Sat.Sep 03, 2022 - Fri.Sep 09, 2022

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Is Dwell Time AR’s Next Performance Metric? Part II

AR Insider

One metric that's starting to emerge to better evaluate AR is dwell time. It's showing strong early signs which in turn signals AR's depth of engagement. We examine a few AR campaign case studies that hit these marks. This post appeared first on AR Insider.

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Quest 2’s 120Hz Refresh Rate Will Soon No Longer Be Experimental

Upload VR

Quest 2’s 120Hz refresh rate mode will soon no longer be experimental. The refresh rate of Quest 2 is set per-app by the developer. Meta provides five choices of refresh rate: 60 Hz, 72 Hz, 80 Hz, 90 Hz, and 120 Hz. The 60Hz mode is only allowed for 360 degree videos, not apps & games. The 120Hz mode was added all the way back in April 2021 as ‘experimental’ – meaning users have to opt in via the system s ettings.

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Shanghai Disney Opening A VR Arcade With Holograms

VRScout

As if Disneytown wasn’t fun enough as it is… VR entertainment company SoReal announced that it’s opening a new VR entertainment center at Shanghai Disney Resort in China, and based on the photos provided, guests have quite a bit to look forward to. SoReal’s flagship VR SuperSpace will feature two floors of immersive entertainment, some of which is based on the immensely popular Chinese classical novel, Journey to the West.

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Mark Zuckerberg teases a picture of Cambria, to be launched on October, 11th

The Ghost Howls

Today Meta has announced the date of the Meta Connect , the upcoming event by Meta in which it will announce its latest advancements for what concerns VR, AR, and the M-word. The event will take place at 10 am PT on October 11, and it will be fully virtual , like last year. You will be able to watch it on Reality Labs Facebook page. Meta Connect Invite (Image by Meta).

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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‘Firewall Zero Hour’ Sequel Announced for PSVR 2, Trailer Here

Road to VR

First Contact Entertainment, the studio behind Firewall Zero Hour (2018), announced it’s bringing the “next evolution” of its hit squad-based shooter to PSVR 2, calling it Firewall Ultra. The studio says in a PS blogpost Firewall Ultra will be “the next evolution in the Firewall franchise,” saying the game will incorporate all of the new features the PSVR 2 has to offer, which includes PSVR 2’s built-in eye tracking to let you swap weapons and bring up HUD

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Breachers Is Like Rainbow Six Siege But In VR

VRScout

Developer Triangle Factory will be conducting an open alpha later this year. Earlier this week, Hyper Dash developer Triangle Factory revealed its next original VR game, Breachers , a tactical multiplayer FPS for Quest, PC VR, and Pico VR headsets. Based on the trailer, the game appears to take inspiration from close-quarters shooters like Rainbow Six Siege.

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Immerse Global Summit: The Metaverse in Madeira

AR Insider

Join the Immerse Global Summit's annual Europe conference, held this year in Madeira Portugal. Join XR thought leaders to define the next era. This post appeared first on AR Insider.

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The XR Week Peek (2022.09.05): Apple headset to be called Reality, Fortnite may come to Quest, and more!

The Ghost Howls

September has just arrived! It’s a month that I always find a bit sad because it marks the end of the summer (at least on my hemisphere), but on the tech side, this Autumn and this Winter are going to be pretty hot, so the techie that is in me is actually happy. I can’t wait to discover the Pico 4, the Quest Pro, and the Apple Reality headsets… and you?

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Geenee AR Launches Web3 AR Game ‘NFT All Stars’ Playable With Select NFT Avatar Collections

ARPost

Geenee AR is a WebAR experience builder that has been helping users “Create your metaverse. No Experience needed.” Today they’re launching a device-agnostic AR game playable with avatars from across the metaverse. Geenee AR’s “NFT All Stars”. Today, the company is launching NFT All Stars an AR game playable with non-fungible avatars from Doodles , The Sandbox , CloneX , Ready Player Me Punks , and other projects.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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AR-Powered Hardhats Are Heading To The Mineshaft

VRScout

The Microsoft HoloLens 2 could make mining safer. Mining technology and solutions provider National Speleological Society (NSS) Canada has partnered with Cambrian R&D Centre for Smart Mining to develop an augmented reality (AR) helmet that allows miners to plant explosives safely and more efficiently while operating in underground shafts. A research division working out of Cambria is developing a special bracket that lets them mount a Microsoft HoloLens 2 headset directly to a miner’s

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Where Do AR and Social Commerce Intersect?

AR Insider

Social platforms are built on targeted advertising. But as those models are upended by privacy reform, "social commerce" could be a path forward. And its value is amplified by AR. This post appeared first on AR Insider.

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Meta Connect Dev Conference to Be Held Virtually on October 11th

Road to VR

Meta today announced that its next installment of Connect, the company’s annual XR developer conference, is again going digital this year. The event, which promises to share updates and looks into the “near and far future” of Meta, will be held on October 11th, 2022. Like last year’s all-digital Connect, this year’s dev conference will include livestreaming keynotes and developer sessions, which the company says will be available on the Reality Labs Facebook page.

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How Dropp Is Building a Real-World Metaverse From Digital Twins

ARPost

The social aspect of the metaverse has incredible potential to change how we live our lives. The problem is that right now, most social “metaverse” platforms are in VR – meaning that they can only change our lives while we’re wearing a headset. This creates a potential disconnect between our physical and virtual lives rather than an integration.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Meta Connect Conference Returns On October 11th

VRScout

Expect news on the highly-anticipated Meta Quest Pro. Earlier this morning, Meta CEO Mark Zuckerberg took to Facebook to announce the official date for the ninth annual Meta Connect conference. The event will take place virtually on October 11th. You can tune-in to the official livestream at 10AM on the Reality Labs Facebook page. “Now in its ninth year, Connect brings together AR/VR developers, creators, marketers, and more to celebrate the industry and its growth, while also exploring wh

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ARtillery Briefs: How Do VR Users Really Feel?

AR Insider

How do VR users feel, and what types of experiences resonate most? Episode 62 of ARtillery Briefs breaks down the latest consumer survey results. We have the episode takeaways and video for AR Insider readers. This post appeared first on AR Insider.

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Meta & Qualcomm Join “Multi-year” XR Chip Partnership to Combat a Common Threat

Road to VR

Two of the biggest names in XR—headset maker Meta and chip maker Qualcomm—today announced a “multi-year broad strategic agreement” to collaborate on “customized virtual reality chipsets” for future devices. Qualcomm, a leading provider of smartphone processors, was an early mover in the XR space by pushing variants of its Snapdragon mobile processors as ideal for use in both AR and VR headsets—a play which now sees the company’s product in the vast majority of stand

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Get Ready for This Year’s AR/VR Policy Conference

ARPost

The AR/VR Policy Conference is returning to Washington D.C. Don’t worry, like last year, you can also view the event live for free online. If you weren’t around last year, don’t worry. We’ll catch you up and look at everything that we know about this year’s event coming down the pike on September 14. Looking at Last Year’s AR/VR Policy Conference. The inaugural AR/VR Policy Conference took place last year and returns as a joint effort of the XR Association and the Information Technology and Inno

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Coca-Cola & Tomorrowland Launch AR Music World

VRScout

Use musical beats to build your own virtual home in this delicious WebAR experience. Summer officially ends on September 22nd but that doesn’t mean things need to cool down. Coca-Cola and Tomorrowland are teaming up for a kickass musical augmented reality (AR) experience that has you stepping into the Coca-Cola Dreamworld universe. Dreamworld is the first limited-edition Coca-Cola flavor and trademark product to blend a virtual fantasy world with reality, creating a portal into an energetic and

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XR Talks: Big Thinkers, Burning Questions

AR Insider

What tech giants are best primed for the spatial era? What underdogs could rise up to challenge them? And what will Apple end up launching? These "burning questions" framed a big-thinker roundtable that we break down for this week's XR Talks. This post appeared first on AR Insider.

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Meta Acquires Berlin-based Haptic Tech Startup Lofelt

Road to VR

Meta has acquired Lofelt, a Berlin-based startup developing advanced haptic technologies for VR and other devices. According to The Wall Street Journal , the acquisition took place earlier this summer, however the deal came to light only just last week. “Lofelt is now embarking on a new adventure, and we will sunset our products on July 7th, 2022,” the company writes on its webpage.

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Everything You Need to Know About the 2022 Circuit Stream Unity Developer Bootcamp

ARPost

Circuit Stream is launching an intensive online bootcamp for individuals who want to expand their knowledge and skills in the VR , AR , and 3D development fields. The Unity Developer Bootcamp will run from October 11, 2022, to April 8, 2023. Why the Unity Developer Bootcamp Is Being Launched. There is, currently, a growing global need for real-time 3D (RT3D) skills.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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HTC Vive Focus 3 Facial & Eye Trackers Revealed

VRScout

The VIVE Focus 3 Eye Tracker and VIVE Focus 3 Facial Tracker are available now for purchase. HTC Vive this week unveiled two new accessories for the Vive Focus 3 that introduce both facial and eye tracking support to the all-in-one VR headset. The company hopes these devices will prove useful in a number of different scenarios, from education and human resourcing to various other industries and professions. “ The new VIVE Focus 3 Facial Tracker, allows for more vivid virtual human interact

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Spatial Beats: Snap, Meta & Apple

AR Insider

Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of Charlie Fink. This week, we look at Apple's "Reality" trademark, Snap's reset and lots of meta news. This post appeared first on AR Insider.

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Glossary: The Metaverse and its Key Components

XR Today - Virtual Reality

In the coming years, the Metaverse , an emerging global communication system, intends to fundamentally alter human interactions. Combining spatial computing with the Internet, the Metaverse seeks to seamlessly connect the digital and physical worlds and transform online interactions. Efforts to construct and expand the Metaverse were sparked by Meta Platform’s major pivot in October, which saw Microsoft, NVIDIA, HTC VIVE, Qualcomm, Google, Varjo, and dozens of other tech giants enter the

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HTC Launches Aftermarket Face & Eye-trackers for Vive Focus 3

Road to VR

HTC today announced it’s releasing both facial and eye-tracking units for its Vive Focus 3 standalone VR headset. The company says its new trackers will offer “more natural and immersive VR experiences, new options for enterprises to measure user responses, and even more accessible interaction methods such as gaze control.” The units are priced at $100 for the Facial Tracker and $250 for the Eye Tracker , however that’s pretty much a drop in the bucket in comparison to Vi

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly