Sat.Apr 23, 2016 - Fri.Apr 29, 2016

article thumbnail

That one time VR made me cry. Imago is an amazing work of VR art.

Cats and VR

This past weekend I got the chance to work with some great people in creating 360° film projects at an event called VR Weekend. At the end of the event our group had the opportunity to hear some insights from Chuck, Tsung-Han Lee, one of the visionary minds behind Imago. You can check out his shared experience with making Imago in a video posted on our preferred 360° video platform Metta: [link] Imago left a real impression on me, this may be due to the fact of having a family member with a disa

360 Video 132
article thumbnail

Samsung developing VR headset that doesn’t require a Galaxy phone

Slashgear

Samsung is working on another virtual reality headset, and it may not require one of the maker’s Galaxy smartphones to work. Company R&D head for software and services Injong Rhee revealed the project at a conference today, saying, “We are working on wireless and dedicated VR devices, not necessarily working with our mobile phone.” The future VR devices may have … Continue reading.

Samsung 94
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Oculus Releases Minecraft for the Samsung Gear VR

Next Reality VR

The team behind Minecraft, the popular open-world game beloved for its freedom to create and build, has teamed up with Oculus to release an official edition that takes you even further into the block-based world using a Samsung Gear VR headset. While the Oculus Rift version itself is still forthcoming, Gear VR users can play right now. Video: Minecraft: Gear VR Edition contains all the features of the currently available Pocket Edition, including Survival and Create modes.

Samsung 60
article thumbnail

Your Phone’s Next Superpower? Putting Awesome VR in Your Pocket

Wired VR

Smartphones aren't dead. They're just morphing into VR headsets, too. The post Your Phone's Next Superpower? Putting Awesome VR in Your Pocket appeared first on WIRED.

article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

HTC hopes to build up its virtual reality ecosystem through Vive X program.

Cats and VR

HTC today announced it is launching Vive X, a global accelerator program targeted at start-ups operating in the VR space. With a $100m investment fund led by HTC, the program is designed to help cultivate, foster and grow the global VR ecosystem by supporting start-ups and providing them with expertise, special access to advanced VR technology, financial investment, mentorship and unmatched go-to-market support - ultimately building them into valuable content producers or content enablers for th

More Trending

article thumbnail

5 Unreal Assets for Your Next Orion VR Project

Leapmotion

Sometimes the right asset can make all the difference. With our 2016 developer survey in full swing, we thought we’d share some great assets that you could buy with one of five $100 Unity/Unreal asset credit prizes! VFX Weather Pack – $19.99. Whimsical fall leaves, melancholy rain, spooky fog – weather can be a powerful way to set the tone for your virtual world (or give your users Storm-like superpowers).

Unreal 29
article thumbnail

What is VREAL?

Cats and VR

WHAT IS VREAL? VREAL is the first platform for Virtual Reality game streaming and discovery. VREAL are creators, gamers, and innovators, building the future of social VR platforms for the gaming generation. Gamers literally drop into the live play (right next to their favorite streamer) and they can make themselves big and look down into the game or small and be in the weeds, or regular height.

Samsung 110
article thumbnail

Please support Life Of Lon, cause I really want to experience more.

Cats and VR

How can you say no to that cute creature above? Funny enough that creature is called Yep, I like to think of him as an underwater space cat cute thing. Yep is your companion in Block Intervals upcoming VR immersive experience Life Of Lon. My impressions of my demo on Life of Lon reminded me of Journey, a beautiful well crafted indie hit from thatgamecompany.

360 Video 103
article thumbnail

So AltspaceVR has integrated with Slack but what else do they do?

Cats and VR

So AltspaceVR has integrated with Slack but what else do they do? Recently AltspaceVR announced they integrated with Slack. Though I feel like a Slacker for just now getting to post this it is because CatsAndVR.com is not my day job. I was actually bombarded by Slack messages in my “real world” gig. I am a big fan of Slack as it has helped increase productivity at my day job in quantifiable ways.

article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

Cheap LEDs could fix HoloLens’ biggest problem

Slashgear

HoloLens' biggest hurdle could be fixed with cheap LEDs rather than expensive transparent displays, one research team suggests, tricking the eye and cutting VR nausea at the same time. The augmented reality headset has been widely lauded since Microsoft made the surprise announcement in early 2015, but those who have been able to try it have generally had one key … Continue reading.

article thumbnail

VR Recording with Mixed Reality: Our First Trials

Slashgear

Today we're going to talk briefly about what we're doing in virtual reality - specifically in attempting to capture what it's like to be IN the virtual realm. It's not enough, we think, to just show the flat feed - though we've had to do that already several times. It's also not enough just to show two screens - flat … Continue reading.

article thumbnail

Amazon Studios tipped in talks for original VR content

Slashgear

Amazon Studios is holding meetings with VR companies with the intention of producing its own original virtual reality offerings, according to sources with knowledge of the matter. These talks are said to be in their early stages at this point, and would mark the company’s latest growth in the original content market — the studio has previously had success with … Continue reading.

Amazon 69
article thumbnail

ZOTAC puts a ZBOX in a backpack so you can VR anywhere

Slashgear

Some products seem meant to be paradoxes. On the one hand, the idea is so ingenious you wonder why no one has thought of it before. On the other hand, it also sounds, more often looks, ridiculous that you wonder if it's just an elaborate and very late April Fools' joke. ZOTAC's newly revealed Mobile VR is one such product. … Continue reading.

article thumbnail

AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

article thumbnail

Fractured VR: Will exclusive titles kill VR before it takes off?

Slashgear

Exclusive titles are nothing new to the world of gaming. Man fan-favorite games are only available on one console or another. One of the biggest reasons for this is due to the fact that they're first-part titles, meaning that Microsoft, Sony, or Nintendo is behind the game's development. We all accept these exclusives, because that's just the way it's always … Continue reading.

Sony 67
article thumbnail

Nokia OZO camera will produce Disney’s upcoming VR content

Slashgear

Nokia’z OZO virtual reality camera will soon be used by Disney to create VR content for its movies and more. This comes via a new partnership between Nokia and Disney announced today, which will have Nokia supplying its VR software and equipment to Disney for what it describes as “special VR content." This isn’t the companies’ first instance of working … Continue reading.

article thumbnail

HTC VIVE X launched to accelerate VR universe

Slashgear

This morning the folks at HTC have launched Vive X, a program which will invest $100-million, expertise, and mentorship for VR developers around the world. This program will be targeted at start-up groups, primarily, and will aim to not only cultivate the VR development environment, but foster it as well. "We are very excited." said Cher Wang, Chairwoman and CEO … Continue reading.

HTC 63
article thumbnail

Life in Metavision or how I mainlined a William Gibson novel.

Cats and VR

First of all lets look at the word Image, it breaks down to I MAGE, as in I the magician create a reality for you to perceive. The words magic and magician seem the most fitting to describe my Meta 2 augmented reality demo but I may be a bit neuromantic. In 2013 I was blown away with my first experience in Oculus Rift. In 2016 I say that we need to be truly aware that AR is by definition an entirely different and to a degree an entirely more transportive experience.

AR 111
article thumbnail

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

article thumbnail

VR for tiny children (by Samsung)

Slashgear

There's an app called Samsung Bedtime VR Stories that'll connect you with your small child in a remote location - and it's amazing. This app has you wearing your Samsung Gear VR and your child wearing either another Gear VR or any smartphone with a Google Cardboard headset. Both of you join in on a single story at the same … Continue reading.

Samsung 78