Sat.Mar 28, 2020 - Fri.Apr 03, 2020

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How To Attend Zoom, Skype, Hangouts Meetings In VR With SPACES

VRScout

Spice up your next video meeting with this free PC VR app. With more people than ever working from home as a result of the COVID-19 outbreak, many of us find ourselves relying upon various video messaging apps and teleconferencing solutions to effectively communicate with team members and coordinate on projects remotely. Whereas some apps, such as Immersed , Glue , and Spatial , offer those with VR headsets the chance to coordinate within virtual co-working environments, SPACES allows VR users t

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Work Life in Times of Coronavirus: Utilizing XR as Workforce Goes Remote

ARPost

The business landscape has drastically changed in the blink of an eye. As a result of the global coronavirus pandemic, governments have imposed travel restrictions and lockdowns. Brick-and-mortar shops have closed, and all enterprises suddenly have to manage an entirely remote workforce. In this article, we focus on how extended reality technologies such as augmented and virtual reality can help enterprises when it comes to managing their workforce.

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Can AR Help Home-Service Pros Socially Distance?

AR Insider

“Trendline” is AR Insider’s series that examines trends and events in spatial computing, and their strategic implications. For an indexed library of spatial computing insights, data, reports and multimedia, subscribe to ARtillery PRO. Covid-19 continues to take lives and stall global commerce. Leaving the former to medical experts and public policy, we’ll address the latter.

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Etee Kickstarter Launches for Finger-tracking Controller with SteamVR Tracking

Road to VR

London-based hardware startup TG0 has launched a Kickstarter campaign for the Etee dev kit, a VR controller with integrated SteamVR Tracking. TG0 positions the controller’s button-less design and finger tracking as its main attractions. TG0 has launched the Etee Kickstarter campaign with the hopes of raising £45,900 (~$56,000) for its VR controller dev kit.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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How To Play Gamecube & Wii Games Natively On Oculus Quest

VRScout

Players will need a bluetooth controller and their own ROM files. Those familiar with the world of video game emulation are no doubt familiar with the open-source console emulator Dolphin. Originally released in 2003 on Windows, this brilliant piece of software allows players to run Nintendo Gamecube and Wii console games on their Windows, macOS, and Android devices.

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How Can AR Support the New Normal?

AR Insider

This article is the latest in AR Insider’s editorial contributor program. Find out more or contact us to participate here. Authors’ opinions are their own. . Encourage your XR customers to lean in because the world has changed. by Jason Marsh. Without a lot of warning, the world changed these last few weeks. I’ve changed how I’m talking to my enterprise XR customers because of the impending economic crisis.

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After Playing ‘Half-Life: Alyx’, Check Out These 5 VR Games

Road to VR

You’re still burning through Half-Life: Alyx (2020) , but if you’re wondering where to go after playing one of the highest-rated VR games to date, you may do well to jump into these five ‘guaranteed fresh’ VR titles next. The Walking Dead: Saints & Sinners. The Walking Dead: Saints & Sinners is a slightly tuned-down RPG that’s just begging to be bigger in size, although it didn’t bite off too much in its quest to deliver an engrossing story, excellent

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Award-Winning AR Storybook App Wonderscope Offering All Stories Free Through June

VRScout

Keep the younglings entertained while under lockdown with these educational immersive reading experiences. We’ve never been shy about our love for WITHIN’s children’s AR reading app Wonderscope. The award-winning platform makes excellent use of mobile AR technology to immerse readers in colorful storybook adventures they can actually participate in by interacting with characters and the environments.

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Work Life in Times of Coronavirus: Utilizing XR as Workforce Goes Remote

ARPost

The business landscape has drastically changed in the blink of an eye. As a result of the global coronavirus pandemic, governments have imposed travel restrictions and lockdowns. Brick-and-mortar shops have closed, and all enterprises suddenly have to manage an entirely remote workforce. In this article, we focus on how extended reality technologies such as augmented and virtual reality can help enterprises when it comes to managing their workforce.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Will Niantic’s 6D.AI Acquisition Validate AR Exit Potential?

AR Insider

“Trendline” is AR Insider’s series that examines trends and events in spatial computing, and their strategic implications. For an indexed library of spatial computing insights, data, reports and multimedia, subscribe to ARtillery PRO. As AR struggles to get off the ground and find a path to mass-market scale, there are a few confidence signals for the sector’s long term health.

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Roto VR Picks up $1.86M Investment to Support Roll-out of Rotating VR Chair

Road to VR

Roto VR , the UK-based makers of the eponymous 360-degree VR chair, today announced its completed a £1.5 million (~$1.86 million) funding round. Investors include Consumer Venture Capital Trust, Pembroke VCT, and The TVB Growth Fund. You may remember Roto VR from the company’s 2015 Kickstarter which was unfortunately cancelled after it fell short of its £85,000 (~$105,000) goal.

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New Snapchat Lens Creates AR Safe Zone To Promote Social Distancing

VRScout

If you must leave your home, make sure to practice safe social distancing. Though it may not seem like it based on the packed beaches and crowded parks, we’re currently dealing with a global pandemic the likes of which we’ve never seen. Despite multiple warnings from government health officials around the world, a surprisingly large portion of the public seem unfazed by recent developments and committed to gathering in large groups with little to no protection.

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HelloStar – The First AR-Powered Influencer Marketplace to Launch in India

ARPost

The internet and social media made possible for anyone to connect with their favorite influencers and celebrities. Now, a company wants to take things further. HelloStar, an AR-powered influencer marketplace will allow users to receive personalized messages and e-cards from their celebrities of choice. Launched first in Russia, HelloStar is now preparing to launch in India as well.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Niantic Shows Ingenuity in Challenging Times

AR Insider

Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. In these challenging times of global pandemic, lots of businesses are clearly suffering, including high-contact services (events) and local ones (restaurants).

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‘Boneworks’ Update to Bring New Weapon, Sandbox Maps, & Physics Tweaks Next Week

Road to VR

A new Boneworks patch, Update 1.4, is confirmed to be coming next week with a handful of additions and tweaks. Launching next week on April 9th, Boneworks update 1.4 will bring three new maps to the game’s Sandbox mode, a new weapon (the P350 handgun), and changes to the game’s hand physics. This is according to Boneworks creator Brandon Laatsch who teased the update this week.

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YUR Launches Fitness Tracking VR Smartwatch For Oculus Quest

VRScout

Track your estimated hear rate, squats, and calories burned without taking off your headset. Fitness-focused VR developer YUR today announced the release of YUR.watch, a virtual smartwatch device compatible with a massive selection of existing PC VR titles, as well as several Oculus Quest releases. The VR extension sits conveniently on your virtual wrist, offering pain-free access to your workout progress.

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MR Glasses by the Million: Nreal to Open New Optics Factory in Wuxi City, China

ARPost

MR glasses manufacturer Nreal announced the opening of a new optics factory in Wuxi City, China, last Friday. Before the end of the year, the factory will be rolling out one million units. Press release in hand, let’s talk Nreal, let’s talk China, and let’s talk the future of MR glasses. Opening the Doors. “ Today is a key milestone for us because opening a new optics factory in a city like Wuxi, China enables us to flexibly scale our production capacity and personally oversee the production of

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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How Can HR Harness VR?

AR Insider

This article is the latest in AR Insider’s editorial contributor program. Find out more or contact us to participate here. Authors’ opinions are their own. . Virtually perfect training: How HR leaders can harness the power of VR. by Tom Symonds. Put on a virtual reality (VR) headset and you can enter a fantasy world of dragons and. monsters, but VR can also create a world that looks very much like our own.

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‘Half-Life: Alyx’ Now Among Steam’s 10 Best Rated Games Ever, Surpassing All Other ‘Half-Life’ Titles

Road to VR

As more people have had the opportunity to play Half-Life: Alyx over the first weekend since its release at the beginning of last week, the game’s user ratings have surged yet higher. Surpassing all other Half-Life games along its way, Half-Life: Alyx is now among the top 10 best rated games on Steam, ever. Half-Life: Alyx continues to show a strong impact in its first week since launch.

Gaming 290
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How Location-Based VR Is Finally Breaking Out Of Its Box

VRScout

A “location-first” mentality is leading to a whole new wave of location-based immersive entertainment. Strictly speaking, all experiences are location-based (save for the ones we have in our dreams and even then technically they’re bed-based). Instagram posts are tagged with #FOMO inducing lifestyle destinations. A scan through your camera roll will remind you where you took that perfect if unnecessary shot of your espresso and tonic caffeine hit.

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Not a joke! GRIP: Combat Racing coming to VR

Cats and VR

Award-winning independent video games publisher Wired Productions together with leading developer Caged Element Inc. are delighted to announce the surprise launch of GRIP: Combat Racing VR. Available today via Steam for Windows PC and free for all GRIP: Combat Racing owners, GRIP VR will allow players to enjoy the complete GRIP experience via their compatible virtual reality headset complete with the game’s signature mind blowing speeds and more barrel roll man-oeuvres than a professional air sh

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Niantic Acquires 6d.ai

AR Insider

Niantic announced today that it’s acquiring 6D.ai. Drivers and synergies include 6D.ai’s spatial mapping and AR-cloud building technology, which align well with Niantic’s own “planet-scale” AR ambitions. That all comes together in its Real World Platform — the engine behind Pokémon Go. We will be back tomorrow with a deeper dive on the drivers, strategic implications and comments from the companies, as we normally don’t cover news.

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Strivr Secures $30M Series B Financing to Accelerate Adoption of VR Training

Road to VR

Strivr , the immersive VR training company, announced the successful completion of a $30 million financing round, something the startup says will help it further expand adoption of enterprise-focused immersive learning. The Series B financing round was led by Georgian Partners, with participation by venture capital firms including Franklin Templeton, Prologis Ventures, GreatPoint Ventures and Alumni Ventures Group.

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From Brain-Computer Interfaces To Digital Humans: How These Technologies Are Bringing Us Closer To The Metaverse

VRScout

Just how far away is full-dive VR? Technology can augment the world around us, it can enhance the human experience, our capabilities, and also extend our reality to digital and virtual worlds. As people flock online during quarantine we now find ourselves experimenting with new platforms, pushing immersive technologies to the limits, and collaborating in new ways; from eye-tracking technology and facial tracking to biometrics and brain-control interfaces.

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EON Reality Announces New Self-Directed Learning Initiative to Drive Engagement in Online Education

EON Reality

The new inverted classroom structure helps students become topical experts. EON Reality, the global leader in Augmented and Virtual Reality-based knowledge and skills transfer for industry and education, announces a new Self-Directed Learning initiative to shift the way academic institutions go about creating AR and VR lessons. Self-Directed Learning is the next evolution of the Classroom 3.0 movement, which embraces active learning to become experts in various subjects.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly