Sat.Mar 25, 2017 - Fri.Mar 31, 2017

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VR Storytelling Lessons with Adam Cosco, One of VR’s Early Auteurs

VRScout

This post is part of an ongoing series about writing, storytelling, and critique in VR, in partnership with Galatea , a writing and narrative design management tool for immersive stories. The trailer for Rose-Colored , Adam Cosco’s upcoming 360° film, just dropped—and one glimpse offers an immediate understanding of why Adam Cosco has become one of the most distinct and compelling voices in virtual reality today: I first encountered Cosco at VRTO last summer, where Knives was on debut.

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New John Carmack Software Doubles Oculus Home Resolution on Gear VR

UploadVR Between Realities podcast

On the list of things I thought I would be seeing when I showed up to a meeting with Oculus last week to demo the new Gear VR, doubled resolution was not one of them. Increasing the resolution of virtual reality headsets is at the very top of many people’s “Problems to Solve” list including my own. I assumed it would take a significant jump in hardware to get to that next level of image fidelity, but apparently Oculus CTO John Carmack had other ideas.

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HTC Releases Full Body Tracking Code for Use with Vive and Trackers

Road to VR

HTC Vive Senior Engineer James Xiong has provided a Vive IK Demo on GitHub , which includes a reference source code and Unity demo. Using the HTC Vive headset and controllers combined with three Vive Trackers, the program uses hardware tracking and inverse kinematics to pose a virtual model that closely matches the human player. By tracking a headset and two motion controllers held in the hands, developers are able to achieve a reasonably accurate virtual representation of the upper body.

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Today is the one year anniversary of CatsAndVR.com and also Respect Your Cat day. Here are the best Cat moments of Year One.

Cats and VR

Today is the one year anniversary of CatsAndVR.com and also Respect Your Cat day. Here are the best Cat moments of year one. Check out the videos and links to some of my favorite cat related things I have covered during that year. Shoutout to all the people who have helped me this year and also too my very own cats, Vampire Bill Poopton and Donut "Knute" Hartman.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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New Zealand Incinerates House to Make Fire Safety VR Experience

VRScout

The New Zealand Fire Service has burned down an abandoned home to create a virtual reality experience called Escape My House , hoping VR immersion will help prepare homeowners for the worst. Producers remotely filmed the blazing house with fireproof 360-degree camera rigs the country’s fire service started testing last year. In the app, you’re given options on how to escape the home, along with explanations on why some exits — like a painted shut window — aren’t safe.

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‘Ready Play One’ VR Content on the Way with Vive as Official Partner

Road to VR

In preparation for Steven Spielberg’s theatrical adaptation of Ernest Cline’s critically acclaimed novel Ready Player One, HTC Vive and Warner Bros Pictures today announced a deal that makes the Vive an official partner for all upcoming VR content for the film. All Ready Player One VR content and experiences will be available on Viveport, HTC Vive’s digital distribution platform.

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The Invisible Hours coming to PlayStation VR, HTC Vive, and Oculus Rift.

Cats and VR

The Invisible Hours is a complex, murder mystery set in VR, which allows players to freely explore an intricate web of interwoven stories within a sprawling old mansion, in order to untangle a dark truth. Developed by Madrid-based Tequila Works in partnership with GameTrust, The Invisible Hours sets the stage for a deeply immersive theater VR experience.

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Scarlett Johansson Battles Other Celebrities In VR Pictionary On ‘Fallon’

VRScout

The VR segment returns to The Tonight Show with new A-list competitors. . Jimmy Fallon made waves back in December when he first introduced the latest Tonight Show segment dedicated to pitting celebrities against each other in bizarre ways, VR Pictionary. Audiences were treated to a hysterical contest as Michael Che of SNL’s Weekend Update and Andrew Rannells of HBO’s Girls used the popular VR art tool Tiltbrush to battle each other in a round of three-dimensional Pictionary.

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Windows 10 Mixed Reality Support Arrives Next Month

UploadVR Between Realities podcast

Back in October Microsoft unveiled a bold new vision for its Windows 10 operating system named the Creator’s Update, and mixed reality technology played a big part in it. Today, that revamp has finally been dated. Microsoft will begin rolling out the latest iteration of its operating system April 11, and the company confirmed to UploadVR that mixed reality (MR) support will be included.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Doraemon ‘Anywhere Door’ Uses Simple Props for a Brilliant VR Experience

Road to VR

‘Doraemon’ is a popular manga and anime involving a robotic cat who travels back in time to help a young boy. Among Doraemon’s many tricks from the future is the ‘Anywhere Door’ which can be opened to transport people… well, anywhere. A VR take on this idea uses simple props to make a unique VR experience. Bandai Namco’s ‘ Project i Can ‘ has made the Anywhere Door a (virtual) reality using the HTC Vive, Leap Motion, and a few simple props tr

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Touchdown: Armor League mixes Rocket League, Football, and Rocket Launching Robots for a potential eSport umm Touchdown.

Cats and VR

Front Mission meets Rocket League with football, Touchdown: Armor League is football like you’ve never seen before! Players equip fully armored power suits and fight for control of the ball in this intense 6v6 arena shooter. “Fast-paced combat and balanced competitive gameplay is the core of Touchdown: Armor League. All of us at Ares Games are really excited to share this exhilarating style of mechanized combat with sports gameplay.

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Archer Celebrates 8th Season With AR App

VRScout

Play the role of private eye and investigate new episodes with AR that’ll make you scream, “Holy s snacks!”. Since its premiere eight long years ago, Archer has cemented itself as one of the funniest adult animations to ever hit television. Along with its bold comedic-style, raunchy dialogue and memorable characters, much of the shows popularity could easily be attributed to whichever genius is behind the promotional content.

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Report: Disney CEO Chooses AR Over VR For The Legendary Theme Parks

UploadVR Between Realities podcast

Disney is one of the biggest names in entertainment and there’s a level of quality that comes with the Disney brand. From classic animated features to the relatively newer relationship with Marvel comics and Star Wars brands, the company puts its best foot forward and supplies young and old fans with visual feasts. The company’s many theme parks are no different, taking the fantastic characters off the screen and bringing them to life for visitors.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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‘Chroma Lab’ Teaser Shows Mesmerizing Interaction with Massive Particle Simulations

Road to VR

VR design is still in the very early stages, but something that we know leads to immersion in VR is interactivity. One developer is taking interactivity to the extreme with Chroma Lab , a forthcoming VR experience that will let you play with hundreds of thousands of simulated particles. VR gives us the opportunity to simulate the real world and its physical laws to step into situations that we couldn’t otherwise practically experience, like driving a racecar or flying a plane.

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Dick Wilde from the makers of Kittypocalypse will be a launch title for the PSVR Aim Controller in May 2017, it is available now for Vive and Oculus Touch.

Cats and VR

London-based publisher, PlayStack announced the global release of their first VR game, Dick Wilde. Take to the swamps of Mississippi as Dick Wilde, the ultimate outdoorsman and “Exterminator Extraordinaire”, armed to the teeth with an arsenal of saw-blade rifles, nail guns and an electrified bow and arrow. Your job is to exterminate the infestation of ‘gators, crocs, piranhas and out-of-control birds before they exterminate you.

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Facebook Opens 360 Live Streaming Video To All

VRScout

We saw the first hint of 360 live streaming back in December when Facebook partnered up with NatGeo to launch Live 360 from the Mars Desert Research Station facility in Utah. Then we here at VRScout followed suit the following month for the second ever 360 live stream , capturing President Obama’s Farewell Address. Now Facebook has opened up Live 360 to everyone (Profiles and Pages).

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Samsung Unveils New Gear 360 Camera Capturing 4K

UploadVR Between Realities podcast

Samsung’s Gear 360 camera was the company’s first real stab and a consumer-grade panoramic camera, revealed a few years ago, but it’s already back with an update. The company revealed a new iteration of the Gear 360 today which is capable of capturing 2D 4K images and broadcasting live. It features two 8.4 megapixel image sensors that can also capture 15MP images.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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HTC Vive Tracker is Now on Sale to General Public for $99

Road to VR

HTC’s Vive Tacker, the Lighthouse-compatible puck that promises to get more than your hands into virtual reality with a bevy of hardware applications, is now officially available for sale to anyone with $99. Vive Tracker made its debut at CES 2017 this past January, where we got a chance to try out several applications showing off just how versatile the little puck really is.

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Downward Spiral: Prologue is a 70's Sci Fi inspired VR game with a soundtrack from HIM frontman Ville Valo.

Cats and VR

Featuring a soundtrack by lead singer and composer Ville Valo, of gothic rock band HIM, 3rd Eye Studios Downward Spiral : Prologue launches on Oculus Rift and HTC Vive is now available on the Oculus store for Oculus Rift and Steam for HTC Vive. Inspired by cult 1970’s science-fiction and devoid from the motion sickness that has plagued other zero-G virtual reality games, Downward Spiral: Prologue is the prologue to the ambitious saga Downward Spiral.

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Amazon Explores The Idea of Augmented Reality Furniture Stores

VRScout

The online retailer considers using augmented reality to help you settle on that new couch. Amazon is a company that prides itself on embracing the unconventional. Whether its same day delivery, physical book and grocery stores, or fleets of package-delivery drones the ground-breaking internet retailer is always looking for new ways to revolutionize the customer shopping experience.

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Meet Nomadic: The Company Turning Local Movie Theaters Into VR Arenas

UploadVR Between Realities podcast

A new VR company is emerging from stealth mode that is aiming to make location-based VR arenas as common as your local movie theater or shopping mall. It is called Nomadic and was founded by a group of entrepreneurs with former experience at Disney, Industrial Light and Magic and Electronic Arts. Nomadic will facilitate, deliver and help to implement modular VR arenas that provide deeper levels of immersion through real world props and carefully designed spaces.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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HTC’s New ‘VR Ad Service’ Can Tell If You’ve Looked at an Ad or Not

Road to VR

In-game advertisement (IGA) is a pretty divisive issue; on one hand it provides needed incentive to developers who otherwise wouldn’t have the funds, on the other hand its … advertisement, something most people try to avoid on principle. Now that virtual reality is coming to a wider audience, it seems the medium is mature enough to open the conversation about funding games with ads, something HTC is letting developers enable in a big way with their newly announced VR Ad Service—and V

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Samsung announced that the new Gear VR and controller will be available on April 21st

Cats and VR

Samsung announced that the new Gear VR will be available on April 21st for $129 during its Galaxy S8 event today. It comes with the new Gear VR controller but current owners of older Gear VR models can also nab it separately for $39. Google Daydream hit the market with its own controller with a trackpad and a few buttons but Samsung has come out swinging.

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Real-Time VR Pet Tracker Keeps A Tab On Your Animals

VRScout

The days of kicking your cat while in VR are finally over. Some of the coolest experiences available in VR are the ones that fully utilize room-scale technology. Being able to move about a designated space deepens immersion by delivering a sense of unrestricted freedom. However, while most of us intelligent homo sapiens are smart enough to obey the rules and boundaries that come with room-scale, most house pets don’t really care to follow the carefully thought out safety guidelines.

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Ostrich Learns To Fly In New Gear VR Ad

UploadVR Between Realities podcast

Samsung announced a lot yesterday, including a new phone and a fresh look at its latest Gear VR and the compatible controller. To show off its new headset, it had a pretty strange advert. Shown at the end of its conference, the ad shows an ostrich accidentally stumbling into a Gear, which has been carelessly left outside by what I can only assume is some VR-hating neanderthal.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly