Sat.Jul 22, 2017 - Fri.Jul 28, 2017

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Where is VR/AR and Education Now?

VRScout

In March 2014 Facebook bought Oculus and the current wave of interest in VR and AR was reborn. While the public largely scoffed at the awkward goggles, industry pundits proclaimed VR/AR would one day replace our 2D screens, and highlighted education as one of the top applications in the years to come. Some analysts projected that education would be the 4th largest sector for VR/AR investment.

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Magic Leap Researchers Reveal “Deep SLAM” Tracking Algorithm

Road to VR

Magic Leap, the mysterious AR startup with a multiple-billion dollar valuation , still doesn’t have a headset to show the world, but in a recent paper published by Magic Leap researchers entitled Toward Geometric Deep SLAM , we get a peek into a novel machine vision technique that aims to bring the company closer to their goal of creating a robust standalone AR headset.

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World of Warcraft VR Fan Concept Is A Tease Of The Future Of MMOs

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If you have ever spent much time inside of a modern VR headset then chances are you’ve had your fair share of “Wow!” moments. But not many people have actually had a WoW (World of Warcraft) moment in VR because Blizzard’s actual game doesn’t have VR support. As the most popular Massively Multiplayer Online Roleplaying Game (MMORPG) on the planet, it was only a matter of time before fans took the mission of solving that feature’s absence into their own hands.

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Holy Crap the SDCC Ready Player One trailer has Freddy Krueger in it! Ah What A Rush.

Cats and VR

The Ready Player One San Diego Comic Con trailer gave us a look at the movie’s pop culture filled virtual world. I love the book and feel it is responsible for much of the push into VR that is going on. It is a must read for any 80's/90's pop culture nerd and is full of references from Joust to Voltron. One thing I don't remember from the book is Freddy Kruger, yet there he is in the new trailer.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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AltspaceVR is Closing Down

VRScout

SocialVR hub known for events featuring Reggie Watts and Bill Nye will host its farewell event on August 3rd, 7pm PDT. In an statement delivered earlier this evening, it was announced that AltspaceVR is closing down due to “unforeseen financial difficulty” related to their upcoming round of funding falling through. The team expressed heavy hearts at the announcement, as well as gratitude for all the memories and bonds shared in Altspace, regarded by many as a flagship VR platform.

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SDCC 2017: Warner Brothers Debuts Ready Player One Movie Trailer

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Warner Brothers arrives at San Diego Comic-Con with arguably one of their largest lineups, with eyes on them for news on Blade Runner 2049, Justice League, and news for the individual DC comic book heroes. The VR industry and fans have another reason to be excited with the film adaptation of Ernest Cline’s book Ready Player One set to be shown for the first time.

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Cloudbase Prime is basically the modern day Jumping Flash reboot I have been waiting years for.

Cats and VR

Cloudbase Prime has officially gotten a full release on PC, Mac, and Linux with a 10% launch discount available to gamers who buy the game during its launch week. Cloudbase Prime is a goofy, cartoonish game where you jump a lot and shoot things, but it's also an ode to how the first-person games of my youth could make me feel real emotion with simple graphics, simple stories, and heart," commented creator Tyrus Peace.

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Facebook Adds 4K 360 Video Streaming Support

VRScout

Also watch in your Gear VR, plus much more. Facebook announced a slew of new updates to its 360 live platform today, stepping up the features available to both creators and viewers. Since bringing live 360 video to pages and profiles back in March , we’ve seen a few VR videos pop up in our feed, but were always unsatisfied with the resolution. 4K Support and Watch in VR.

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ARKit Project Shows Turn-by-Turn Directions in AR, Giving a Glimpse into Future of AR-enabled Maps

Road to VR

What’s that building in the distance? Where’s the nearest Starbucks? How do I get to there from here? These are questions you’d likely find answers to in your smartphone’s map application—but with Apple’s ARKit , one developer showed it could be even easier with a recently revealed project that demonstrates the practical application of turn-by-turn directions and basic landmark-based orientation displayed in augmented reality.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Oculus Video Shows Advanced Hand Tracking Gloves

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Earlier this year Facebook CEO Mark Zuckerberg teased a new form of input being developed over at Oculus: hand tracking gloves. We only saw them through a picture at first, but now a video has surfaced online showing them in action. An unlisted Oculus video posted last week, unearthed by Reddit , shows the gloves in action. Though there’s no text to accompany the clip it looks like the back of the hand is lined with markers.

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CCP Games vSport title Sparc gets a PS VR release date.

Cats and VR

CCP Games announced today that Sparc™ – the energetic, competitive virtual reality game – will launch on PlayStation ® VR on Tuesday 29 August. On release, PS VR owners will be able to download Sparc for $29.99/ €29.99 SRP from the PlayStation ® Store. Sparc is a virtual sport, or “vSport” - a unique full-body experience only possible in virtual reality, where the player’s VR equipment is their sports gear.

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All The Pop Culture References In The ‘Ready Player One’ Trailer

VRScout

Spielberg’s adaptation of the this iconic VR story is chock full of the amazing cameos. In a world where every conceivable form of a story is being adapted into a major motion picture, it can be a little tiring to see our favorite books, comics and other media constantly being regurgitated. Often times for the worse. So when a film adaptation comes along that at least appears to capture all the magic that made it’s source material so special, you have to stop and take note.

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HoloLens 2.0 to Put a Custom A.I. Chip at the Heart of Its On-board Processor

Road to VR

Microsoft has undoubtedly been working on the next version of HoloLens, the company’s AR headset, but now we know a little more about what’s going into the next iteration: a Microsoft-built custom AI chip designed to carry out low-latency computer vision tasks. Taking the stage yesterday at the Computer Vision and Pattern Recognition conference (CVPR) 2017, Microsoft’s VP of Artificial Intelligence and Research Harry Shum announced that the next version of HoloLens will contain

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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RoVR Is A VR Pet Simulator About You And An Adorable Little Dog

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I am the proud owner of a magnificent Pembroke Welsh Corgi. If you follow me on Twitter , you probably knew that already. I never really had pets growing up because I was (and still am) horribly allergic to cats and used to be just as allergic to dogs. Luckily, the latter affliction has passed and now I enjoy the companionship of Earth’s greatest animal every single day.

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Review: Superhot VR for the Playstation VR is a Masterpiece of overcoming hardware issues while playing an Octodad John Wick Kill Death Simulator.

Cats and VR

First of all Superhot VR is an excellent game and perhaps my second favorite Playstation VR title right behind Resident Evil 7. According to the interwebs it is currently the top game for Playstation VR owners who also have cats. The game has a low-poly look recalls the days when consumer Virtual Reality was still just a dream to be fabricated from source material like Tron and Lawnmower Man.

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VR is Radically Transforming Surgery

VRScout

A successful demo launch by developer Room One proves VR will be integral in the future of medicine. Last week at Ericsson’s Innovation Day in Aachen, Germany, Room One launched a groundbreaking combination of VR and technology previously shown at Mobile World Congress to live-stream a surgery worldwide. The 5G robotic arm and glove combination that first made waves in February 2017 was used in an examination of a virtual kidney, with video and audio from the procedure streamed in realtime t

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Oculus 1.17 Update Will Let You Launch SteamVR Apps From Oculus Home

Road to VR

Until recently, Oculus Rift owners have had to maintain two separate repositories for games; Steam and Oculus Home. And depending on where you bought a game, that’s usually where you’d launch it from. Revealed in a forum post , Oculus will be pushing a general update soon that will allow you to launch SteamVR apps (provided they have Rift support) directly from Home.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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HTC Announces Vive Standalone For The Chinese Market

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Earlier this year HTC became an official partner with Google in producing a Daydream-based standalone VR headset under the Vive brand. Today, HTC announced it is producing a similar device for the Chinese market powered by Qualcomm’s Snapdragon 835 chipset. It looks like it will access HTC’s storefront, called Viveport, to get to virtual worlds rather than Google Play.

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RoVR is a super cute Doggo simulator that is part of an MIT accelerator program for playful stuff.

Cats and VR

RoVR is a realistic VR doggo simulator from Ridgeline Labs. As part of a the first class of MIT's Play Labs summer accelerator focused on playful tech, Ridgeline Labs looks to bring tummy rubs and woofs to the VR ecosystem. The name RoVR is also one of the best uses of using VR in a title. RoVR is Ridgeline Labs' first title, as a VR dog simulator players can raise, pet, customize, and do so much more with their new virtual best friend.

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How Will VR Gaming Change Us?

VRScout

Virtual Reality appears to be the next step for mankind. 2017 has seen a host of major developments that enable a large section of the population to take advantage of this technology. Despite advances across many industry verticals such as healthcare, training, and retail, the most widely understood application of VR so far has been games. With cheaper VR products emerging by the day, it won’t be long before people use VR products to jump into different worlds and live out fantasies.

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Hands-on: NASA-backed ‘Mars 2030’ Launches Today – A Beautiful, Educational, & Buggy Trip to the Red Planet

Road to VR

The education-focused Mars 2030 launches today on SteamVR for the HTC Vive and Oculus Rift, soon to come to PSVR. With 40 square kilometers of explorable terrain, the experience successfully achieves its main objective: to make the user feel like they are on Mars. However, while its stunning canvas has great potential, its execution currently suffers from a lack of features, and a number of technical problems.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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NVIDIA Research At SIGGRAPH Aims To Fix VR Headset Limits

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Current VR headsets can certainly make you believe you’re in a virtual world, but consumer devices can’t yet reproduce the exact way your eyes see the real world. New research being presented at SIGGRAPH by NVIDIA aims to fix that. NVIDIA Research is demonstrating two ways of addressing the vergence-accommodation conflict. For those unfamiliar, our eyes have a highly evolved way of bringing objects at different distances into crystal clarity that involve both pointing together (verge

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Wait the super cute VR game Life Of Lon is available on Steam and I didn't even know!

Cats and VR

I seemed to have missed a game I have been looking forward to when it launched but hey guess better late than never. Life Of Lon was one of the very first demos I covered when I started CatsAndVR. I really dug the art style and the cute creature Yep who helps the protagonist. Check out my early impressions of Life Of Lon from all the way back in April 2016.

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FX’s ‘Legion’ Brings Most Frustrating HoloLens Experience to Comic-Con

VRScout

And maybe that was the point. In the universe of FX’s Legion , what’s real and what’s a manifestation of an unstable dissociative-identity disorder is constantly being called into question. Even as a viewer, you’re always scratching your head trying to decipher what’s reality. So when FX decided to bring an immersive experience like no other to Comic-Con, they didn’t go with the more common use of VR that we’ve grown accustom to in San Diego.

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‘Lone Echo’ Behind-the-Scenes – Insights & Artwork from Ready At Dawn

Road to VR

After 14 years of working on home and portable consoles, Ready At Dawn this month released Lone Echo and its multiplayer spinoff Echo Arena on the Oculus Rift & Touch. We talked with Ready At Dawn Founder & Chief Creative Officer Ru Weerasuriya to understand how the games came to be, the challenges faced during production, and the future of VR.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly