Sat.Jan 23, 2016 - Fri.Jan 29, 2016

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VR Playhouse is at Sundance - Days 4 & 5: Party On!

VR Playhouse

Monday and Tuesday were sorta open-ended days for us. We knew there was going to be a lot to do but we didn’t quite know when we would do them or how we would do them or even if we could fit it all in before we dropped dead from exhaustion and malnutrition (an outcome still very much in play). So, in the interest of my own sanity and longterm health, we’ll fire off some quick highlights from days 4 & 5: In The Eyes of the Animal : This is a VR experience from the fantastically named Marshmal

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Meet the Winners of 3D Jam 2.0

Leapmotion

The votes are in! Based on community ratings and scores from the Leap Motion team, we’re excited to present the winners of the second annual 3D Jam. This year’s 3D Jam raised the bar with over $75,000 in cash and prizes, and we’re impressed with the imagination and creativity of everyone who participated. With nearly 2,000 developers registered from over 90 countries, we saw close to 200 final submissions.

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Snow World

VRGuy

As I write this, not far from Washington, DC, a major snow storm is raging outside. Forecasts call for over 20 inches (50 cm) of snow on the ground, and current accumulation is already not far from that. With all this snow outside, I can't help but remember Snow World, a VR pain management experience that was one of first useful non-gaming VR applications.

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Multiplayer VR and Cinematic Wizardry

Leapmotion

Whether you’re well versed in the VR industry or new to the scene, the number of developers and designers entering the game is astounding. With this wealth of talent and ideas flooding the field, even more immersive and cinematic experiences are starting to be released. Here’s a look at some of our recent favorites from the community. Battle your friends or coworkers with a new multiplayer VR experience from the team behind the 3D Jam’s Warlock VR.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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VR Playhouse is at Sundance - Days 2 & 3: Demo Derby!

VR Playhouse

Days 2 and 3 were all about the demo. We planned to go big at the VR Fest event on Sunday, bringing with us an HTC Vive, complete with some new sample content we banged out in a week; an Oculus showing “The Surrogate,” a narrative piece we helped develop that combines CG with 360 video; and, of course, a Gear stocked with a bunch of our work from the last year and a half.

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VR Playhouse is at Sundance! - Day 1: We Saw Moose

VR Playhouse

We’re here! At Sundance! We’ve got content to show and content to see, and merriment will ensure. So we’ll be posting here everyday with some initial impressions on what we’re seeing (some VR but, mainly, celebrities!!) and on what we’re doing (demoing! schmoozing!! skiing!!!) So far, we landed last night at 9:30pm, were at our condo by 11:30 and arrived at the New Frontiers Premiere Party at midnight which, if nothing else, shows our steadfast commitment to a gathering.

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