Sat.Feb 12, 2022 - Fri.Feb 18, 2022

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How To Play 2D Games Inside Your Favorite VR Games

VRScout

“Yo dog, we heard you like video games…” We’ve all been there. You’ve just finished an intense round of (insert your favorite VR game here) and one of your friends steps away to use the restroom or grab a quick bite to eat, leaving you and the rest of your party waiting patiently in the pre-game lobby. Instead of twiddling your virtual thumbs in anticipation of their return, why not take advantage of your newfound downtime with some 2D retro gaming, all without havi

Gaming 507
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OVR’s Take on World-Scale Metaverse

ARPost

The world mapped and sold as NFTs to create an AR “metaverse” layer over the physical world. You’ve heard this song before. But, not like this. “Anybody can build a digital layer over the world… the point is, what is the service that you provide?” OVR COO and co-founder, Diego Di Tommaso, told ARPost. “Is it a stand-alone thing, or something that adds value?”.

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Tilt-Five hands-on: very interesting AR glasses for board games

The Ghost Howls

I’m finally finding some time to write a few articles that I have left back from my journey to Silicon Valley to attend AWE US. During my stay there, I had the incredible occasion of meeting Jeri Ellsworth at her office and try hands-on the Tilt-Five glasses. Here you are my experience with them! Tilt Five. Tilt Five launch video. Tilt Five is a startup working on eponymous AR glasses that are focused on board games.

AR 418
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Meta’s ‘Horizon’ Social VR Platform Surpasses 300,000 Users in 3 Months

Road to VR

Meta opened its Horizon Worlds social VR platform in December, rolling out its proto-metaverse project to Quest users in the US and Canada. During an all-hands company call this past week—where CEO Mark Zuckerberg dubbed Meta employees ‘metamates’ —the company announced its Horizon platform has now exceeded 300,000 users. Meta’s chief product officer Chris Cox made a statement during the call regarding Horizon World’s user growth, saying that the social VR platform̵

Canada 363
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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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VR Social Platform VRChat Adds Face Tracking For Avatars

VRScout

Use a drum pad to control your ears, change outfits when you receive a Twitch donation, and more using Avatar OSC. VRChat , widely known as the Wild West of the metaverse, today announced the beta launch of a new feature called Avatar OSC that allows you to control your in-game avatar in unique new ways. The original Open Sound Control protocol was developed back in 2002 as a way to connect audio devices and controllers for musical performances.

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The Impact of the Metaverse in Banking and Finance

ARVR

11 min read Many have already heard about the rebranding of Facebook by launching the Metaverse. This is a direct confirmation that in the relatively near future, the boundaries between the user and the provider of any service will be very blurred. Accordingly, if we are talking about the sphere of finance, the boundaries between the client and the bank will also be blurred.

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Valve Plans to Offer Replacement Parts for Index via iFixit

Road to VR

Valve will soon offer official replacement parts for its Index VR headset (and possibly other Index products like controllers and base stations) via DIY repair site iFixit. Valve announced today that it plans to offer official replacement parts for “Valve Index VR products” via DIY repair site iFixit. The info was shared quietly alongside the same announcement regarding replacement parts for Valve’s new Steam Deck handheld PC.

HTC 362
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Niantic And Sony Are Partnering On Audio AR Technology

VRScout

LinkBuds will immerse you in an incredible audio experience while keeping you connected to the real world. Niantic flipped the mobile gaming world upside down back in 2016 when they launched their AR mobile app Pokémon GO and started a global craze that still maintains a loyal player base to this very day. But did you know that before there was Pokémon GO , Niantic launched a sci-fi-based AR game called Ingress Prime that used OpenStreetMap and Google Maps to create a citywide geocaching game of

Sony 434
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8th Wall Partners With Ready Player Me to Reality-Bending Effect

ARPost

XR developer platform 8th Wall has just announced a partnership with cross-platform avatar builder Ready Player Me. To be fair, the list of companies compatible with Ready Player Me is growing all the time. However, there are a few things about the two companies that make this partnership particularly special. I Want to Talk About Ready Player Me. To really understand the importance of this announcement, we have to make sure that we’re on the same page regarding Ready Player Me.

AR 396
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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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This Quantum Crystal Defies The Normal Laws Of Physics

Slashgear

Researchers have identified a material that they believe makes a good candidate for use in quantum computers as it defies the normal laws of physics.

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Meta Says Full-body Tracking Probably Not Viable with Inside-out Headsets

Road to VR

Much ado has been made about Meta’s latest avatars which juxtapose impressive expression against, well… a complete lack of legs. While full-body tracking is both desirable and achievable today with outside-in tracking systems, Meta doesn’t think it’s viable with inside-out tracking on headsets like Quest 2. However, the company say it’s investigating ‘fake’ legs instead.

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Magic: The Gathering Hosting VR Art Show In The Metaverse

VRScout

Visitors can immerse themselves in the world of Kamigawa using a VR headset. This Friday marks the start of “Magic: The Gathering Virtual Art Exhibition,” an online event during which fans of the popular trading card game can surround themselves in all things MTG. A first for the franchise, the VR art show is being held in honor of the games’ latest set, “Kamigawa: Neon Dynasty.” Upon logging into the event, players can explore a virtual recreation of the fictional world of Kam

Japan 434
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Darabase Brings AR Bowling to Fill Empty Mall Units

ARPost

Shopping malls are struggling. You can blame COVID-19, but before that, it was because of online orders, and before that, it was because of something else. Even most busy malls in urban centers have an occasional empty storefront. For property management, that means lost revenue and lost attraction to the whole building. If you’re a regular reader of ARPost, when you read “property management” you might have thought of Darabase.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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The Reason The James Webb Space Telescope Doesn't Have Any Cameras Onboard

Slashgear

NASA explains why the James Webb space telescope isn't outfitted with the sort of tiny cameras that would allow us to see the craft in transit.

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This ‘Half-Life: Alyx’ Mod is the John Wick VR Game We Always Wanted

Road to VR

Half-Life: Alyx (2020) has been in the wild for a little under two years now, and modders have been busy using it to make cool stuff—just like they did with the original Half-Life (1998). Enter ‘Gunman Contracts’, a multi-chapter mod that scores some serious style points while smartly leveraging Valve’s Source 2 for some John Wick -style action.

Gaming 344
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5G Neckband Lets You Access The Metaverse Anytime, Anywhere

VRScout

This next-generation wearable could have a major impact on VR & AR technology. As the metaverse continues to grow at a rapid pace, having access to a reliable 5G connection is going to become more important to the average user. To help keep people connected, Motorola and Lenovo have partnered to develop the 5G Neckband, a worn around your neck capable of delivering Verizon’s 5G Ultra Wideband network to any AR device, including Lenovo’s ThinkReality A3 smart glasses and standalone VR headset

Wearables 399
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AnandTech Interview with Dr. Ann Kelleher: EVP and GM of Intel’s Technology Development

Anand Tech

It’s somewhat of an understatement to say that Intel’s future roadmap on its process node development is one of the most aggressive in the history of semiconductor design. The company is promising to pump out process nodes quicker than we’ve ever seen, despite having gone through a recent development struggle. Even with CEO Pat Gelsinger promising more than ever before, it’s up to Intel’s Technology Development (TD) team to pick up the ball and run with it in innova

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Cameras That Changed Photography Forever

Slashgear

From the Kodak Brownie released in 1900 to the modern cameras found on smartphones, these devices completely changed photography and how we view the world.

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VR Mech Game ‘Vox Machinae’ Coming to Quest 2 in March Alongside Campaign Update

Road to VR

Cult favorite VR mech game Vox Machinae is about to see some big changes come early March. The title is now slated to launch on Quest 2 for the first time, which will happen simultaneously alongside a major update that will add a full campaign. If there’s two things that developers Space Bullet Corp have heard time and again about their VR mech game, Vox Machinae , it’s requests for a campaign mode and Quest 2 support.

Gaming 328
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Create Your Own VR Avatar For The Web-Based Metaverse

VRScout

Stand out in the metaverse with your very own digital replica. 8th Wall and Ready Player Me are coming together to launch a set of tools that will allow you to build custom, interactive avatars you can use throughout a variety of web-based metaverse experiences. Thanks to these new tools, developers will be able to design WebAR experiences compatible with Ready Player Me avatars using a Ready Player Me sample project that is now available via 8th Wall’s impressive Project Library that is continu

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Why do dogs tilt their heads? New research makes an intriguing discovery.

Mashable VR

Dogs are weird, wonderful, goofy creatures who are adorable on the outside and mostly a mystery on the inside. As much as we’d like to understand everything our furry friends are thinking, the closest we can get to fully interpreting their behavior is the dedicated work of animal scientists who try to answer some of life’s most burning dog-related questions, like: Why do some doggies tilt their widdle heads when we talk to them?

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Things Don't Look Good For The 1,000 Porsches On This Cargo Ship

Slashgear

A cargo ship is in trouble near the Azores islands, Portugal. The crew has evacuated safely, but a fire threatens thousands of high-end vehicles still onboard.

Portugal 167
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Music Creation Sandbox ‘Virtuoso’ Releasing on Quest & SteamVR in March

Road to VR

Virtuoso , a VR music creation sandbox from developer Really Interactive, is officially launching on Meta Quest and SteamVR headsets next month, bringing with it an easy-to-learn interface that aims to make anyone feel like a musical wunderkind. Virtuoso was previously available on Quest via App Lab, and Rift via its Early Access program, however now the funky music creation tool is moving towards its full release on March 10th.

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From There to Here, and Beyond

Anand Tech

I’ll be the first to admit, I had no history with AnandTech before I joined. It was by sheer chance, meeting one of the writers at an overclocking event, that led me to first become a reader, then a writer, to what has become my career in journalism. If you’re new to AnandTech then welcome! It’s been my home for over a decade, where we’ve always had the goal of pushing the boundaries for all things technical and engineering-related.

Industry 143
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Wordle Is Watching You

GizModo VR

It’s been less than a month since the New York Times bought Wordle , but it’s wasting no time in ruining everyone’s favorite word game in all the shitty ways you’d expect from a billion-dollar behemoth. And—you guessed it—that means your little daily puzzles are being loaded with ad trackers now, too. Read more.

New York 140
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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly