Sat.Oct 22, 2016 - Fri.Oct 28, 2016

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Halloween Horror VR Picks for the HTC Vive

VRScout

Halloween is a time for VR. Depending on your tolerance for jump scares, haunting isolation, and Zombies, Halloween is either the best of times or the worst of times for virtual reality. We love the creativity Halloween brings out in VR developers and filmmakers, so this Thursday we’re teaming up with VICE and HTC Vive for the VRScout Haunted Mansion in Los Angeles to showcase some of our favorites.

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Magic Leap CEO Suggests Development Milestones Met, Patent Shows Sleeker Form Factor

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In an industry populated with giants such as Google, Facebook and Microsoft it is astounding that one of the most important names in the game is a startup known as Magic Leap. This highly secretive, Florida-based company is working on an unspecified augmented reality device. Earlier this year, Magic Leap raised an enormous round of fundraising when it pulled in $793.5 million dollars from the likes of Google, Qualcomm and China’s Alibaba group.

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Oculus on Platform-exclusive VR Content: ‘it’s the only viable way to jumpstart the market’

Road to VR

Earlier this month we saw a slew of new Oculus Touch game announcements. Many of these new VR titles, which benefit from funding or publishing (or both) by Oculus, will launch exclusively for the Rift and Touch. And while the company has come under fire for that practice in the past, Oculus’ Head of Content defends the decision as the right approach to get the VR market moving.

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Microsoft VR comes with $300 headsets from Lenovo, ASUS, Acer

Slashgear

Microsoft has just officially unveiled its Windows 10 Creators Update, and with it comes a new approach to its mixed reality platform HoloLens. During Microsoft’s event, the company announced that HoloLens will be getting support for the 3D community features that will be included in the update, but perhaps the more surprising announcement was that of Microsoft’s new focus on … Continue reading.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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A VR Theme Park is Coming to Malaysia

VRScout

When it comes to virtual reality theme parks, for the most part we’ve seen two companies blazing the way to bring multiplayer location-based VR to the masses. The VOID has blown our minds with their Utah theme park and Ghostbuster’s experience in New York—and also announced in February a collaboration with China-based Shanda Group to build China’s first VR theme park.

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Microsoft Reveals VR Headsets Coming From Top Manufacturers, Starting at $299

Road to VR

The number of big-name manufacturers getting into VR is going to increase substantially with the entry of Microsoft VR hardware partners, revealed on stage today at Microsoft’s hardware-focused event. Terry Myerson, Microsoft executive VP of Windows and Devices took the stage today to announce that the company is partnering with HP, Lenovo, Dell, Asus, and Acer to make VR headsets as a part the new Windows 10 Creator’s Update.

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Google standalone AR headset tipped with eye-tracking technology

Slashgear

We heard rumor awhile ago that Google is working on a standalone virtual reality headset that’ll also serve as a platform for augmented reality applications. Joining that rumor is a new spat of sources claiming this standalone VR/AR headset will include eye-tracking technology. According to these sources, the headset will also boast sensors for mapping the real world around the … Continue reading.

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‘Ghostbusters: Dimension’ Trailer Shows The Power of The Void

VRScout

The Void’s Ghostbuster experience is no joke, and this trailer is evidence. Back in July I had the pleasure of testing out the brand new Ghostbusters: Dimension experience at the famous Madame Tussaud’s Wax Museum in NYC. Ever since i’ve had an incredibly hard time describing just how amazing it was to friends and family. Only a handful of them have ever worn a VR headset.

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Microsoft May Leapfrog Facebook and Google in VR With HoloLens Tracking

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Microsoft’s play for command of next generation personal computing can be seen today with the announcement of a series of Windows-powered VR headsets starting at $300. The headsets planned from HP, Dell, Lenovo, Asus, and Acer will use what’s known as “inside-out” position tracking. The system is already used on the $3,000 HoloLens, an advanced augmented reality system, but with it employed on a low-cost VR headset Microsoft may have leapfrogged efforts by both Facebook

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Xiaomi Unveils Low-Cost, Low-Latency VR Headset with Controller

Road to VR

Xiaomi today unveiled a low-cost VR headset alongside their Mi Note 2 smartphone at the company’s Mi Product Launch Event in Beijing. Much like Samsung Gear VR, Mi VR features a built-in dedicated motion sensor for low latency head-tracking and only works with a select number of the company’s phones. Mi VR will ship with a 9-axis inertial motion controller with integrated touchpad, and is compatible with Mi Note 2, Mi 5s, Mi 5s Plus, Mi 5—and only for ¥199 (~$29).

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OPEN WORLD VR GAME! | CyberThreat (HTC Vive Gameplay)

VR Bites

CyberThreat is a open world VR game where you can play all kinds of crazy game modes like challenges, scenarios, defense and much more. Check it out in Virtual Reality… [link]. Did you like this video? Subscribe Nathie! [link].

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THX Is Bringing ‘Personal’ 3D Audio for Virtual Reality to Mobile

VRScout

Creating a relentless virtual reality experience takes more than just visuals — audio is crucial, too. That’s partly why video gaming brand Razer acquired THX , an audiovisual certifying company founded by George Lucas in 1983 that’s expanding into the growing VR market. Jason Fiber, head of business products at THX, said the company is working to address the “giant hole” in 360-degree audio — the lack of personalized head-related transfer function (HRTF) technology.

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‘Vivepaper’ Is HTC’s Immersive Reading Experience That Mixes AR With VR

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Based on our recent talk with VP of content, Joel Breton, HTC has plenty of experiences in the works for its Vive VR headset across a wide range of categories. Though you probably wouldn’t have guessed it, one of those categories is virtual reading. Vive this week announced Vivepaper , an intriguing new VR app developed in partnership with the Chinese-branch of magazine publisher Condé Nast.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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HTC to Roll Out Hundreds of Official ‘Vive VR Cafes’ in China Next Year

Road to VR

HTC opened their third officially branded ‘Vive VR Cafe’ last week, this time in Shenzhen, China, the country’s Silicon Valley of hardware. In an interview with Haptical , HTC China’s President of Vive Alvin Wang Graylin confirms the company will be rolling out hundreds of these Shenzhen-style Vive cafes in 2016 and 2017 in China.

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Eagle Flight VR – Multiplayer Match (Catch the Rabbit) Oculus Rift

VR Bites

Game Hard goes against Vr Gaming Evolved in Eagle flight. And this was actually very fun and entertaining. At first we start with 1v2, Game Hard against 2 other eagles. Then we change. In the end its just me against Vr gaming evloved 1v1 match. Subscribe to Game Hard 4.0 for more great VR content.

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Oculus and Kaleidoscope Announce DevLab VR Art Incubator

VRScout

The new initiative will help independent creators incubate original VR projects. Originally started in 2015 as a traveling VR film festival spanning 10 cities in North America, Kaleidoscope has really come into its own this year. Much like we’ve seen this year with the increased global interest in VR, Kaleidoscope has grown into a 10 city world tour with stops like Paris, Berlin and Tokyo.

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5 Things We Learned About HTC’s Plans For VR

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The HTC Vive is a mysterious beast. It’s a wonderful headset with great games and experiences, but it’s something we seem to take on a week-by-week basis. There are no huge Vive press conferences (at least not in the west) to announce big games that are years out, or developer conferences to tease the next iterations of hardware and software.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Google Acquires Eye-tracking Company Eyefluence, Reportedly Building VR Headset With Tech

Road to VR

Just what Google has brewing in their skunkworks, we can’t say for sure, but with their most recent acquisition of Eyefluence , a company that builds eye-tracking technology for VR headsets, it seems Google is getting ever deeper into what’s largely considered ‘the next generation’ of dedicated VR hardware. A report from Engadget published yesterday maintains that Google’s secret standalone VR headset “will integrate eye-tracking and use sensors and algorithm

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Make your own VR Games in VR!! MODBOX HTC Vive

VR Bites

MODBOX is getting to the point where you really can build your own games in VR with fully tracked motion controls You literally reach into the world and shape it around you. I am very interested to see where this game goes. This feels a bit like GMod in VR. Multiplayer has recently been added too. humanoid AI is still to come and so are locomotion options.

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Report: Apple Using VR to Test Self-Driving System

VRScout

Virtual reality is being used to test Apple’s self-driving vehicle. According to a Bloomberg report on Tuesday, Apple will be able to continue to keeping their secretive plans to develop self-driving software behind closed doors thanks to virtual reality. Bloomberg’s Mark Gurman and Gerrit De Vynck reported that VR simulators will allow the Apple team to test their self-driving software without taking the system on public roads.

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Microsoft Fires Shots At Rift And Vive, Calls Them ‘Less Immersive’ Than Partner Headsets

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Microsoft had a big surprise for VR fans today, revealing a new range of VR headsets alongside its latest Windows 10 update. Not only are these devices cheaper than the Oculus Rift and Vive, but Microsoft says they’re better too. That is according to Terry Myerson, Microsoft Executive Vice President of the Windows and Devices Group. “These headsets will be the first and only to ship with inside-out, six degrees of freedom sensors,” he said. “Unlike every other virtual rea

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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SteamVR Tracking Courses Begin, Already Completed by 50 Developers

Road to VR

Valve opened up their SteamVR tracking technology for third-party development in August, and since then, 50 developers have completed the mandatory training course provided by Synapse, the first company to enter the field. Synapse says that most of the participants have been interested in gaming specifically, but some have expressed interest in applying the technology to the automotive industry, science, sports, education, and general consumer electronics.

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RICK AND MORTY CREATOR’S HILARIOUS VR GAME! Accounting by Squanchtendo

VR Bites

Welcome to Accounting! The hilarious VR experience from Rick and Morty co-creator Justin Roiland. Take a trip with me through this balls to the wall gut busting adventure!

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360 Video Picks for Halloween

VRScout

Featured 360 Videos from the VRScout Haunted Mansion. This is part two in our Halloween VR series, which started with our horror picks for the HTC Vive. This time we’re featuring some of the spooky 360 videos we’ll be showcasing at the VRScout Haunted Mansion tomorrow. These creators will be showing off their twisted creations as some of our favorite artists, musicians, and miscreants perform live onstage.

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Community Download: Rift, Vive, and PS VR – Which One Is Worth Your Money?

UploadVR Between Realities podcast

Well, it’s finally happened. The “big two” is now the “big three” in the world of virtual reality headsets. Since April, the high-end VR market has been a contest between two main champions: the Oculus Rift and the HTC Vive. On October 13, however, a third fighter entered the ring: Sony’s PlayStation VR. Although the Rift and Vive have enjoyed a six month head start on the PS VR, Sony has the opportunity to catch up quickly.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly