Sat.Jun 11, 2016 - Fri.Jun 17, 2016

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Sony Announces PlayStation VR Price, Release Date and New Titles

VRScout

E3: Sony’s VR headset is coming, along with some killer new titles. When we first broke the news that PlayStation VR would be coming this Fall , we still had no idea what date or even what the price of Sony’s VR headset would end up at. Now, announced at a press conference during E3 2016, the long-awaited PlayStation VR release date was revealed for North America: October 13, 2016.

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4 Lessons Virtual Reality and 360 Filmmakers Can Learn From The Theater

UploadVR Between Realities podcast

As many classically trained filmmakers struggle to make the transition to virtual reality, they are given the advice to turn to the theater and use its approach not only regarding production, but also regarding storytelling. And there are good reasons for it. The post 4 Lessons Virtual Reality and 360 Filmmakers Can Learn From The Theater appeared first on UploadVR.

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Alienware is Building a Backpack PC for Virtual Reality

Road to VR

It would seem that the category of ‘Backpack PC’ for VR is rapidly becoming a “thing” With announcements from HP, MSI , and Zotac earlier this year, now followed by Alienware. A back-mounted PC for VR of course means that everything can be self-contained on the player, eliminating the restrictions of cables. Revealed by AMD CEO Lisa Su at the E3 PC Gaming Show, the unnamed Alienware Backpack PC was seen with a sleek looking shell packing the AMD Radeon RX 480 video card.

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Pokemon Go pricing and release window announced.

Cats and VR

Nintendo confirmed that the release date for Pokémon Go will be late July during day two of the company's E3 Treehouse livestream event. Some details were also given about the Pokémon Go Plus wearable device, which connects to the game via bluetooth and allows play without having to have your phone out at all times, Legendary Nintendo creator and figureheadShigeru Miyamoto revealed the device would be released some time next month.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Michael Bay Enters VR With Rogue Initiative

VRScout

All the 360 explosions and giant robots you can handle. Say what you will about Michael Bay, but the man knows how to film a giant robot battle or a massive car crash. That’s why it’s beyond exciting to hear that the master of special effects himself will be dipping his toes into the thrilling pool that is virtual reality. Officially formed February 11th, 2016, The Rogue Intiative is a brand-new AAA production company specializing in VR storytelling.

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‘Fallout 4 VR’ Will Be “the whole game,” Launching June 2017 or Sooner

Road to VR

Bethesda has confirmed that Fallout 4 VR for the HTC Vive will be the entire game and not just a demo or vertical slice. Further, the company says the Fallout 4 VR release date will come within 12 months. While yesterday’s surprise announcement that Fallout 4 and Doom would be playable in VR on the HTC Vive was exciting , details were incredibly thin.

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Despite more players entering the VR gaming arena this year at E3, Oculus still guides the future.

Cats and VR

Despite more players entering the VR gaming arena this year at E3, Oculus still guides the future. This was my reaction after attending E3 2016. 3 years ago I tried Rift DK1 and a prototype for EVE Valkyrie at E3 and thought it stole the show despite it being in a small room and not on the main floor. [link]. 3 years later we now have Playstation bringing some power house AAA licenses to Playstation VR, HTC Vive showcasing fully immersive motion controlled experiences, and Microsoft playing the

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Indie Spotlight: Exploring the Absurd World of Dead Bug Creek VR

VRScout

When Ashley Pinnick of LA-based virtual reality creative studio, California Rex, set out to develop an adventure game for the new medium, little did she know how much her childhood growing up in a rural town in the Sonoran Desert would influence her creation. Pinnick had spent most of her early years living in a retirement community on the outskirts of town and was one of the only kids in the neighborhood.

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New HTC Vive Releases for the Week of 06/12/16

UploadVR Between Realities podcast

This past week was dominated by news from E3, the largest video game trade show on the planet. Press conferences were jam packed full of announcements, the UploadVR editorial team were hard at work covering the show for all of you, and there was enough stuff going on to exhaust us thoroughly. The post New HTC Vive Releases for the Week of 06/12/16 appeared first on UploadVR.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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HoloLens Autodesk MotionBuilder App Lets SFX Artists Build Fantasy in Reality

Road to VR

As HoloLens filters its way into more developers’ hands, we’re beginning to see some of the true potential in Microsoft’s ‘Holographic’ augmented reality headset. This early new project from Jasper Brekelmans shows the potential, practical applications for SFX artists to build digital visual effects against reality in real time.

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Godzilla VR announced for Playstation VR in Japan

Cats and VR

Sony Interactive Entertainment Japan Asia and Toho have announced, a Godzilla virtual reality experience that will launch on October 13 in Japan as a free for a limited time download on the PlayStation Store. The actual 3D CG data utilized for the movie will also be used for the game in order to created the best possible VR Gojira. No word on if this will launch in other regions.

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Over 30 Full Games Launching For Oculus Touch This Year

VRScout

But still no release date yet. E3 gaming announcements are in full swing this week, with Bethesda revealing that Fallout 4 for HTC Vive is coming next year and Microsoft taking the wraps off their Project Scorpio , a 4K-capable Xbox One with VR support. Now Oculus has announced a slew of new game titles for Oculus Touch, the company’s VR hand controller and tracking system for the Rift headset.

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Google VR Hires USC Pioneer Paul Debevec

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Google’s virtual reality division is doing some exciting things with the tech at the moment, and it’s just made an equally exciting hire to help it. The post Google VR Hires USC Pioneer Paul Debevec appeared first on UploadVR.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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‘Fallout 4? and ‘Doom’ VR Versions Coming from Bethesda

Road to VR

Bethesda Softworks today announced during their E3 2016 press conference that VR versions of both Fallout 4 and Doom will be coming soon to VR headsets. Teased on stage at the pre-E3 event, Fallout 4 is said to arrive for the HTC Vive in 2017. Bethesda is staying mum on any specifics for now. It’s unsure whether this is ground up, built-for-VR experience or a VR adaptation.

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Playstation just killed it at E3. What a VR lineup!

Cats and VR

Not only did they give a date for the Playstation VR launch, they went ahead and said a few of the 50 games that will be coming to it or have support. STAR WARS, BATMAN, FINAL FANTASY, & RESIDENT EVIL.what a lineup. That was a great VR lineup but all the games announced including Spider-Man and Detroit look amazing. Check out the trailers here. https://www.youtube.com/user/PlayStation/videos.

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MPC Teases Their First VR Original, GO BABY GO

VRScout

The Academy Award-winning visual effects studio responsible for some of the most popular branded experiences in VR is now dipping their toes into original VR content creation. The immersive and experiential VR studio of MPC that was launched back in 2015, has produced a variety of projects over the past year, showing their commitment to the new medium, especially as a platform for advertisers to immerse consumers in unforgettable experiences.

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Serious Sam VR Dev: Oculus Offered a “shitton of money” for Rift Exclusivity

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VR exclusivity deals are one of the most controversial topics in the industry right now, and it looks like the developer of Serious Sam VR just fuelled the fire significantly. Mario Kotlar, a Level and Game Designer at The post Serious Sam VR Dev: Oculus Offered a “shitton of money” for Rift Exclusivity appeared first on UploadVR.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Magic Leap and ILMxLab Announce “Collaboration Lab” Strategic Partnership

Road to VR

At the WIRED Business Conference today, augmented reality technology specialist Magic Leap and Lucasfilm’s ILMxLab have announced a “collaboration lab” to be used to work together on immersive experiences using Magic Leap’s technology. In a surprise move, Magic Leap’s founder Roni Abovitz revealed a collaboration a year in the making to be centred around what was referred to as a “collaboration lab” “Lucasfilm has created some of the most iconic characte

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Star Trek VR Game announced at E3

Cats and VR

Watch as Star Trek alums Levar Burton, Jeri Ryan, and Karl Urban reveal and play Star Trek: Bridge Crew for the first time and discover the immersive Star Trek experience in Virtual Reality (VR). cats and vr.

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A Chocolate Coated VR Experience

VRScout

What’s doper than; Beer, Whisky and VR? Chocolate and VR! Yes it’s true, Nestlé have finally bought us a sensory overloading chocolate VR experience – we couldn’t be more hyped (plus we may be foaming at the mouth whilst writing this, in fact hopefully by writing this article maybe we might get a years worth of chocolate? Hint hint the marketing team at Nestlé!).

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OSVR HDK2 Is More Like Rift DK1 Than CV1

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I want very much to believe in the vision of Razer-backed Open Source Virtual Reality (OSVR), and a lot of early enthusiasts do too. OSVR The post OSVR HDK2 Is More Like Rift DK1 Than CV1 appeared first on UploadVR.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Hands-on: The New and Improved StarVR Prototype Will Give You Field-of-View Envy

Road to VR

StarVR is an in-development VR headset from Starbreeze Studios which revolves around a massive 210 degree field of view; after looking inside their latest prototype, you may not want to go back. Technically, you could say that first time we saw this headset was back in 2013, when a small French team was designing it under the name InfinitEye. The company went on to be acquired by Starbreeze Studios and debuted its new StarVR identity at E3 2015.

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Capcom picks up with Resident Evil 7(in VR!) where Konami dropped the ball with Silent Hills.

Cats and VR

Seems like it was just yesterday we were treated to the potential hellish wonder that would have been the Silent Hill collaboration between Hideo Kojima and Guillermo Del Toro. Then Konami decided to pull a Freddy Kruger and pull the plug, in turn also distancing itself from prolific game visionary Hideo Kojima. While Kojima has bounced back and taken his talents to Sony Beach, Konami really did not have much to offer at E3.

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Magic Leap and Lucasfilm are Making a ‘Star Wars’ AR Experience

VRScout

Secretive augmented reality startup Magic Leap is partnering up with Disney’s Lucasfilm to bring C-3PO to life inside your home. Magic Leap announced that they have partnered up with Lucasfilm and its ILMxLAB to create an immersive Star Wars experience. Revealed at Wired’s Business Conference, Magic Leap will be taking their tech to bring augmented reality (AR) experiences for the Star Wars franchise to life, letting you see and interact with detailed holograms in the real world around you.

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Oculus Touch vs. HTC Vive – Which Is The Better VR Controller?

UploadVR Between Realities podcast

Before we get started, let me make something perfectly clear: what is about to follow is an opinion I have formed after spending considerable time with both the The post Oculus Touch vs. HTC Vive – Which Is The Better VR Controller? appeared first on UploadVR.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly