Sat.Jan 14, 2017 - Fri.Jan 20, 2017

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VR Interface Design Contest with $10,000 in Cash Prizes Launched by Purple Pill

Road to VR

Immersive content agency Purple Pill has announced a VR interface design competition and is offering $10,000 in cash prizes to those who create the best virtual reality interfaces. From gaze-based interaction modalities to laser pointer menus to skeuomorphic knobs and buttons, today’s VR interfaces are all over the place. Even from one motion controller to the next, VR interface designs don’t agree on the best way to pick up and hold virtual objects.

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Your Virtual Reality Event Guide to Sundance

VRScout

2017 Sundance Film Festival kicks of this week and it won’t be without VR. It’s that time of the year again when art and technology converge on Park City, Utah for over a week of VR and immersive storytelling — along with some feature films too. Kicking off Thursday, the 2017 edition of New Frontier at the Sundance Film Festival will once again include a full slate of curated VR exhibitions and immersive stories from some of the most innovative creators in the world.

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Google’s New 3D Compression Tool Could Be Big For VR On The Web

UploadVR Between Realities podcast

Judging by CES this month, 2017 will be all about expansion and refinement for VR hardware and software. WebVR, however, stands to have a much bigger year. 2016 rounded off with a string of major announcements for the standard, which allows VR experiences to run in web browsers and giving you instant access to them. Samsung updated the WebVR support for its browser on Gear VR, Google introduced the promised experimental Daydream support for the mobile version of Chrome, and Oculus launched the p

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Numbers of 2016

VR Bites

A new year! 2017 will be all about VR! VR Bites started this year great thanks to Techtyche, who named VR Bites in their list of best virtual reality websites of 2017! Thanks a lot for that! Since February 2016 the new servers have been smoking to give you the tastiest VR snacks. Since then you’ve found VR Bites a stunning 48,491,061 times ! With such a small community, that is an astonishing number!!

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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‘HOLOSCOPE’ Headset Claims to Solve AR Display Hurdle with True Holography

Road to VR

Holo-this, holo-that. Holograms are so bamboozling that the term often gets used colloquially to mean ‘fancy-looking 3D image’, but holograms are actually a very specific and interesting method for capturing light field scenes which have some real advantages over other methods of displaying 3D imagery. RealView claims to be using real holography to solve a major problem inherent to AR and VR headsets of today, the vergence-accommodation conflict.

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Nike’s New AR Feature Lets You Display Different Styles On Physical Shoes

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Augmented and virtual reality are slowly but surely being integrated into shopping experiences worldwide. At CES for example, GAP and Asus teamed up for an AR shopping app that may point toward the future of mobile shopping engagement. And previously we covered Adidas and their promotion of a new soccer shoe using virtual reality throughout Europe.

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SUPERHOT VR is Absolutely Super Hot on the Oculus Rift With Touch!

VR Bites

So after reading many posts declaring SUPERHOT as one of the best Oculus Touch launch titles I decided to jump in and take a look for myself and man I’m glad I did. This game is freakin great! The unique game mechanic of having time only move when I do was fresh and made the strategy of this game tremendously satisfying! If you have a Rift and have recently been fortunate enough to add the Touch controllers to it then I highly recommend giving this one a look!

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‘Sansar’ Will Open to All in First Half of 2017 with a New Approach to Virtual Worlds

Road to VR

Sansar , a virtual world platform from the creators of Second Life, will open its doors to everyone in the first half of 2017. Developer Linden Lab explains their new approach to virtual worlds, and the many ways they plan to enable creators to make money with compelling virtual experiences. Not Second Life 2. Having launched Second Life more than 10 years ago—a virtual world that in 2016 alone had a GDP of some $500 million—Linden Lab has deep expertise in world worlds that goes back long befor

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Facebook Actually Bought Oculus for $3 Billion (Not $2 Billion)

VRScout

Mark Zuckerberg gave testimony during a lawsuit with ZeniMax about the real cost of Oculus. The Facebook CEO knows exactly how much his company paid for Oculus, clarifying the higher purchase price at a Texas courthouse. In Dallas federal court on Tuesday, Zuckerberg took the stand to testify in the intellectual property lawsuit between Facebook-owned Oculus and ZeniMax Media, a company that previously employed a number of Oculus employees, including co-founder Palmer Luckey.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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‘Tilt Brush’ Toolkit Turns Artists Into Animators With Unity Integration

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Google’s Tilt Brush app is evolving from a new way for artists to create into an important new tool in a developer’s arsenal. Back in October 2016 the search engine giant open sourced the Tilt Brush Toolkit, a set of scripts that allows developers to utilize.tilt files (your saved creations) in various ways, bringing them into other applications.

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PIMAX 4K UHD

VR Bites

The Chinese market in vr headsets is developing quickly and more and more advance VR headsets show up. Recently the PIMAX 4K UHD and PIMAX 8K VR 3D Headset VR headsets showed up on GearBest. Time to take a look. The 4K PIMAX headset is the first virtual reality headset suited with a high performance custom made 4K AMOLED screen with a resolution of 3849x2160P and a response time of 2.3ms.

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Facebook Says Introverts Feel More Comfortable with VR Social Interaction

Road to VR

A recent study by Facebook IQ, in which people completed one-on-one conversations in VR, concluded that most people respond positively, and introverts in particular feel more comfortable. Facebook IQ is a team established to assist marketers in understanding the way people communicate online and offline. Facebook has been exploring the potential of social VR since their famous acquisition of Oculus VR in 2014.

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Fox is Creating a ‘Planet of the Apes’ VR Experience

VRScout

The new VR division has partnered up with Chris Milk’s Within to bring this film to a headset near you. Just a day after 21st Century Fox unveiled their new FoxNext immersive entertainment division, the film studio has announced a partnership with Within to bring us a new slate of VR experiences this year based on the Planet of the Apes franchise. The VR project centers around 21st Century Fox’s science fiction franchise Planet of the Apes and is directed and produced by Within Founder and CEO C

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Vive To Spend $10 Million on VR Projects That ‘Create Positive Impact’

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Tonight at the World Economic Forum in Davos, Switzerland HTC Vive announced that it will devote $10 million “to drive VR content and technologies that will create positive impact and change,” according to a company spokesperson. Vive is pledging these funds through a new program called VR for Impact. The money will also be used in conjunction with the United Nations’ “Sustainable Development Goals by 2030” platform.

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REFUGEE CRISIS IN VIRTUAL REALITY | We Wait VR Animation (Oculus Rift CV1)

VR Bites

We Wait is a story based VR experience that takes you to the heart of the refugee crisis in Europe. You will be traveling to a starlit beach in Turkey where you meet a Syrian family that is about to cross the dangerous sea to Greece. In We Wait, Aardman’s experience in animation and storytelling comes together with the human stories uncovered by BBC News to make this look and feel radically different from any other documentary Virtual Reality experience to date.

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Hands-on: Intel’s Project Alloy ‘Merged Reality’ Roomscale Multiplayer Demo

Road to VR

At CES 2017, Intel was showing off more of its Project Alloy VR headset, including a roomscale multiplayer demo featuring ‘merged reality’, where the game environment adapts to your physical surroundings. Project Alloy. Project Alloy is Intel’s VR headset reference design. The company expects device makers to use it as a starting point to create their own VR headsets (based on Intel chips, of course).

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Report: Global VR Gaming Market to Jump 84% in 4 Years

VRScout

Some analysts are now predicting the worldwide virtual reality gaming market will grow by 84.4 percent between 2016 and 2020, according to a new industry research report from TechNavio. “Market research analysts at Technavio predict that the global virtual reality (VR) in gaming market will grow steadily during the next four years and post a tremendous CAGR of more than 84% by 2020,” the report summary said. “This market research analysis identifies the increasing awareness o

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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‘Dungeons & Dragons’ in AR Teased by Wizards of the Coast Digital Games Studio

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Playing Dungeons & Dragons 5th edition using AltspaceVR was one of my first multi-hour VR experiences. It combined something that I was familiar with and brought it to new life with new capabilities using the power of virtual reality. Whereas Dungeons & Dragons in VR brings anyone from around the world to the same location as you to relish in the joy of tabletop roleplaying in a digital setting, AR would bring digital augmentations into the physical world to enhance a physical game.

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ALMOST KILLED MYSELF WITH A DRONE… | Pierhead Arcade VR #2 (HTC Vive Gameplay)

VR Bites

We are back in Pierhead Arcade VR for the very last time. We are so close on scoring ourselves that majestic drone that is waiting for us in the prize hut. Did you like this video? Subscribe Nathie! [link].

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Apple AR/VR Product to Debut in 2017, Predicts Sony’s Head of Worldwide Studios

Road to VR

To many, the question of an Apple AR or VR headset has become a “when” rather than an “if” The President of Sony’s Worldwide Studios thinks 2017 is the year that Apple introduces its first immersive device. Apple does R&D on a wide range of technologies and has been actively researching the fields of VR and AR for years, including submitting and receiving several relevant patents.

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Create Your Own VR Controller With Just A Piece Of Paper

VRScout

Save some cash and print your own personal VR controller for next to nothing. It’s no secret that virtual reality ain’t cheap. The budding industry is still in its experimental phase which means the technology needed to access VR isn’t going to be easily affordable for some time. So why not bypass all the expensive hardware and build a controller yourself using one of the cheapest materials readily available — paper.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Field of View: Someone Really Needs To Start Getting VR Content Curation Right

UploadVR Between Realities podcast

It has been a very weird week for VR content. Granted it is early in the year, but across five headsets (Rift, Vive, PS VR, Gear and Daydream), there’s very little of actual note to play: E McNeill’s Skylight on Gear VR is probably the biggest launch of the week along with VR Nerds’ Lucid Trips on Vive, but you could quite comfortably save your cash.

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Japanese Job Simulator – Working in VR is HARD WORK

VR Bites

This is a proper Counter Fight in Virtual Reality, Its not a secret that the Japanese people work very very hard ! A job in VR can be just as hard… Game Hard takes on the Ramen. Check out Game Hard 4.0 ‘s super awesome YouTube Channel!

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‘The Lawnmower Man’ is Coming to VR as an Original Multi-Episode Series

Road to VR

Jaunt, the cinematic VR company, has today revealed 5 different content deals slated to go into production in 2017, one of which—love it or hate it—will be based on the seminal ’90s VR flick The Lawnmower Man (1992). And no, neither Pierce Brosnan nor Jeff Fahey have signed on to reprise their roles as the eccentric scientist Dr. Lawrence Angelo and the intellectually disabled gardener Jobe Smith.

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Capture Photos In VR With This HTC Vive Accessory

VRScout

Share all your amazing digital experiences with the first ever camera to shoot in virtual reality. The internet has been going bonkers ever since HTC unveiled their most exciting Vive accessory to date at this years CES in Las Vegas, The Vive Tracker. The revolutionary accessory can attach to various real-world items, turning them into trackable VR controllers compatible with the HTC Vive.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly