Sat.May 20, 2017 - Fri.May 26, 2017

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‘Breaking Bad’ Show Creator Teases Upcoming VR Experience

VRScout

Loose lips at the Data Matters conference reveal plans for VR content based on the hit show. It’s hard to believe it’s been almost four years since Breaking Bad concluded its fifth and final season, disappointing rabid fans across the globe. After all, the show was adored by millions and was considered among critics to be one of the greatest television shows of all time.

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New ‘Alien’ Multiplayer Free-Roaming VR Experience in Development by Fox

Road to VR

20th Century Fox’s Interactive Entertainment and theme park arm FoxNext is building a 2000 sq. ft free-roaming multiplayer VR experience set in the world of the Alien movie franchise. The Alien movie franchise is among the most enduring in history, with very entry re-imagining a universe that was conceived almost 40 years ago with the latest, Alien: Covenant , in theatres right now.

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Superhot VR Hits HTC Vive This Thursday

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Vive owners — rejoice! The teasing is over as one of the absolute best Oculus Rift with Touch games we’ve seen so far is finally releasing on the HTC Vive through Steam this Thursday, May 25th. The standard price of Superhot VR is $24.99 but it will only cost $19.99 during the first week of release. And to make the launch even sweeter, if you already own the original non-VR game, Superhot, then you get a discount on top of the launch week discount as well.

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Occipital Bridge hands-on: The room-mapping AR rival to Google WorldSense

Slashgear

Where are you in the bold new world of virtual and augmented reality? I don’t mean that metaphorically, either: the question of where a user in a virtual world is physically, and how they’re interacting with the real world around them, is arguably the key to making the next generation of headsets. It’s something not only big names like Google … Continue reading.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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These Six Artists Just Remixed a Tilt Brush Hot Dog and It Was Beautiful

VRScout

Hot dogs are so hot right now. Just last month, Tilt Brush launched its own 3D art gallery. Dubbed Tilt Brush Sketches, the platform allows you to upload sketches and let anyone view your work in 3D from within a browser. Community members can even like and download your creations to view in a VR headset later. Tilt Brush Sketches opened up an entirely new place for artists to share their work with the world and make it even easier for fans to engage with sketches.

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HTC Link Is A New 6DOF VR Headset Only For Japan

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Well this is surprising; HTC has yet another new VR headset on the way, promising to make an important breakthrough for a major category of device. Meet the HTC Link. The Link was first reported on by Japanese site Mogura VR. Intriguingly, it’s promising full six degrees of freedom (6DOF) tracking, which is something we haven’t seen in any major smartphone-based VR headset so far.

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Open-world 2D RPG Cat Quest launching on PlayStation 4 and Steam this summer.

Cats and VR

Well here comes a game that would make me take a break from VR! Since you guys and gals asked for more cat content check this out. PQube has announced that they will be teaming up with developer The GentleBros to release the pawsome new catventure game, Cat Quest, for PlayStation 4 and Steam in Summer 2017. Cat Quest is an open-world top-down 2D RPG set in the wonderful world of cats.

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Air New Zealand Actually Considers Putting HoloLens on Flight Attendants

VRScout

Air New Zealand is exploring how the Microsoft HoloLens can enhance its in-flight service, becoming the first airline to openly consider equipping its cabin crew with the augmented reality headset. In a newly published concept video , a flight attendant is provided with information ranging from a passenger’s allergies to the last time they had a drink just by looking at them.

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Valve’s New ‘SteamVR Home’ Beta May Mean You Never Leave VR

Road to VR

Valve’s new SteamVR Home Beta just launched and it represents a vast improvement on what has gone before with fully 3D, customisable environments, a glut of new social features and a fully featured Steam interface. Will you ever want to leave VR? Valve launched its SteamVR Home in beta form on Friday and it represents their vision of both how to bridge the gap between the desktop steam interface we all know while integrating meaningful and functional social interaction with your friends wh

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Antilatency Raises $2.1 Million For Mobile Positional Tracking Solution

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A startup named Antilatency with a positional tracking solution that recently impressed us has raised $2.1 million and is opening an office in the United States next month. According to the company, the seed investment comes from the Europe-based IIDF venture capital fund and will be used to accelerate the release of its “anti-latency tracker” which goes by the name ALT.

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CatsAndVR.com Visits Magik Gallery

Cats and VR

Have you ever looked at the word IMAGE? The word image breaks down to I MAGE as in I the MAGICIAN create a reality for the world to see. On Saturday May 20th Nick Ochoa and his Magik Gallery crew presented a reality that consisted of his vision of a possible definition of VIRTUAL REALITY. Nick Ochoa-Founder Of Magik Gallery-" Virtual Reality is more that a gaming platform, more than a 360° Video distribution platform, VR is a canvas and what you can create is very vast and infinite.

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Björk VR Art Exhibit Comes to LA

VRScout

Björk Digital runs from May 19 to June 4 in downtown LA. Since kicking off her digital exhibition tour in Sydney over a year ago , Björk is bringing her traveling immersive exhibit closer to home. The Icelandic music icon’s next stop after traveling the globe with her VR album is finally right here in Los Angeles. In partnership with the Los Angeles Philharmonic Association, you can try this multi-room experience for yourself from May 19 to June 4 at Magic Box in The Reef Los Angeles.

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NVIDIA Shows ‘Project Holodeck’, a Collaborative VR Viewer for High Quality CAD Models

Road to VR

At this month’s GPU Technology Conference 2017, Nvidia CEO Jensen Huang opened with a live demonstration of ‘Project Holodeck’, a VR collaboration tool with rich visuals, partnering with Swedish car manufacturer Koenigsegg to show off a detailed CAD model of one of their vehicles. Early access to the tool will be available this September.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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You Have To See Rocket League Played With HoloLens

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After becoming basically the most successful game of all time ever and making its creators a mountain of cash, it doesn’t look like there’s anywhere else for Rocket League to go, apart from HoloLens. Sadly this isn’t an official take on Psyonix’s smash hit vehicular soccer game. It’s a fan creation but an absolutely brilliant one.

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The fastest-selling game for Oculus Touch, SUPERHOT VR, Comes to HTC VIVE

Cats and VR

Winner of the D.I.C.E. award for Immersive Reality Game of the Year and the fastest-selling game for Oculus Touch, SUPERHOT VR is available today for VIVE. SUPERHOT VR for VIVE comes complete with the recent FOREVER update, expanding the experience even further with new modes, challenges, and endgame content. Early-adopters save 20% with a launch week discount, with the option of bundling the original SUPERHOT for even more savings.No regenerating health bars.

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Digital Raign Reality Summit: A West Coast Davos

VRScout

Although VR has not yet reached the mass levels of adoption we at its center hope for, one prolific aspect of the community is the sheer volume of VR conferences on the calendar. Bertie Millis of Virtual Umbrella took a tongue-in-cheek approach to this trend when he posted a fake website on April Fool’s day announcing AFVRC — Another F * VR Conference.

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How Google’s Latest VR Moves Are a Major Blow to Oculus’ Mobile Strategy

Road to VR

Last week at Google’s I/O 2017 developer conference the company made a number of new announcements which are very exciting for VR consumers. Within the industry though, the announcements represent somewhat of a repositioning of industry players, one that puts Oculus’ mobile strategy in a rough spot. Oculus was first to market in the ‘high-end’ mobile VR space when they launched Gear VR in conjunction with Samsung in 2014.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Daydream Elements Is A VR Development Guidebook From Google

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If there’s one golden rule in the vast unknown that is VR development right now it’s this; give players choices. Not everything works for everyone, and people will likely need to tinker with your experience to get something that works for them. If you don’t know where to start then Google is here to help with Daydream Elements. Elements is a pretty interesting piece, covering some of the basics of VR development that many of us have come to be familiar with over the past few ye

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See the HTC Link, a semi-secret Japanese VR headset with LIGHTS

Slashgear

The headset that’s appeared today, made by HTC, won’t necessarily be available to everyone in the world. In fact it’s slated – for now – to be available only inside Japan. This headset was designed to fit one smartphone in the world – the HTC U11 – and will be able to roll with 6DOF (6 degrees of freedom) which … Continue reading.

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LUMO Labs Bringing Wireless Full-Body Tracking And Dreamscape Games To VR

VRScout

The two year accelerator program is guiding and investing in several projects that could potentially break new ground in VR. While developing for virtual reality can be an exciting and rewarding experience, it’s also anything but easy. Thankfully there are various accelerator programs, incubators and developer centers full of amazing teams committed to supporting virtual reality developers and their wild ambitions.

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HelmetVR Combines an Oculus Rift with a Real Race Helmet

Road to VR

Said to be the world’s first VR sim racing helmet, the HelmetVR is perhaps the ultimate in VR sim racing excess, combining a real Arai racing helmet with an Oculus Rift headset. The custom headset comes from FormulaVR, a Netherlands-based, high-end sim rig manufacturer. It is sometimes claimed that VR headsets provide a similar field of view to a racing helmet.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Unity Gets $400 Million Investment From Silver Lake

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Unity Technologies’ Unity Engine is playing an increasingly important role in the VR industry, and new funds announced today should help it grow further still. Unity Technologies is getting $400 million from private equity firm Silver Lake. That is if regulators approve the deal, taking its valuation to $2.6 billion. Company CEO Riccitello explained to Bloomberg that a “big chunk” of the money would allow employees and some shareholders to cash out. “In terms of primary c

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Top five business models for successful grids

Hypergrid Business

I occasionally get emails from people starting new OpenSim grids, and wondering how they’re going to pay for them. Here are the top five ways that OpenSim grids find success. 1. Commercial grids. These are the best-known grids, typically because they put the most time and resources into sales and marketing. They make their money by renting land and by making commission through currency transactions.

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Waterslide Down Oxford Street In Topshop’s In-Store VR Experience

VRScout

The popular fashion retailer debuts a VR waterslide exhibit at flagship store in London. When it comes to recognizing the branding and promotional possibilities virtual reality can provide, British multinational retailer Topshop is no novice. The infamous store chain has a history with the technology, having experimented with a ‘ virtual catwalk ’ back in 2014, streaming a 360-degree broadcast of the AW London Fashion Week show live to shoppers at its Oxford Street store.

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Now You Can Own a Fidget Spinner in VR, Because Why Not

Road to VR

Fidget spinners—little spinning hand toys—are one of the latest fads to see explosive growth, rising rapidly in popularity faster than the most hopeful startup. With a seemingly endless number of spinners available to purchase, developer Vladimir Storm decided to make a virtual reality fidget spinner because… you know… why not? Fidget spinners are exactly as simple as they sound: they’re just a little triangular toy that you grip in the middle and then spin.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly