Sat.Aug 20, 2016 - Fri.Aug 26, 2016

article thumbnail

The VRScout Report – The Week in VR Review

VRScout

Recapping the top stories covered on the VRScout Report , a weekly live video show and podcast discussing the best in VR, hosted by Malia Probst. You can enjoy the full audio recording below: In this week’s VRScout Report, we discuss Microsoft and Intel teaming up to influence the development of VR/AR with mixed reality headset Project Alloy. Deepak Chopra wants to guide your VR meditation and STRATA uses your biometric data as a control scheme.

article thumbnail

Gamescom: Blue Effect VR

VR Bites

Blue Effect was one of the games that gave me a big smile on this year’s Gamescom. Blue Effect is a futuristic horror-survival first person shooter. While waiting at their booth, the developer was great and explaining the game to me. The demonstration was done with the HTC Vive , but a version for PlayStation VR and the Oculus Rift is also planned. In Blue Effect you are dropped off in a dark forgotten world, armed with a Blue orb and a futuristic pistol.

HTC 166
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

President Obama Makes His 360 Video Debut

Road to VR

Felix & Paul Studios got together with Oculus Studios and National Geographic to shoot 360 video footage of President Barack Obama’s recent Father’s Day trip to Yosemite National Park, becoming the first official appearance by Obama in a VR presentation. To commemorate 100 years of the US’ National Parks Service, Felix & Paul Studios, along with Oculus Studios worked with National Geographic to document a visit, earlier this summer, of President Barack Obama to Yosemite

360 Video 152
article thumbnail

5 Revolutionary Educational and Professional Uses for Virtual Reality

UploadVR Between Realities podcast

article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

Forecast: VR Market Will Reach $162 Billion by 2020

VRScout

The virtual and augmented reality industry is just starting to take off. According to research from the International Data Corporation (IDC), worldwide revenues for the augmented reality and virtual reality (AR/VR) market is forecast to grow from $5.2 billion in 2016 to more than $162 billion in 2020. More than half of the revenue will come from VR/AR hardware sales.

More Trending

article thumbnail

AMD Launches Open Source Ray Traced VR Audio Tech “TrueAudio Next”

Road to VR

AMD has announced TrueAudio Next a “scalable” physics-based audio rendering engine for generating environmentally accurate, GPU accelerated audio for virtual reality. AMD has announced a set of key technologies to bolster its open source technology arsenal represented by GPUOpen , this time in the field of immersive VR audio. TrueAudio Next , AMD claim, provides “real-time dynamic physics-based audio acoustics rendering” and that any soundscape can now be modelled physica

article thumbnail

The World’s First Simultaneous Film/VR Release Is Happening Today

UploadVR Between Realities podcast

Filming 168
article thumbnail

Universal Bringing VR Haunted House to Halloween Horror Nights

VRScout

You will work in small teams to solve a dark mystery in this limited-time VR attraction. With Halloween just a couple months away, we can definitely expect virtual reality to play a greater role in this year’s spooky holiday attractions and theme parks. And for Universal Orlando Resort, VR seems to be top of mind for the creative team designing attractions this year.

article thumbnail

Will immersive virtual reality be too much for kids and their.

AllThingsVR

Will immersive virtual reality be too much for kids and their parents? There has been quite a bit written about virtual reality and children, but the analysis has focused on the risk that viewing VR content could have on eyesight. The majority of VR headset manufacturers are setting age limits for users. Oculus Rift and Samsung’s Gear VR headsets have a 13+ age requirement.

article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

Uncorporeal Claims They Can Create 3D VR Scenes from Your Photos

Road to VR

Uncorporeal are unveiling what it terms as it’s “Holographic Photography Technology” which the team claim will allow anyone with a smartphone to create 360 VR viewable scenes with 3D parallax from a few dozen photos. Static photogrammetry, the process of capturing and recreating a three dimensional spaces from photography, has seen significant progress since the advent of the latest wave of VR technology.

article thumbnail

‘Rick and Morty’ Co-Creator Justin Roiland Launches New VR Game Studio, Squanchtendo

UploadVR Between Realities podcast

Gaming 168
article thumbnail

Leap Motion’s Interaction Engine Lets You Get a Grip in VR

VRScout

Launched back in 2012, Leap Motion first introduced us to their new way of interacting with computers in three dimensions. At the time, the Leap Motion sensor sat on your desk or was built into your keyboard, allowing for natural hand and finger movement tracking. This allowed you to gesture at your screen to scroll through webpages, pinch zoom, draw, play games and even sign digital documents.

article thumbnail

NVIDIA Says New Foveated Rendering Technique is More Efficient,

AllThingsVR

NVIDIA Says New Foveated Rendering Technique is More Efficient, Virtually Unnoticeable NVIDIA Research has demonstrated a new method of foveated rendering which the company says is nearly invisible to users. Researchers behind the new approach say the method can drastically reduce rendering workload, allowing for more detailed virtual reality scenes.

article thumbnail

AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

article thumbnail

Dexta Shows Off Latest Exoskeleton Gloves That Let You Touch VR

Road to VR

Dexta Robotics are looking to create the next generation VR input device, one that not only lets you interact with virtual objects but also lets you sense the size and solidity of them, letting you touch virtual reality. This is the Dexmo exoskeleton glove. The technology that enables the core experience that comprises virtual reality is progressing quickly, but as VR headsets become more advanced companies are looking to where the next generational leap in VR will come from.

article thumbnail

Lawyers Using VR To Save Animal Rights Activist’s Bacon

UploadVR Between Realities podcast

360 Video 165
article thumbnail

Creepy VR Films Coming to Fantastic Fest Next Month

VRScout

The Austin-based film festival will be premiering VR content for the first time. As with many other film festivals, including Sundance and Tribeca , virtual reality has been slowly solidifying its position into festival programs. Now we can add one more film festival to the list — but be warned, these immersive films won’t be for the faint of heart.

Filming 171
article thumbnail

HTC Enticing Developers To Its VR Store With Cash And Free.

AllThingsVR

HTC Enticing Developers To Its VR Store With Cash And Free Vives HTC is launching a developer beta of its Viveport store today, along with the announcement of the Viveport Developer Awards, meant to recognize software published on the store. The first awards will be given early next year to apps represented in the non-gaming categories HTC is focusing on with Viveport.

HTC 70
article thumbnail

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

article thumbnail

PlayStation VR Had “Quickest Sellout in GameStop’s History”

Road to VR

GameStop executives have revealed that the last pre-order event for the soon-to-be-released PlayStation VR was the “Quickest Sellout” in the company’s history. GameStop held its 2016 second quarter fiscal year conference call this week, and Sony’s forthcoming PlayStation VR, due for launch on October 13, featured quite prominently it seems.

Sony 139
article thumbnail

Strong Demand And Limited Supply Make PS VR Sell Out Faster Than Any Other Hardware Ever At GameStop

UploadVR Between Realities podcast

Hardware 165
article thumbnail

VR eSports Platform Sliver.tv Launches Open Beta

VRScout

The next-generation 360° platform will support Counter-Strike: Global Offensive , League of Legends and Dota 2. We’re finally getting a look at what Sliver VR Technologies has been quietly brewing over the past year. The Cupertino, California based company has announced the close of a $6.2 million seed round of equity funding and the open beta launch of its eSports entertainment platform, SLIVER.tv.

360 Video 167
article thumbnail

PS VR Sells Out Faster Than Any Other Hardware Ever At.

AllThingsVR

PS VR Sells Out Faster Than Any Other Hardware Ever At GameStop GameStop has been bullish about PlayStation VR’s potential in the past, but now it’s got some statistics to back that up. The company announced that pre-orders for Sony’s upcoming VR headset sold out faster than any other piece of hardware in its long history. That was revealed during GameStop’s second quarter financial call, and reported on Twitter by industry analyst and enthusiast, Daniel Ahmad.

article thumbnail

Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

article thumbnail

‘Obduction’ VR Review

Road to VR

Obduction is an adventure game hailing from Cyan , the same studio that produced the ’90s point-and-click classics Myst (1993) and Riven (1997). The game has been hotly awaited since it netted over $1.3 million on Kickstarter back in late 2013, but despite the fact that it’s officially launching on PC today, fans hoping to strap into a VR headset and start exploring will have to wait a little bit longer.

Oculus 131
article thumbnail

This Arizona University Is Letting Students Earn A Bachelor’s Degree In VR

UploadVR Between Realities podcast

Arizona 165
article thumbnail

Dexta Robotics Unveils Exoskeleton Glove Designed for VR

VRScout

Say hello to the Dexmo. We’re at a very crucial point in the development of virtual reality. We have several mainstream VR headsets out in the wild and the industry is gaining major traction. Despite all the success however we still have several big hurdles we need to get over if this technology plans on sticking around. One of the biggest questions is how will we handle the controller aspect of virtual reality?

article thumbnail

Watch Upload VR Use Accidentally Released ‘Tvori’,

AllThingsVR

Watch Upload VR Use Accidentally Released ‘Tvori’, VR Animation Software The impressive Tvori VR animation software we exclusively tried last month is now available on Steam for $40. The software is centered around a table, and the area around it, that becomes the stage for an animated movie. Pull props, vehicles and backdrops from drawers and place them in the scene.

article thumbnail

The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly