Sat.Mar 24, 2018 - Fri.Mar 30, 2018

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Researchers Exploit Natural Quirk of Human Vision for Hidden Redirected Walking in VR

Road to VR

Researches from Stony Brook University, NVIDIA, and Adobe have devised a system which hides so-called ‘redirected walking’ techniques using saccades, natural eye movements which act like a momentary blindspot. Redirected walking changes the direction that a user is walking to create the illusion of moving through a larger virtual space than the physical space would allow.

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This Artist Created a Real Sculpture in Tilt Brush

VRScout

This British artist turned his Tilt Brush art into a real 3D printed sculpture. Artist Jonathan Yeo was able to completely design and create his own self-portrait in VR using Tilt Brush, which he then 3D printed the sculpture to live both in the real world and virtual. “As a portrait artist who primarily works with oil paint in two dimensions, drawing in three-dimensional space was unknown territory for me,” Yeo said.

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Infinadeck VR Treadmill Gets Vive Tracker Enhancement

VRScout

One of the most talked about VR treadmills in the game receives an upgrade less than a week away from launch. As part of the ongoing crusade to pioneer a functional system for movement while in VR, many companies brave enough to take on this noble task have found potential in a technology referred to as an ‘omnidirectional treadmill.’ These devices feature specialized platforms capable of keeping a user positioned at the same location while moving.

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ARK Park brought me closer to how I felt watching the original Jurassic Park than buying a $15 ticket to see Jurassic World. 

Cats and VR

ARK Park is now available on HTC Vive PSVR, Oculus Rift, and Windows Mixed Reality headsets and I think it is an incredible experience for anyone who loves Dinosaurs. During a GDC event for the game I was able to meet with the development team and learned about a recent moment they had to help the life of a young boy. “We take VR very seriously. What we have here is technology that can truly change the world.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Report: 8% of VR & AR VC Deals Went to Startups With a Female CEO in 2017

VRScout

Report finds that VR & AR startups still lack female leadership and venture capital. Sexism in the media industry has been a hot-button issue, as more women are continuing to call out inherent sexism and the undercurrent of sexual misconduct. The Harvey Weinstein scandal prompted a shift in tone — thousands of women and men online shared their accounts of sexual harassment in the workplace and prominent women in the film industry established the Time’s Up Legal Defense Fund, which raised $21

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Explore Street Fashion in VR with Refinery29

VRScout

Fashion Week may be one of the most talked about events of the year, but any true fashionista knows that the best looks are served by models and trendsetters off duty. From New York to Paris to all of the incredible cities in between, the world’s best dressed men and women transform city streets into runways every day with their killer street style.

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4 Tips for Brands to Master Mixed and Augmented Reality

VRScout

We are already living in mixed reality, and what our human eyes see is now amplified by what technology can show us. Just as virtual reality (VR) opened up a new world of opportunity for brands to engage with consumers in novel, exciting ways, so too will mixed reality (MR) and augmented reality (AR) do the same. By the year 2022 , the MR and AR market in the U.S. is expected to reach 80 billion dollars.

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The PC isn’t dead, it’s even making companies richer

Slashgear

What is a PC? In fact, what is a computer? Some market analysts and Apple predict that the next two or three generations will start asking those questions. For years, in no small part due to the downhill trend of PC sales, analysts and journalists have been declaring the PC to be dead. The problem which such overarching declarations is … Continue reading.

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#ThroughHerLens Winner Announcement

VeeR VR

On March 8th, we set out a call for 360 photos and videos of women and by women to celebrate International Women's Day. In merely 18 days, over 90 creators shared with us 319 photos and 140 videos that told the story of women from all walks of life, all around the world. Out of these 94 creators, an unprecedented number of 39% involved female creators.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Meet the 8-Year-Old ARKit Developer Who Just Uploaded Her First Augmented Reality App to Apple's App Store

Next Reality AR

While you were busy browsing Instagram, composing tweets, or chasing Snapchat updates, an eight-year-old ARKit developer was hard at work on her first step toward taking over the tech world via augmented reality. A new app called A.R.tist, created by Nova Fleming, allows users to paint the real world in an array of colored lines in AR. Available for free on Apple's iOS App Store, the app functions much like Google's recently released Just A Line, except that it adds color, and (for now) you can'

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Kim Jong Un Visits China: Tries Virtual Reality

VRScout

Kim Jong Un experiences new realities outside North Korea. Overnight, North Korean and Chinese media confirmed a meeting took place between the countries’ leaders, Kim Jong Un and Xi Jinping at the Chinese Beijing capital. The surprise two-day visit is the North Korean leader’s first known overseas trip since taking power. While discussions around denuclearization of the Korean peninsula was top of mind leading into key summits with South Korea and the U.S. in the coming weeks, Kim Jong Un was a

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How Science Can Help Build Immersive Products

Tech Trends VR

Revolutionary tech industry concepts such as Lean Startup and Agile Software development are underpinned by the age-old scientific methodology. I spent 25 years in the “Ivory Towers” of academia leading my own brain science of human learning and performance laboratory. I am a scientist by trade, and when I first started working in the private sector, a colleague suggested that I read The Lean Startup by Eric Ries, saying that the “build-measure-learn” approach advocated in this book was revoluti

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Infinadeck VR Treadmill Shows Improvements With Vive Trackers, Launches This Week

Road to VR

Infinadeck is an active omnidirectional VR treadmill which has been in development since at least 2014. A new video shows the treadmill now using Vive Trackers for enhanced tracking, which appears to have increased the responsiveness of the device. The Infinadeck is set to launch this week. Infinadeck is fairly unique among VR treadmills that we’ve seen in the past as it’s an active VR treadmill, which uses moving parts, rather than a passive VR treadmill, which relies on low fricti

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Dev Report: Microsoft's First HoloLens Update in Over a Year Now Available in Preview, Hints at Big Plans for 2018

Next Reality AR

After more than a year and a half of silence, the rumors have morphed into reality: Microsoft has finally released an update for the HoloLens. And with that update comes a collection of new features that hint at big plans for the HoloLens this year. For most HoloLens-focused developers, Microsoft's silence throughout 2017, in terms of updates, was deafening.

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Assembling IKEA Furniture Could Be Easier With Augmented Reality

VRScout

AssembleAR uses AR to help you through the steps of assembling IKEA furniture. Toronto based designer, Adam Pickard took one look at the IKEA Place app and was immediately impressed with how AR has the potential to play a larger role furniture shopping. But at the same time, Pickard also had a vision of something a little more. What if AR could make the dreaded task of building furniture easier?

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

As with every big event, I’m writing a post to try to summarize the most important news that have come out from the GDC 2018 … so that if you have lost something, you just need to read this post to get in par with the rest of the world. So, are you ready? Let’s start! Vive Pro price and release date. HTC has finally revealed the price of the Vive Pro : it will cost $799 just to have the headset (no controller and no base stations, so you must already have a Vive 1 kit) and will

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Report: Magic Leap Ships First Wave of Headsets to Small Group of Partners

Road to VR

Magic Leap, the mysterious augmented reality headset company, has apparently begun shipping its first wave of Magic Leap One AR systems to partners in limited numbers. Citing “people familiar with the matter,” Bloomberg reports a small group of unnamed software developers recently received test units. Highlighting the startup’s ongoing insistence on complete secrecy surrounding their first product, the report maintains recipients must keep the AR headset locked away in a safe

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Magic Leap Teases Cross-Platform Augmented Reality Experiences with iOS Developer Job Posting

Next Reality AR

Why would Magic Leap, a company preparing to launch its first augmented reality headset this year, need a developer for iPhone and iPad apps? It's not as crazy as it sounds. The company has published a job listing for a senior iOS application developer to "help create the future of Mixed Reality computing." On the surface, it's an odd request, particularly since the company's Lumin OS is derived from Linux and the Android Open Source Project.

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Apple ARKit Apps Surpass 13 Million Downloads In Six Months

VRScout

Here’s a list of the most popular free and paid Apple ARKit apps. During Apple’s WWDC event, Craig Federighi, Apple’s senior vice president of Software Engineering introduced ARKit , boldly declaring that “Apple will have the largest AR platform in the world.” ARKit, which is a toolkit that allows developers to build their own AR apps for iPhones and iPads launched with iOS 11 in September.

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The typical day of an A-frame developer

The Ghost Howls

Do you remember my post on Medium about the typical day of an augmented reality developer ? It was a satirical piece in which I described all the hurdles I found while developing with a new device like HoloLens : I loved and I still love Hololens, but developing with it means encountering bugs and limitations of the device (like battery life) that make your developer life complicated.

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Oculus Affirms Commitment to Rift, Believes PC Will Lead the VR Industry for the Next Decade

Road to VR

Over the last year, Oculus’ public hardware ambitions have mostly centered around their upcoming standalone headsets (Oculus Go and Santa Cruz), with little to say about what’s next for the company’s PC VR headset, the Rift. Addressing a small but growing anxiety among their Rift user base—that Oculus is shifting focus away from PC VR in its efforts to push mobile VR—the company affirmed at GDC that its commitment to the PC VR ecosystem hasn’t changed, and the company bel

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Apple's iOS 11.3 Update Arrives for All With AR Vertical Surface Detection via ARKit 1.5 for iPhones & iPads

Next Reality AR

If you have an ARKit-compatible iPhone or iPad, check for a software update, as iOS 11.3, with ARKit version 1.5 in tow, has just dropped. As we previously reported, ARKit 1.5 brings several new augmented reality features for app developers to use. Apps supporting the toolkit will be able to recognize vertical and irregularly-shaped surfaces, which will allow content to rest in its environment more realistically.

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Khalid Debuts Projection Mapped VR Music Video at SXSW

VRScout

Sony unleashes VR music video with projection mapping technology at SXSW. If you’re unfamiliar with the annual South by Southwest festival in Austin, Texas, it’s basically a celebration of, well, everything. Film, television, video games, art, music, comedy, technology, politics, every influential aspect of our lives all colliding together for nine days of pure cultural ecstasy. 2018’s festivities were no exception, hosting a massive number of brands, influential speakers and great minds.

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Indie publisher Mastiff has a VR roadmap that includes military action and thai horror!

Cats and VR

A few of you out there may be familiar with the Heavy Fire series, a military on rails shooter that made appearances on the Wii, PS3, and XBox 360. Well during the Mastiff GDC press event it was revealed that Heavy Fire is returning and this time with a VR spin. Heavy Fire: Red Shadow is a pretty fun VR experience for those looking for an simple pick up and play PSVR game.

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Hands-on: Massless Wants to Bring High-precision Stylus Input to VR

Road to VR

Massless is developing a stylus designed specifically for high-precision VR input. We got to check out a prototype version of the device this week at GDC 2018. While game-oriented VR controllers are the norm as far as VR input today is concerned, Massless hopes to bring another option to the market for use cases which benefit from greater precision, like CAD.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly