is also slated to release the game on SteamVR headsets , however the studio hasn’t mentioned launch timing for PC VR platforms yet.

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Extended Reality In Education: Is it the Future of Instruction?

XR Today - Virtual Reality

Of all the possible changes extended reality (XR) tech can bring to the world, its impact on education is one of the most exciting. Every day humans are getting smarter. The way millennials and Gen Z absorb information is drastically different from the generations before them. This is set to change in 50 years now. With the arrival of XR tech in the education space, people can already see what the future has in store for tomorrow’s students. .

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly