Sat.Apr 02, 2022 - Fri.Apr 08, 2022

Experience What It’s Like To Be Slapped By Will Smith In VR

VRScout

It was only a matter of time… Unless you’ve been living under a rock the past week, odds are you’ve heard about the now-infamous confrontation between comedian Chris Rock and actor Will Smith during the 2022 Academy Awards.

Unofficial Render Purports to Show Production Model of Meta’s Next-gen Headset, Project Cambria

Road to VR

YouTuber SadlyItsBradley claims to have seen actual photos of the production model of Meta’s next-gen mixed reality headset, Project Cambria. Though they aren’t sharing the source photos, they worked with a 3D modeler to create a detailed rendering of what the photos showed.

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WalkOVR is an affordable solution to move in VR [+ Giveaway!]

The Ghost Howls

Today with great pleasure I introduce you to WalkOVR , an interesting tracking solution for Virtual Reality. It is a modular system that can track either only your legs to let you walk naturally in VR , or your full body for cool dancing performances in VRChat.

Data Security: Top Challenge in the Metaverse According to Tech Leaders

ARPost

Ninety-seven percent of the respondents acknowledge the importance of data in the metaverse; Source: Bright Data. Everyone’s talking about the metaverse. Tech giants are in a race to integrate into this new parallel world even as questions of data security surface.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development become such a negative experience with learners? Treion Muller, Chief Strategy Officer for ELB Learning, will introduce a new learning framework called the C.A.R.E.S Learning Effectiveness Model.

Snoop Dogg’s New Music Video Was Shot In The Metaverse

VRScout

“Walkin’ though The Sandbox with flip-flops on…” Very few celebrities have embraced the growing Web3 industry (NFTs, crypto, the metaverse) quite like Snoop Dogg.

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More Trending

Data Dive: VR Finishes Q1 Strong

AR Insider

As Q1 closes, we continue the tradition of rounding up VR data and milestones for the past few months. What signals indicate the medium's traction and growth? We break it down for this week's Data Dive. This post appeared first on AR Insider.

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How MagicLens, Recently Acquired by CareAR, Views AR Visualization

ARPost

A 3D visualization and AR-based platform, MagicLens, recently became part of the nesting-doll company that is CareAR. CareAR acquired MagicLens in January after having been acquired by Xerox. We’ll get back to that. First, what does MagicLens provide? Meet MagicLens.

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10 “Metaversities” Are Opening Across The US This Fall

VRScout

Participating universities include West Virginia University, the University of Maryland, and Morehouse College just to name a few.

‘Little Cities’ Preview – A Miniature City Simulator That’s Just So Damn Cozy

Road to VR

Little Cities was first announced back in late 2021, showing off what appeared to be pint-sized VR version of popular city simulator Cities: Skylines (2015)— only a few months before the very franchise announced the creation of its own official VR adaptation called Cities VR.

The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Join Micah Eppler from eLearning Brothers to see hands-on examples of how organizations are transforming outcomes with video-based training strategies.

The XR Week Peek (2022.04.04): Meta Quest Gaming Showcase is back, Mojo Vision is “feature complete”, and more!

The Ghost Howls

It’s been a fun 1st of April for the whole XR community, with many jokes and pranks being released in the wild. Don’t forget to read the rich “Fun” section down below this roundup, because it is going to be a pretty rich one!

AR and Shopping Collide, Part IV: Google

AR Insider

After covering Snap, Pinterest and Shopify in earlier parts of this series, What's Google doing in AR shopping? For one, it's using its gravitational pull to incubate and accelerate AR. We examine. . This post appeared first on AR Insider. Features Trend Analysis trendline

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Snapchat’s New AR Lens Teaches You Sign Language

VRScout

Learn how to fingerspell your name while practicing the ASL alphabet. Snap Inc. today revealed its new ASL Alphabet Lens for the Snapchat app.

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Meta Cancels F8 Developer Conference This Year to “build the metaverse”

Road to VR

Meta is again cancelling its F8 developer conference this year. Meta skipped F8 in 2020 and 2021 explicitly due to the COVID-19 pandemic, however this year the company says it’s taking a pause to work on the metaverse.

Immersing the Curious Mind in VR: Why You’re Missing Out on Proven ROI!

Speaker: John Blackmon, eLearning Brothers CTO, CenarioVR® Creator

Join John Blackmon, eLearning Brothers CTO and creator of the award-winning VR course builder CenarioVR®, to find out why organizations choose immersive learning and how they've used innovative approaches.

Another Peak at VR-Enabled Cars, This Time From Holoride and Porsche

ARPost

We’ve been keeping our eyes on holoride for a while now. The company promises VR-enabled in-vehicle entertainment and productivity applications – and they’ve delivered.

5 Ways XR Can Fight Labor Shortages

AR Insider

WIth the great resignation in high gear, how can businesses use technology to alleviate staffing shortfalls? AR and VR can come to the rescue in automating some functions. We examine how. This post appeared first on AR Insider. Contributors Thought Leaders hide 2

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Epic Games’ Free 3D Scanning App Looks Pretty Amazing

VRScout

Bring real objects into the metaverse using this easy-to-use app. Earlier this week Epic Games launched a limited beta for its new 3D scanning app RealityScan. Using a standard smartphone device, users can easily scan and digitize real-world objects to use in their virtual objects.

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Waveguide Maker DigiLens Announces New Investment at $530M Valuation

Road to VR

DigiLens, a maker of waveguide optics for AR glasses, today announced a second close of its Series D funding round, claiming a $530 million valuation. DigiLens is one of several companies building waveguide optics and positioning them for use in XR.

Everyone Wins! How Games Can Improve Learning Outcomes Across Multiple Generations

Speaker: Stephen Baer, Co-Founder and Chief Creative Officer of The Game Agency

Nearly 70% of American adults play video games. Stephen Baer, Chief Creative Officer at The Game Agency, will discuss each generation’s unique learning styles and identify game types that appeal to each one and improve your learning outcomes.

Why a powerful planet-warming gas is surging in Earth's atmosphere

Mashable VR

Climate 101 is a Mashable series that answers provoking and salient questions about Earth’s warming climate. Update Apr.

Can ‘Apple Glass’ Bring AR to the Masses?

AR Insider

The biggest question on everyone's mind in the AR world is what will Apple do? AR proponents eagerly await as clues continue to trickle out of Cupertino. We examine the latest evidence in this week's report excerpt. This post appeared first on AR Insider. ARtillery Intelligence Trend Analysis

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Multiplayer VR Art App MultiBrush Adds Passthrough & Avatars

VRScout

You can now paint complex works of art with friends in mixed reality. In January 2021, Google officially ended support for its popular VR painting app Tilt Brush , much to the dismay of the digital art community. That said, it wasn’t all bad news.

Quest ‘Invite Links’ Are the Easiest Way to Invite Friends to VR, But Few Seem to Know They Exist

Road to VR

Last year Meta added the ability to send simple invite links to your friends which would bring you together into the same place in VR. It’s a great way to easily join up with friends in VR, but it seems very few people know the feature exists.

How Digital Transformation will Bend the Curve of the Linear Economy Toward the Circular

Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute

The Carbon Zero, Circular Economy, is easily the most profoundly important result of digital transformation. Industry 4.0 has a massively cumulative impact on dematerialization (in all forms) and resultant decarbonization (both emissions and embodied) throughout the economy. Join panelists Bruce Armstrong Taylor, Jimmy Jia, Fabienne Durand, and their moderator Roger Strukhoff as they discuss how bending the carbon/GHG heavy linear economy to the circular is one of the hidden benefits of digital disruption.

Future computer chips may be made out of honey

Digital Trends

A new study from Washington State University shows that honey might be the key to the future of neuromorphic computing, and thus, computing as a whole. Computing Chip CPU memristors Neuromorphic computing

XR Talks: Can AR Uncover Hidden Business Insights?

AR Insider

One of AR's many areas of applicability is data visualization. The same can be said for VR, the common value being a multi-dimensional understanding of complex data sets. We examine the dynamics in this week's XR Talks. This post appeared first on AR Insider. XR Talks

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VR Air Bridge Dongle For Meta Quest 2 Discovered In Code

VRScout

A dedicated Wi-Fi 6 dongle would greatly improve your wireless VR experience. A software engineer going by ItsKaitlyn03 on Twitter was digging through Meta’s Oculus PC driver and stumbled across an interesting line of code for a device called “VR Air Bridge.”

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‘Transformers: Beyond Reality’ VR Game Delayed Indefinitely

Road to VR

The Transformers were set to take their first big step into VR last week on PlayStation VR and PC VR headsets, however developers Meta4 have indefinitely pushed back release of the first-person shooter Transformers: Beyond Reality , saying the game has been “derailed by reasons beyond our control.”

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.