Sat.May 15, 2021 - Fri.May 21, 2021

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Regine Gilbert talks about accessibility in XR

The Ghost Howls

I had the pleasure to virtually sit down with Regine MaryAnne Gilbert and talk about inclusivity and accessibility in XR. This has been our brief talk, from which I hope you will be able to find some interesting cues to work on a more inclusive and accessible XR ecosystem. Hello Regine, can you please introduce yourself to my readers? Regine Gilbert (Image by Regine Gilbert).

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Snap Unveils AR Glasses

AR Insider

I n a rather large moment for the AR industry, Snap today unveiled developer-facing AR glasses. As the next generation of its Spectacles camera glasses, the hardware features optical and display systems for the first time. That’s right, Spectacles are now true AR glasses. Before going into hardware specs and strategy, one point to reiterate is the key qualifier above: ‘developer-facing.’ These glasses won’t be for sale, but rather made available for select Lens Studio dev

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Microsoft Files Patent To Bring Real-World Objects To VR

VRScout

The proposed system would bring physical environment awareness to VR by creating virtual representations of real-world objects. According to a patent filed to the United States Patent & Trademark Office, Microsoft has been working on a computer system that automatically converts physical objects into digital models viewable in VR. The patent, entitled “Transitioning into a VR environment and warning HMD users of real-world physical obstacles,” details a system capable of generati

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Are Virtual Reality Concerts the Future of Live Music?

ARPost

Miss live music? Amid the COVID-19 pandemic, countries that have yet to ease restrictions have been turning to virtual reality concerts to get their fix of live music. VR usage has surged over the past year. However, it seems that some immersive ventures, particularly in the music industry, are struggling to survive. Take Wave for example. Earlier this year, the company shut down its VR-only live music app.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Snap Acquires AR Display Startup WaveOptics for Over $500M

Road to VR

Snap Inc is making some definite strides into augmented reality territory as of late. It not only announced yesterday that its next-gen version of Spectacles will be a AR device , but it’s now come to light that the company is acquiring WaveOptics, the startup behind the AR optics within the Spectacles themselves. As confirmed by The Verge , Snap has agreed to acquire the UK-based startup.

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Snapchat Reveals Next-Gen AR Glasses, But There’s A Catch

VRScout

The popular multimedia messaging app announced a slew of exciting features during its third annual Snap Partner Summit. Earlier today, Snap Inc. held its third annual Snap Partner Summit, during which co-founders Evan Spiegel, Bobby Murphy, and other members of the team revealed a handful of exciting features on their way to the Snapchat app. Among today’s many announcements were several updates to the app’s Scan and Camera tools, including new shortcuts located directly on the main

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Highlights From the 2021 Snap Partner Summit

ARPost

Snap, the company behind Snapchat, Spectacles, and more, held their annual Partner Summit online this Thursday, May 20. The event was full of announcements, releases, updates, and launches. Even focusing just on the AR content, there was a lot to unpack. Expanding AR Capabilities With Lens Studio 4.0. Snap just updated Lens Studio earlier this spring so, to be honest, we weren’t really expecting any major software announcements from the Partner Summit.

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VR Locomotion Device ‘DecaMove’ Attracts $350K in Preorder Campaign

Road to VR

Megadodo Simulation Games, the Singapore-based startup behind the upcoming PC VR headset DecaGear , announced that its hip-based VR locomotion device DecaMove has generated over $350,000 in sales over the course of its month-long preorder campaign. The small puck-like device was designed to improve navigating in VR by tying the direction of locomotion to your hips, shifting it away from the typical methods of hand and head-relative movement.

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The New Era of iMacs Brings the M1 Chip, a Pop of Color, and a Camera That Does the Lord's Work

GizModo VR

My early computing days were spent using the family PC, a hulking tower and beefy monitor that sat atop a desk in the dining room. It was not a cute machine and you had absolutely no privacy when you used it, but it belonged to everyone. My siblings and I took turns using it to work on papers for school, chat on AIM… Read more.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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VR Experience ‘Pollinator Park’ Shows Us Life Without Bees

VRScout

The EU Pollinators Initiative invites you to celebrate World Bee Day at Pollinator Park. Without pollination, planet Earth and humanity itself would be in serious trouble. We rely on this natural process for vegetables, fruits, cotton (for clothing), hay (grown to feed livestock), and so much more. Much of our lives depend on busy bees and other insects buzzing about and pollinating plants around the world.

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The New 3D Apple Arriving at WWDC

Robert Scoble

I have been talking with hundreds of people across the industry and have discovered that the changes coming to Apple are deeper than just a VR/AR headset. Way deeper. The changes already being worked into products represent tens of billions of dollars of investment (I hear Tim Cook has spent around $40 billion getting ready for this new Apple over the past decade).

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Quest 2 Listings on Amazon EU Have Disappeared, a Safety Notice Regarding Skin Irritation May Be Why

Road to VR

Last week we started seeing reports that users couldn’t find Oculus Quest 2 across a range of Amazon EU websites. The headset is still unavailable in many Amazon Europe sites as of this week, but Oculus isn’t saying why. Recent user reports surfacing about a recall related to skin irritation from the headset’s facepad may be the cause.

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Those Who Wish Me Dead Is a Failure of a Film in a World on Fire

GizModo VR

An Angelina Jolie wildfire movie is every disasterologist’s dream, but Those Who Wish Me Dead ignores our current nightmare. Instead of leaving us with a high from an action-packed Jolie film, we were left wondering why Hollywood isn’t doing more to help us through our collective anxieties in the midst of a pandemic… Read more.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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How One Hip Hop Producer Found Success With His VR Concert Series

VRScout

After hosting a rooftop show in Altspace, one hip-hop artist/producer sees potential in VR live performances. COVID-19 took its toll on the live concert industry with up to $9 Billion being lost in the U.S. alone. To keep live shows going, many artists were forced to embrace new forms of technology to connect with fans remotely. Over the last year, we’ve seen countless musicians/artists perform on social media through live streams, as well as bigger acts—such as Grammy-winning artist

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The future of A.I.: 4 big things to watch for in the next few years

Digital Trends

Artificial intelligence has progressed in leaps and bounds over the past decade. What's in store for the next one? Here are four things to keep an eye on.

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Facebook’s Previous Head of Oculus & Reality Labs Partnerships Leaves Company

Road to VR

Hugo Barra, one-time head of Oculus and VP of Facebook Reality Labs partnerships, has announced that he’s left Facebook. Barra announced the news in a Facebook post , saying that May 17th was his last day at the company. Barra says he is going on to so “something completely different” as he takes his next step in the healthcare technology space.

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Leaked Police Docs Show a Lot of Disturbing but Also Dumb Plans Made by the Boogaloo Bois

GizModo VR

A recent leak from the Metropolitan Police Department in Washington D.C. reveals ongoing surveillance of right-wing activists in the wake of the deadly Jan. 6th Capitol riot and the lead-up to President Joe Biden’s inauguration. Read more.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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This AR Go-Kart Experience Is Basically Real-Life ‘Mario Kart’

VRScout

Chaos Karts uses digital projections to deliver a one-of-a-kind interactive combat racing experience. Launching August 2021 near Brick Lane in East London, Chaos Karts combines augmented reality (AR) technology with conventional go-kart racing to offer what the company promises to be a next-gen battle racing experience perfect for those looking to duke it out against friends, family, and strangers without causing any real-world damage.

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Ampere Roadmap Update: Switching to In-House CPU Designs, 128+ 5nm Cores in 2022

Anand Tech

Today we’re seeing an Ampere roadmap update: Beyond 128-core Altra Max perf reiterations, and announcing a Microsoft cloud win, the company discloses they’re switching from Neoverse to a new in-house full custom CPU microarchitecture starting in 2022.

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Google’s Project Starline is a Light-field Display System for Immersive Video Calls

Road to VR

This week Google revealed Project Starline, a booth-sized experimental system for immersive video chatting, purportedly using a bevy of sensors, a light-field display, spatial audio, and novel compression to make the whole experience possible over the web. This week during Google I/O, the company revealed an experimental immersive video chatting system it calls Project Starline.

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Looks Like Twitter May Be Working on a Subscription Service Called Twitter Blue for $2.99 per Month

GizModo VR

Twitter hasn’t released many details about the paid subscription model it’s cooking up, but thanks to app researcher Jane Manchun Wong we may have some clues about what it will cost and be called. On Saturday, Wong tweeted that the subscription service Twitter Blue will cost $2.99 per month and allow users to undo… Read more.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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‘HairTouch’ VR Controller Lets You Pet A Virtual Cat Because Why Not?

VRScout

This might be the strangest haptic feedback device we’ve seen yet. Researchers based out of Taiwan’s National Taiwan University and National Chengchi University are working on a one-of-a-kind controller that uses VR technology and faux fur to simulate the sensation of snuggling a digital feline, resulting in what could easily be considered the strangest haptic device currently in development.

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Just wait. Apple’s shocking audio mistake is part of a much bigger plan

Digital Trends

Apple's lossless audio addition to Apple Music came as a shocker: Its AirPods wireless headphones aren't compatible. Is Apple crazy? Yes. Crazy like a fox.

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Snapchat’s 4th-generation Spectacles Are Its First to Support AR

Road to VR

Snap Inc, the company behind Snapchat, today announced its 4th generation Spectacles glasses. While the prior generations included only cameras for capturing first-person footage, the 4th generation Spectacles are the company’s first to include a display for real-time AR. Also unlike previous versions of Spectacles, the 4th-generation is not currently available for sale.

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Like 'A Part of Their Body': People Adapt to an Extra Thumb in Fascinating Experiment

GizModo VR

An experiment in which 36 people were fitted with a robotic third thumb has demonstrated the brain’s uncanny ability to adapt and leverage an entirely new body part, and in ways the researchers are still trying to understand. Read more.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly