Sat.Sep 24, 2016 - Fri.Sep 30, 2016

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Hollywood Is Throwing A Big VR Conference Next Month

VRScout

The two-day summit takes place at Paramount Studios October 13-14. October is going to be a busy month for VR. Google is set to debut their Daydream platform, Oculus is hosting their third annual developer conference and Sony will finally release their PlayStation VR headset. But if you can’t get enough VR in one month like us or maybe you’re more interested in the intersection of Hollywood and immersive technology, you’ll probably want to add one more to that list.

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Pixvana Reveals 10K VR Video Player and Publishing Platform ‘SPIN’

Road to VR

Pixvana , a cloud-based VR video company, today announced their much awaited solution for publishing and streaming 360 video, a platform that promises to deliver up to 10K resolution streaming playback from the cloud to your VR devices. They’re calling it Pixvana SPIN. In a mission to make 360 video less terrible, the Seattle-based company has developed a number of technologies since they came out of stealth last December.

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Galaxy S8 details leak: this might be Samsung’s secret weapon

Slashgear

Is it too early to look toward the Galaxy S8? With Samsung’s Galaxy Note 7 woes still at the forefront of a lot of conversations, most would probably say no, but the Galaxy S8 leaks keep coming anyway. The latest one comes from Forbes, and though this report contains a handful of things we’ve heard already, it also details the … Continue reading.

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New HTC Vive Releases For The Week Of 09/18/16

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Vegas Casino Introduces Cash Bets on VR Games Using Beautiful Glass Box

VRScout

What happens in a Vegas virtual reality cube, stays in a Vegas virtual reality cube. Casinos are about to take a huge leap into the future next year thanks to the team over at Gamblit Gaming. The innovative casino-gaming company has officially debuted its own customized virtual reality ‘cube’ (aka VRC) designed to bring a whole new breed of competition and betting to show floors everywhere.

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DJI Mavic Pro’s secret weapon sits on your head

Slashgear

This morning the DJI Mavic Pro was introduced with a headset by the name of DJI Goggles, delivered with a single video showing how DJI’s newest drone might be paired with their also-brand-new VR headset. This headset works with what they call OcuSync, allowing the user to receive video directly from the drone, not the controller, putting them as close … Continue reading.

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Oculus Seed Investor Greg Castle Announces $12 Million Investment Fund

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Report: VR Adoption Rates Significantly Jump in 2017

VRScout

VR headset adoption rates this year have been sluggish. According to a Steam survey , HTC Vive users increased merely 0.3 percent in July and growth was flat in August. Oculus Rift users also grew only 0.3 percent in July and a measly 0.1 percent in August. Today, about 0.18 percent of Steam players own the Vive while 0.10 percent have the Oculus Rift.

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Oculus Founder Issues Statement After Developer Backlash to Polarizing Politics

Road to VR

Eyes have been on Palmer Luckey, the founder of Facebook-owned Oculus, following an article linking him to ‘Nimble America’, a polarizing political group that’s been described as part of the fringe ‘alt-right’ Following developer and community backlash, Luckey has issued an apology and a denial of some of the claims made against him.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Best Of VR at TechCrunch Disrupt SF.did not include anything using an Oculus Rift.

Cats and VR

One of the big issues with working for a VR startup in Biz Dev while also running a VR blog is that your bandwidth ends up at some pre cable modem levels. Well I was at TechCrunch Disrupt SF recently and I am only now getting the chance to post. I mean outside of a little small time Oculus news yesterday. www.catsandvr.com/blog/palmer Ironically Oculus does not make any best of TechCrunch Disrupt SF list cause the only presence was a giveaway.

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Virtual Reality Helps Legally Blind Man See Clearly For The First Time

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Alejandro Inarritu and Legendary are Creating a VR Short Film

VRScout

The ILMxLAB created world will immerse you in a border crossing journey between Mexico and the United States. Alejandro Inarritu is taking a big step into the world of virtual reality. The acclaimed director of films like Babel , Birdman and The Revenant is teaming up with long-time collaborator cinematographer Emmanuel Lubezki to create an experimental VR short film.

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Only Select Developers Can Publish Google Daydream Apps Until 2017

Road to VR

Google Daydream is supposed to launch Fall 2016, but only a select group of developers will be able to publish Daydream apps to the Google Play store until 2017. See Also: Google Daydream SDK Launches Out of Beta, Adds Unity Integration. Daydream , Google’s high-end VR initiative for Android, is set to launch in the next few months, but the company is not flinging the door wide open when it comes to VR app submissions.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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The acclaimed NeoFur 2.0 Unreal Plugin really brings it in the cuteness and adorable CATegories.

Cats and VR

Neoglyphic Entertainment, a storytelling company built for the digital age, has released a comprehensive feature updates to its award-winning, cross-platform, real-time fur and fiber technology, NeoFur. Now available, NeoFur 2.0 for Unreal Engine 4 enables developers to better tackle the creation of challenging fuzzy and fibrous characters, objects and surfaces such as furred creatures, carpets, blankets, mosses and other natural landscapes.

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New VR Dev Kit From Occipital Turns iPhone Into Room-Scale VR

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SeaWorld Shifts Entertainment To Virtual Reality Coaster

VRScout

SeaWorld has been treading rough waters for awhile now, thanks in large part to the fallout from the Blackfish documentary, the US theme park chain has been facing swirling consumer sentiment and declining attendance. In March 2016, the theme park took steps to address their predicament, announcing the end of its killer whale breeding program. Now with the park on their last generation of orcas, animals that the company built its identity upon and brand around, SeaWorld needs to evolve quickly.

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PlayStation VR Unboxing

Road to VR

PlayStation VR is nearly here and we’ve got an unboxing to tide you over until its launch in just two weeks. Sony’s PSVR is the first console-based VR headset to hit the market and also the most affordable of the big three headsets (which includes the HTC Vive and Oculus Rift). After opening pre-orders earlier this year and quickly selling them out, Sony is just two weeks shy from putting PlayStation VR out the door.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Occipital VR Dev Kit finally gives iPhones some VR chops

Slashgear

Despite execs’ show of support for virtual, augmented, and mixed reality technologies, Apple’s iPhones have sadly been mostly left out of the party. Google Cardboard and similar headsets are a far cry from the more sophisticated equipment you’d find in products like the HTC Vive, the Oculus Rift, or even the Gear VR. That, however, might soon change, with Occipital … Continue reading.

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This Is What 50 Days Of Virtual Reality Exercise Can Do

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5 Bizarre Virtual Reality Headsets

VRScout

Whether it be the 90’s or even the 21st century, these virtual reality monstrosities are the definition of ridiculous. With new technology comes endless manufacturers hoping to discover the winning formula that makes their design the gold standard for the industry. Virtual reality is all too familiar with this phenomenon. Countless attempts at the perfect VR headset has resulted in some truly horrible designs that’ll leave you with serious night-terrors.

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‘Rise of the Tomb Raider’ PlayStation VR Experience ‘Blood Ties’ Detailed

Road to VR

Rise of the Tomb Raider (2015) launches for PlayStation 4 on October 11th and with it comes an exclusive PSVR experience called ‘Blood Ties’ While Rise of the Tomb Raider launched on Xbox One in 2015 and PC early this year, the 20 Year Celebration edition of the game is headed to PlayStation 4 in October, featuring all DLC released for the game to date as well as the new Blood Ties mission which can be played on a standard screen or with PlayStation VR, according to the official Pl

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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PlayStation VR will be sold early at 350 Best Buy stores

Slashgear

The PlayStation VR’s launch is nearly upon us, and for those who can hardly contain their excitement, Best Buy has some good news: 350 of its physical retail stores will be opening early to sell the headsets, giving you a chance to grab the unit before they start shipping. If you’re near one of those stores, you’ll be able to … Continue reading.

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Why VR Game Development is Not Like Shopping For Groceries

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VR Short ‘Invasion’ Will Become A Hollywood Movie

VRScout

Virtual reality is about to have its big screen moment soon. Up until now, we’ve seen studios bring movies to life in headsets with shorter VR experiences or location-based activations. But what we haven’t seen is a VR short turned into a Hollywood feature film. Two studios are hoping to change that. Roth Kirschenbaum Films, the producers who reimagined Alice’s adventures in Wonderland, tamed Snow White’s Huntsman, and introduced a softer Maleficent, is teaming up with Baobab Studios to br

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Final Specs Show PSVR is Heaviest Among Rift and Vive, But It Still Gets My Vote for Best Ergonomics

Road to VR

Final specs show that PlayStation VR is the heaviest headset among the Oculus Rift and HTC Vive, but its smart design will have you wondering how much weight can actually tell you about comfort. I’ve had my head in every iteration of PlayStation VR since it was announced all the way back in 2014 (back then called ‘Project Morpheus’).

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly