Sat.Apr 04, 2020 - Fri.Apr 10, 2020

article thumbnail

17,000 Medical Professionals Are Using VR In The Fight Against Coronavirus

VRScout

Free VR medical training is helping to bring retired healthcare workers back into service. The global outbreak of COVID-19 has many hospitals in desperate need of trained professionals to help care for the rising number of infected, so much so that many medical facilities have begun seeking the assistance of retired doctors and nurses. These former medical professionals are treating those suffering from non-virus related aliments, allowing specialists to focus on COVID-19. “While COVID-19

article thumbnail

How to view your 3D models in VR in Blender

The Ghost Howls

Some days ago, the popular opensource 3D modeling software Blender has launched a new VR view tool to let you see your 3D scene in VR! You could already use Blender in XR with the MARUI plugin, but here we’re talking about the official support by the Blender Foundation , that comes with version 2.83. All the 3D Artists’ community got hyped about this because it is very cool.

How To 523
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

As Coronavirus Disrupts Retail, AR Shifts from Nicety to Necessity

ARPost

Coronavirus is unsettling every aspect of our lives, including our retail experiences. As the world has become confined to their homes, online shopping is now more important than ever and augmented reality technology has been thrust into the limelight to help online retailers deliver an efficient shopping experience. Technology Is Stepping Up. As the global count of coronavirus cases continues to rise, most of us have been sent home from work and are expected to stay productive.

Retail 512
article thumbnail

XR Talks: Can AR Unlock Remote Collaboration?

AR Insider

XR Talks is a series that features the best presentations and educational videos from the XR universe. It includes embedded video, as well as narrative analysis and top takeaways. Speakers’ opinions are their own. One of AR’s promises ( along with VR ) is to bring far-flung colleagues together for interpersonal interactions. This is an AR use case that’s been imagined and envisioned for a while.

AR 448
article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

MyndVR Donating VR To US Seniors In Fight Against Social Isolation

VRScout

A new partnership will see the delivery of VR headsets to senior care facilities across all 50 states. According to the CDC (Center for Disease Control), older adults with preexisting medical conditions are prone to more serious complications as a result of the COVID-19 virus. It’s for this reason senior care facilities across the US have begun limiting access to only essential medical personnel, leaving many seniors cut off from friends and family.

Hardware 527

More Trending

article thumbnail

Fashion Is the Perfect Fit for Augmented Reality

ARPost

The fashion industry is tailor-made for an augmented reality explosion. Just picture yourself trying on different shirts digitally; it’s too good. From virtual try-ons, to detailed product inspection, to camera activated logos, to what my mom calls “bright and shiny” camera filters – what we wear will come to life in the virtual world. Snapchat was the first to discover the power of augmenting the selfie.

article thumbnail

What’s the Business Model for VR Events?

AR Insider

“Trendline” is AR Insider’s series that examines trends and events in spatial computing, and their strategic implications. For an indexed library of spatial computing insights, data, reports and multimedia, subscribe to ARtillery PRO. We recently asked if the virtual office is AR’s killer app. Having lots of benefits in normal times, AR remote collaboration gains relevance in empowering shelter-in-place masses.

article thumbnail

No Man’s Sky Mech Suits Are Playable In VR

VRScout

Today’s update introduces a brand new vehicle to the game; the Exo Mech. VR is in desperate need of more quality mech games. Previous releases such as VOX MACHINAE and Archangel: Hellfire have proven how well VR technology works with the popular anime and video game genre, allowing players to take control of enormous mechanical titans using their own to two hands.

article thumbnail

Collaborating in XR

Tech Trends VR

How immersive technology can help us better connect with one another in the #COVID19 age. “Even in times of global pandemic, no one has to be alone. COVID-19 has forced us apart, but technology makes it possible for us to work, learn, and interact with one another, while remaining physically distant.”. From technical terms to hardware and the right platforms to meet your specific needs, the guide should serve as a primer for newbies and a refresher for jaded pros Click To Tweet.

Trends 404
article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

Silica Sol, the Latest VR World Created by Soundscape VR, Now Available for Free

ARPost

The new coronavirus pandemic has led to the cancellation of all public and private events, including music concerts and festivals. To help fans cope while staying at home in self-isolation, VR music platform Soundscape VR prepared a surprise. Their latest VR world, called Silica Sol, is available for free. Silica Sol – a VR World Inspired by the Desert.

article thumbnail

Ultra-wide FOV Headset StarVR One Now Available for Purchase

Road to VR

StarVR One, the ultra-wide field of view (FOV) VR headset, has traveled a long and winding path on its way to launch since it was first announced in late 2018 that developers and enterprise would be able to apply for hardware. However now the company has officially opened up sales of StarVR One through select distributors in Asia, and directly through the company in the EU and US.

Taiwan 363
article thumbnail

Back To The Moon Is The First Google Doodle Available In All Realities

VRScout

Step into the world of French illusionist and film director Georges Mélíès in AR, VR, or standard video. Back to the Moon was first released in 2018 as a first-of-its-kind collaboration between Nexus Studios , Google Spotlight Stories , Google Arts & Culture , Cinématèque Française , and Google Doodles. In addition to being the first ever Doodle to take the form of a 360-degree film, the project was also nominated for an Emmy in the Outstanding Original Interactive Program category.

Google 455
article thumbnail

Who’s Waging the Wearables Wars? Part IV: Bose

AR Insider

“Wearable Wars” is AR Insider’s mini-series that examines how today’s wearables will pave the way and prime consumer markets for AR glasses. Each installment will profile a different tech leader’s moves and motivations in wearables. For more, subscribe to ARtillery PRO. Common wisdom states that mobile AR is the forbear to smart glasses.

Wearables 290
article thumbnail

AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

article thumbnail

Why VR and AR Should Be Part of Your Audience Building Campaign

ARPost

Marketing is a high-priority concern for businesses of all shapes, sizes, and varieties. To get noticed, they need to optimize everything from the content they produce to the brand images they present — but they also need to target the right audiences (and know them completely). Because this can’t be achieved immediately, it must be worked on over time.

AR 299
article thumbnail

Open-source Modeling & Animation Tool ‘Blender’ to Get VR Support via OpenXR

Road to VR

Blender, a popular free open-source modeling and animation tool, is soon to get VR support via the OpenXR API. Initially users will be able to step into their 3D scenes to see them up close and at scale, with new features expected in the future. The next version of Blender , version 2.83 planned for release in late-may, will include a first wave of VR support, the company recently announced.

Tools 364
article thumbnail

Ford Designers Are Using VR To Inspect Vehicles From Home While Under Lockdown

VRScout

Ford Motors switches to remote collaboration amid shelter-in-place orders. The ongoing outbreak of COVID-19 has forced many organizations, both big and small, to rethink the ways in which their teams and employees can continue to communicate and collaborate while under lockdown. With many employees under strict shelter-in-place orders, having an effective remote co-working solution has become absolutely essential for businesses hoping to weather this ongoing storm.

HTC 420
article thumbnail

How Will Covid-19 Impact AR & VR Headset Shipments?

AR Insider

Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. There’s lots of discussion about how spatial computing can support the “new normal.” That’s everything from working at home to virtual events.

AR 267
article thumbnail

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

article thumbnail

The XR Week Peek (2020.04.06): Niantic buys 6d.ai, Facebook signs deal with Plessey and much more!

The Ghost Howls

This has been the week of the April’s Fool Day, but many brands have canceled their usual pranks because of the current sad situation. I have kept my tradition because I think that in this period we need more smiles than ever and I’ve written this funny post where I spread some fake news on VR porn. If you have missed it, you can still read it! I wish you to smile today… we need to keep our spirit high in these difficult times… and if you need to vent, you can reach out to me via e-mail to do th

Apple 223
article thumbnail

HTC to Offer VR Event Spaces to Companies Looking to Go Virtual

Road to VR

In the time of social distancing and the new work-at-home culture, video conferencing has undoubtedly become king. Companies looking to get a little more out of meetings though, namely the ability to virtually chat face-to-face with colleagues, might be surprised to learn that HTC will soon be offering its own social VR platform soon. Announced on Twitter by HTC Vive China President Alvin Wang Graylin, the company is pitching a virtual meeting service now that it says will be both budget and cli

HTC 360
article thumbnail

3D Modeling Tool Blender Is Receiving VR Support

VRScout

Users will soon be able to view their 3D scenes in VR. Additional features on the way. One of the coolest parts of developing with Unity or Unreal Engine is the ability to instantly hop into your VR headset and view 3D creations at scale. The ladder even has a VR mode that lets you build in-headset using the Unreal Editor tool set. Earlier this week, veteran open-source 3D modeling and animation software Blender announced via a developer update that it would be introducing limited support for VR

Tools 418
article thumbnail

What Can We Learn From Snap’s AR Lead?

AR Insider

This post is adapted from ARtillery Intelligence’s report, Lessons From AR Revenue Leaders, Part I: Snap. It includes some of its data and takeaways. More can be previewed here and subscribe for the full report. A lot can be learned from consumer AR’s early leaders. What are they doing right? How are they engaging users? And how are they making money?

AR 220
article thumbnail

Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

article thumbnail

VR Technology and Hand Tracking in VIVE’s Second Developer Talk

ARPost

Tuesday, April 7, saw VIVE’s second weekly developer live stream, “Build for Tomorrow – VIVE Hand Tracking SDK.”. The talk, presented by HTC’s senior developer Dario Laverde, focused on how developers can integrate hand tracking into their applications. It also hinted at some developments to come in the future. Hand Tracking in VR Technology – It’s Come a Long Way.

article thumbnail

Report: Apple to Acquire Live Event Streaming Company NextVR for $100M

Road to VR

NextVR, the live event broadcasting platform for VR headsets, may soon find itself acquired by Apple, a report by 9to5Mac maintains, which is expected to be valued around $100 million. At the time of this writing, neither Apple nor NextVR have commented on the alleged acquisition. 9to5Mac posits that the acquisition may center on NextVR’s patented video streaming technology.

Apple 350
article thumbnail

Physics Playground Is A Boneworks-Style VR Sandbox Available Free On Oculus Quest

VRScout

One of the most downloaded apps on SideQuest just got even better. Today’s launch of Update v1.2.1 for Physics Playground adds a whole suit of new features to the popular VR sandbox experience, including full-body physics, a brand new playground environment, improved NPC physics, new weaponry and tools, and a slew of other additions and optimizations; it’s basically Boneworks Lite for the Oculus Quest.

Oculus 414
article thumbnail

Monash University Malaysia and EON Reality Announce New AVR Platform Academic Installation

EON Reality

The deal will deliver hundreds of licenses to students and teachers at the international university. Monash University Malaysia and EON Reality, the world leader in Augmented and Virtual Reality-based knowledge and skills transfer for industry and education, announce a new installation to bring the AVR Platform and technology into the university’s classrooms in the near future.

Malaysia 148
article thumbnail

The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly